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DragonFangZ - The Rose & Dungeon of Time

DragonFangZ - The Rose & Dungeon of Time Game Cover
58%Game Brain Score
gameplay, graphics
story, music
82% User Score Based on 22 reviews

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DragonFangZ - The Rose & Dungeon of Time Game Cover

About

DragonFangZ - The Rose & Dungeon of Time is a single player role playing game. It was developed by Toydea Inc. and was released on February 27, 2018. It received positive reviews from players.

Rose is half human and half dragon. One day, she wanders into a world called "Tree of time" with her nanny, Fairy. It is said that there’s a powerful treasure deep under the dungeon. In order to return back to their village through the power of the treasure, they decided to face the challenges of the dungeon! If Rose is defeated during the adventure, she will lose all items and her level will be r…

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82%
Audience ScoreBased on 22 reviews
gameplay6 positive mentions
story3 negative mentions

  • The game offers a nostalgic experience reminiscent of classic mystery dungeon games like Torneko and Shiren the Wanderer, appealing to fans of the genre.
  • The Fang mechanic adds a unique twist to gameplay, allowing players to utilize monster abilities and customize their strategies.
  • The game features colorful graphics and a charming art style, making it visually appealing despite some criticisms.
  • The English translation is poorly executed, leading to awkward dialogues and confusing story elements.
  • The game feels like a mobile port, with a UI and controls that lack the quality of life features expected from a PC game.
  • There is a steep difficulty curve and a lack of persistent progression, which may frustrate players unfamiliar with the genre.
  • gameplay
    13 mentions Positive Neutral Negative

    The gameplay is rooted in the familiar mechanics of mystery dungeon games, featuring a unique fang system that allows players to utilize monster abilities and explore procedurally generated dungeons. While the game offers engaging puzzle floors and strategic elements, some players feel that it lacks variety and depth compared to other roguelikes, leading to potential monotony over time. Overall, it appeals to fans of the genre but may not stand out significantly in a crowded market.

    • “The game is very similar to normal mystery dungeon games with the cool mechanic of using monster abilities through the use of their dropped fangs to explore and navigate the procedurally generated floors of the 3 non-DLC dungeons. You can bring out a few items from the dungeons to your next run, actually you could bring an inventory full of them, except to the last dungeon where you can't bring any.”
    • “The game also has 50 puzzle floors called Fairy Garden which are very good for learning the game's mechanics and testing your intellect. Some are very, very hard, but there are guides you can use after your level of frustration goes through the roof.”
    • “Cute roguelike with Pokémon Mystery Dungeon-styled gameplay.”
    • “There are plenty of turn-based dungeon crawler roguelikes on Steam that have much better pacing and gameplay to offer.”
    • “The brave mechanic that encourages you to fight in open areas is such a stupid idea.”
    • “And the gameplay is not fun and varied enough to justify a roguelike over a roguelite.”
  • story
    6 mentions Positive Neutral Negative

    The story in Dragonfangz is characterized by a whimsical yet confusing narrative, featuring a quest for a legendary sword that players never actually encounter. The dialogue suffers from poor English translation, leading to nonsensical and comical exchanges, while the game includes minimal story events between dungeon floors. Overall, the narrative feels disjointed and lacks depth, overshadowed by gameplay mechanics.

    • “Dragonfangz has a fancy title, the name is supposed to be the fabled sword you are on a quest to find, but you, as a player, never actually see it or use it or battle. 'It's too powerful,' your fairy companion whines. 'You won't learn anything if you are overpowered,' the wise tree guardian says as he nods in his own selfish satisfaction.”
    • “Dragonfangz has a fancy title, the name is supposed to be the fabled sword you are on a quest to find, but you, as a player, never actually see it or use it. 'It's too powerful,' your fairy companion whines. 'You won't learn anything if you are overpowered,' the wise tree guardian says as he nods in his own selfish satisfaction.”
    • “This is a rogue-lite dungeon crawler with some really bad English translation, making the story nonsensical and comical at the same time. Sometimes the characters you're talking to in the dungeons have differently spelled names in the very dialogue the character is speaking as you're reading it.”
    • “Story: surprisingly, there are little story events between floors.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is generally described as decent but repetitive, with a limited selection of tunes that fail to leave a lasting impression. While the sound effects are considered nice, they lack memorability compared to other titles, such as Darkest Dungeon. Overall, the music contributes to the experience but does not stand out significantly.

    • “The art style, graphics, and music are decent.”
    • “The art is nice, the sound is okay, and the music is decent, but since there are only a few tunes, it gets repetitive.”
    • “The music and sound effects are nice, but not too memorable.”
    • “Comparing it to something like Darkest Dungeon, none of the songs or ambient noises or effects really stuck with me much.”
    • “The music is okay, but the entire UI feels like it's straight away ripped from a mobile game.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are generally well-received, with users praising the art style and overall visual quality, rating it an 8/10. However, some find the aesthetic to be more suited for a younger audience, which detracts from their enjoyment.

    • “The art style, graphics, and music are decent.”
    • “Graphics: 8/10.”
    • “The only cons to me are the pre-teen aesthetic and voice; I don't like it. Besides that, the price of the DLC is expensive, but maybe in the future I'll buy the Cave of Fangs and/or the Inferno Hollow.”
  • humor
    3 mentions Positive Neutral Negative

    The game's humor is characterized by the charming and talkative interactions between the main heroine and her companion, which add a delightful touch to the gameplay. While some users noted that the translation may be slightly off, it often contributes to the humor, making the experience enjoyable and engaging. Overall, the game is described as a cute and funny roguelike reminiscent of "Shiren the Wanderer."

    • “This game is fun! If you ever play Shiren the Wanderer, it's like that game: turn-based, monsters move when you move, but the main heroine and her companion are quite talkative and funny. It's quite charming.”
    • “The translation seems a bit off, but I don't mind; it's not bad and it may even be funny the way it is.”
    • “It's a cute and funny Shiren-styled roguelike; the translation is very understandable as well.”
  • replayability
    2 mentions Positive Neutral Negative

    Players highlight the game's high replay value, noting its challenging gameplay and charming characters as key factors that encourage multiple playthroughs.

    • “High replay value.”
    • “Pros: Replay value, challenging gameplay, and cute characters.”
    • “The game lacks significant replay value, making it feel repetitive after the first playthrough.”
    • “Once you complete the game, there isn't much incentive to go back and play it again.”
    • “While the characters are cute, the overall experience doesn't offer enough variety for multiple playthroughs.”
  • grinding
    1 mentions Positive Neutral Negative

    Players note that the game features a more pronounced grinding element compared to western titles, with a significant reliance on RNG affecting item availability and spawn rates, which can make progression feel more tedious.

    • “The game feels excessively grindy compared to its western counterparts, and the RNG significantly affects runs since items are limited and their spawn rates are inconsistent.”
    • “Grinding in this game is a major drawback, as it often feels like a chore rather than an engaging experience.”
    • “The repetitive nature of grinding makes it hard to stay motivated, especially when progress feels slow and rewards are minimal.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, while players have reported some glitches, they do not significantly hinder the overall enjoyment of the game.

    • “There are some glitches, but there is no major problem in enjoying the game itself.”
    • “The game crashes frequently, making it hard to progress.”
    • “I experienced several bugs that disrupted my gameplay experience.”
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Frequently Asked Questions

DragonFangZ - The Rose & Dungeon of Time is a role playing game.

DragonFangZ - The Rose & Dungeon of Time is available on Nintendo Switch, PC, Mac OS, PlayStation 4 and others.

DragonFangZ - The Rose & Dungeon of Time was released on February 27, 2018.

DragonFangZ - The Rose & Dungeon of Time was developed by Toydea Inc..

DragonFangZ - The Rose & Dungeon of Time has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

DragonFangZ - The Rose & Dungeon of Time is a single player game.

Similar games include Tangledeep, Crown Trick, The Enchanted Cave 2, Shattered Planet, Arboria and others.