- April 18, 2019
- Catapult Games
Don't Look Down
63%Game Brain Score
graphics, gameplay
music, stability
85% User Score 26 reviews
Platforms
About
"Don't Look Down" is a VR climbing game where players ascend through unique levels, smashing robots and avoiding hazards on their way to the top. The demo features two levels, online leaderboards, and a preview of customization options. The full game includes more climbing and action, as players try to save the world from the robot they created.
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Audience ScoreBased on 26 reviews
graphics4 positive mentions
music2 negative mentions
- The game features smooth climbing mechanics and natural movement, making it enjoyable for players who like platformers and VR.
- It offers a lot of content with multiple themed worlds, challenges, and replayability, making it a worthwhile experience.
- The art style is charming and complements the gameplay, providing a fun and engaging atmosphere.
- Many players experience issues with controller recognition, preventing them from accessing the game beyond the main menu.
- The game has not received updates in over two years, leading to concerns about ongoing support from the developers.
- The graphics are low fidelity, which may not meet the expectations of players looking for high-quality visuals.
graphics
16 mentions Positive Neutral NegativeThe graphics are described as cartoony and comparable to mobile VR, lacking high fidelity but effectively complementing the gameplay. While not aiming for realism, the simple art style enhances the experience and supports the game's focus on speed and replayability. Overall, players appreciate the aesthetic despite its limitations.
“I really enjoy the art style and speed running through levels to get my best time.”
“The art style, while simple, definitely highlights the gameplay and works perfectly in its style for this game.”
“In terms of graphics, it's about on-par with mobile VR, so don't expect amazing graphical fidelity.”
“Just don't go in expecting Robo Recall level visuals.”
“Graphics are cartoony and not trying to be realistic.”