Dreamgate
- February 17, 2020
- Lethargica
Dreamgate is a procedurally generated action-adventure game where you build and balance your hero's deck with items, weapons, skills, and treasures found on each run. Permanent upgrades are available through a skill tree, but the risk/reward system means losing everything if your hero dies. The early access version includes three heroes, over 40 passive skills, multiple bosses and enemies, and various events across 80+ skill cards and 50+ weapon/item cards.
Reviews
- Dreamgate offers a fun and engaging deck-building experience with a variety of characters and strategies, making it easy to learn but challenging to master.
- The game features interesting mechanics, such as the absence of a mana system, allowing players to play multiple cards per turn, which adds depth to the gameplay.
- Many players appreciate the game's potential for replayability, with different classes and anomalies that can change the dynamics of each run.
- The game has been criticized for being unbalanced and feeling unfinished, with reports of bugs and a lack of content updates since its early access launch.
- Some players feel that Dreamgate is too similar to its predecessor, Fate Hunters, lacking innovation and offering a soulless experience that doesn't stand out in the genre.
- There are concerns about the developer's commitment to the game, with many believing it has been abandoned, leading to frustration over the lack of improvements and updates.
- gameplay13 mentions
- 31 % positive mentions
- 46 % neutral mentions
- 23 % negative mentions
The gameplay is highly praised for its originality and variety of card mechanics, offering a smooth and intuitive experience that is easy to pick up. While it shares similarities with previous games in the genre, it introduces unique elements like deathrattle and divine shield mechanics, enhancing strategic depth. Overall, players appreciate the focus on card mechanics over extraneous features, with potential for further improvements and upgrades.
“In general, I'd always recommend this gameplay-wise.”
“Really good game, fun variety of mechanics and card types.”
“What sets this game apart is the originality of the card mechanics of the different classes, and also how easy it is to just pick up and play.”
“The gameplay is pretty similar to previous games and indeed adds more elements to this game, modifying a lot of unpolished balance glitches.”
“The rest are weird combinations between the existing ones, some are still trying to focus on one mechanic while allowing others.”
“The mechanics are fairly simple and intuitive, and there is definitely a lot of luck, but over time you can progress further.”
- graphics9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The graphics of the game are generally praised for their clarity and smooth gameplay, featuring a distinctive art style reminiscent of Hearthstone. However, some players noted issues such as graphical glitches, which were promptly addressed by the developers, and expressed mixed feelings about the visual quality, with some finding the artwork simplistic and in need of improvement. Overall, while the graphics are well-received, there are calls for enhancements in detail and resolution.
“Graphics are nice and clear, gameplay is pretty smooth and the game mechanics work wonderfully.”
“Like their previous Fate Hunters title, it has a fantastic art style, similar to Hearthstone, with tasteful and distinctive illustrations.”
“I can't fail to commend the graphics.”
“I didn't enjoy the visuals and aesthetic of Fate Hunters - so, despite reading quite a lot of criticism for the visuals of Dreamgate, I actually far prefer it.”
“The card sizes are small, the resolution is not quite up to scratch when zoomed in, and the artwork is a little 'simpler'.”
“This one is just like filling in checklist artwork.”
- replayability3 mentions
- 67 % positive mentions
- 0 % neutral mentions
- 33 % negative mentions
Overall, the game offers a mix of replayability experiences; while some players find it highly enjoyable with strong replay value due to varying difficulty levels, others note that the limited card pool and minimal unlockables can restrict long-term engagement. It's recommended to try it on sale for those who may not want to invest fully.
“Very fun and with high replayability.”
“Really strong replayability too, since each character features 9 levels of difficulty.”
“Pretty solid for another asset repack card game roguelite, but the replayability is extremely limited by the small card pool and there is very little to actually unlock. It's fun for a while, but I recommend getting it on sale.”
- music3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The music in the game is noted to be similar to that of its predecessor, Fate Hunters, with some users highlighting that even the boss fight music appears to be the same. Overall, the soundtrack is well-received, complementing the game's setting and deck-building mechanics effectively.
“I really like the setting and the deck-building system; the soundtrack is just as good.”
“I'm pretty sure the boss fight music is the same.”
“It's basically the same game as Fate Hunters, including the music.”
“Edit: I'm pretty sure the boss fight music is the same.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report that while there are some graphical glitches, particularly with NVIDIA cards, the developers have been responsive in addressing these issues through patches. The game remains somewhat buggy, but these issues are generally not game-breaking.
“The experience is still a little buggy on my Nvidia card, but it is not usually game-breaking.”
“Graphical glitches with my Nvidia card were brought to the attention of the developers via the discussion forum and were competently fixed by the next patch.”
- atmosphere2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users feel that the game's atmosphere lacks the necessary immersion and frills, resulting in a significant departure from their expectations. Overall, the atmosphere is perceived as underwhelming and not conducive to an engaging experience.
“However, the frills are important to me (atmosphere, immersion), and in this sense, the game falls short.”
“The atmosphere created is far different from this one.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious, particularly criticizing the card scrolling mechanic and expressing a desire for a more efficient grid layout to enhance navigation.
“Scrolling through cards is too tedious; it would be nice to have a grid.”
“The grinding feels endless and repetitive, making it hard to stay engaged.”
“Leveling up requires an excessive amount of time and effort, which can be frustrating.”