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Dominion Game Cover

About

Dominion is a single player and multiplayer casual strategy game with fantasy, medieval and historical themes. It was developed by Temple Gates Games and was released on February 1, 2024. It received positive reviews from players.

This is the officially licensed deck builder card game. Now with 15 Expansions!

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87%Audience ScoreBased on 1,608 reviews
gameplay31 positive mentions
stability25 negative mentions

  • Faithful and smooth digital adaptation of the classic Dominion deck-building card game with an intuitive UI and fast gameplay.
  • Base game is free to play, with rotating free expansions allowing for variety and high replayability without initial purchase.
  • Challenging and well-designed AI offers a good single-player experience; multiplayer supports cross-platform play and allows all players to use expansions owned by the host.
  • Expansion packs are considered expensive by many, and there is no bundled discount for all expansions, making the full game costly.
  • UI/UX limitations include the need to right-click cards to read their descriptions, lack of chat in multiplayer, and cumbersome lobby/game setup features.
  • The AI is either too fast and cryptic or perceived as 'cheating' due to perfect draws, leading to frustration; the game has occasional bugs and crashing issues.
  • gameplay

    107 mentions Positive Neutral Negative

    The gameplay of Dominion is fast-paced, smooth, and highly faithful to the original physical card game, offering elegant, well-balanced mechanics that encourage strategic deck-building and problem-solving. While newcomers may initially find the numerous cards and mechanics overwhelming, expansions add valuable variety and depth, keeping each game fresh and engaging. However, some users note occasional UI confusion, paywalled content, and luck elements influencing outcomes, though overall the game provides a rich, polished, and replayable digital deck-building experience.

    • “The developers have done an excellent job of translating the intricate mechanics of Dominion into a digital format.”
    • “The expansions keep the game fresh, introduce new mechanics, and enable new combos and types of deck which allow each player to be creative in how they play a given game.”
    • “Dominion offers tons of replayability, with simple mechanics and emphasis on decision-making rather than gimmicks and RNG.”
    • “A mobile app... that's right, these guys shoved a mobile app onto Steam and pay-gated all the gameplay content behind $200 worth of DLC.”
    • “The sheer number of cards and mechanics may overwhelm players who are new to deck-building games.”
    • “If you draw equal amounts of bad hands, the game ends in a draw, and roughly 75% of games end in a draw due to the terrible 'victory cards being part of deck' mechanic.”
  • replayability

    36 mentions Positive Neutral Negative

    Dominion is widely praised for its exceptional replayability, driven by a vast number of expansions and near-infinite combinations of kingdom cards that keep each game fresh and engaging. While the base game offers solid replay value, expansions significantly multiply the possibilities, creating virtually endless strategic variety and long-term enjoyment. Overall, its innovative mechanics and diverse content make Dominion a highly replayable and addictive deck-building experience.

    • “Endlessly replayable and engaging deckbuilder.”
    • “Each expansion carries many hours of replay value, and the brilliant part is that additional expansions don't just add to the value -- they multiply it!”
    • “Seriously though, I love Dominion and with the impossible to calculate number of kingdom combinations (somebody tried to calculate it and after declaring 132 septillion, was informed that they missed several million possible combinations depending on how you choose to look at it) and you've got a game with almost infinite replayability.”
    • “Not super replayable on its own, but with a few expansions becomes a ton of fun.”
    • “With the market stacks changing each game, there's huge potential variety... once you've got a few different sets in play (i.e. the base game alone won't give you endless replayability).”
    • “DLC is overpriced (but I bought them anyway), and it adds a lot of replay value in many different ways and combinations.”
  • stability

    29 mentions Positive Neutral Negative

    The game experiences frequent bugs and occasional crashes, especially since recent updates, impacting overall stability and user satisfaction. While some users report improvements and smooth gameplay on certain platforms, issues like crashes, glitches, and vague bug fixes remain common. Developers are encouraged to address these stability problems to enhance the playing experience.

    • “Game runs super smooth without any glitches so far.”
    • “It's relatively bug free and the price is right.”
    • “Runs great with a good, clean UI.”
    • “The game is so buggy since the newest major update that playing is not as satisfying anymore.”
    • “Buggy as hell, I haven't gotten through a single game in the last 10 without it crashing.”
    • “There are some bugs to work out like crashes, freezes, and limitations on server availability.”
  • graphics

    28 mentions Positive Neutral Negative

    The graphics are generally praised for being clean, smooth, and visually appealing with a user-friendly interface and attractive art style, though some find the card art inconsistent and slightly outdated. Visual clarity and detailed turn logs aid gameplay, but improvements like hover previews for card descriptions and updated card visuals are suggested. Overall, the graphics complement the gameplay well and continue to improve with ongoing development.

    • “User-friendly interface, AI is hard but not unbeatable, graphics are superb.”
    • “The visuals are uncluttered and easy to follow, the log is detailed and assists with how each turn functioned, and the flow of play is as clean and smooth as the physical game.”
    • “Graphics are great, I like the sound effects and simple music in the background, and the backgrounds are nice too.”
    • “They just desperately need to update the card art because most of it looks too amateurish due to multiple inconsistent art styles from different artists.”
    • “They had the opportunity to add something to the game, visuals for start, even pixel art, to improve, to make not just a port; even Talisman did something more, leave the soul and add some meat.”
    • “You need to see the cards on the table and in your hand at the same time, or you need a photographic memory.”
  • story

    13 mentions Positive Neutral Negative

    The story aspect of the game is generally seen as functional but minimal, with some players appreciating the thematic elements conveyed through cards and gameplay. However, many note the lack of a dedicated story mode or campaign, which limits narrative depth and reduces engagement compared to story-rich card games. Overall, the narrative serves more as a backdrop rather than a central focus, with replayability and mechanics taking precedence.

    • “I like the theme, the inner workings (you don't start with a deck built by you: you literally build your deck while playing), how even the base game alone gives you infinite replayability and flexibility, and even how the cards of the game tell, in their own way, a story.”
    • “You see every gun hanging on the wall at the beginning and as cards get bought and played, decisions made, there’s a logical, idiomatic story for each match played on each kingdom.”
    • “Easy to learn and the story line is good.”
    • “A simple card game, with simple mechanics and simple art, ruined by overmonetisation - the story of many dead card games.”
    • “Needs around an 80% price reduction for the card expansions or preferably a campaign such as the previous browser version used to allow players to experience the expansions themselves fully before buying (campaign had bare bones story, but introduced each card well).”
    • “Unfortunately, there was some creativity they could have added such as a story mode, or something aside from a replica of everything they have with the product in real life.”
  • monetization

    11 mentions Positive Neutral Negative

    Monetization in the game is mixed, with some praising the absence of ads and optional expansions allowing free play, while others criticize it as a costly cash grab with aggressive promotion of paid content. Compared to similar games like Dominion Online, it is viewed as having a more consumer-friendly system, though criticism remains about its premium pricing and targeting of spenders.

    • “This is one of the best deck building games I have ever played, and I do not have to shell out tons of money on microtransactions in the hope of drawing a good card, so that my deck is more powerful.”
    • “Good monetization, good AI, good UI.”
    • “As of right now, it's arguably inferior to the browser version, but it makes up for it with pretty visuals and, in my opinion, a better monetization system.”
    • “Overpriced cash grab.”
    • “Dominion is one of the best deck builder games, but the online video game version is a cash grab, and the player base mostly uses 2-player 1v1s with pre-planned card sets.”
    • “After the scam that is Dominion Online, this is just more greedy cash grabbing that makes this a luxury product for rich people.”
  • optimization

    11 mentions Positive Neutral Negative

    The game is highly optimized, offering smooth performance and seamless multiplayer matchmaking across PC and mobile. While the AI is extremely efficient and challenging—sometimes feeling more like solving an optimization puzzle than traditional gameplay—this high level of optimization contributes to a polished and responsive experience overall.

    • “The AI for this game is so cutthroat and optimized that even on medium difficulty, I struggle to beat it.”
    • “Great interface and strong performance on both PC and mobile.”
    • “The gameplay and the optimization are excellent.”
    • “You will lose game after game until you either start duplicating the AI's hyper-optimized strategies (boring), or give up (more likely).”
    • “Hard mode is extremely optimal, so there is no real fight, and you are more likely solving an optimization puzzle than playing.”
    • “The hard AI is really dumb; it seems like an optimization system that crunches card numbers instead of considering effects.”
  • music

    9 mentions Positive Neutral Negative

    The music in the game is generally described as simple and unobtrusive, providing a good background that enhances the gameplay experience without overpowering it. While some users appreciate the chill and well-integrated sound effects, others feel the added tracks are not to their taste or desire more varied or quiet background music. Overall, the audio contributes positively but could benefit from more musical variety or options.

    • “The in-game sounds and music add a lot to the gameplay experience and are impressive for a game this small as well.”
    • “Graphics are great, I like the sound effects and simple music in the background, and the backgrounds are nice too.”
    • “Chill music and sound effects.”
    • “I hate the music.”
    • “Some of the bugs have been removed, there has been added new music, but I'm not a fan of all the added songs.”
    • “Could use some music.”
  • humor

    7 mentions Positive Neutral Negative

    The humor in the game is often described as delightfully quirky, with amusing card sounds and unpredictable gameplay moments that keep players entertained. Some users find the absurd challenges and unexpected deviations genuinely funny, though a few note that certain frustrations can detract from the humor. Overall, the game's humor adds a lighthearted and enjoyable layer to the experience.

    • “Some card sounds are hilarious and sometimes you are bound to hear them a lot.”
    • “Dominion is just these constant hilarious swerves and deviations of prediction.”
    • “I think it might even be funny to have an option for an unreasonably high number of players, imagine the chaos that would cause.”
  • grinding

    7 mentions Positive Neutral Negative

    Users find the grinding aspect tedious due to excessive clicking, small interfaces on mobile, and the need to memorize many cards. While the digital version improves setup and cleanup time compared to physical play, the repetitive interactions and detailed management can feel burdensome. Overall, grinding is seen as a necessary but somewhat tiresome part of the experience.

    • “But for this version you have to either right-click or press a certain button to see the descriptions and it's just a little bit tedious.”
    • “I would have gladly bought the expansions, but it feels a little bit tedious to play with all of the extra clicking.”
    • “This is extremely tedious and requires you to literally memorise hundreds of cards.”
  • emotional

    1 mentions Positive Neutral Negative

    Users express feelings of confusion and frustration with the emotional aspect, describing the experience as bewildering and mismatched between instructions and actual gameplay.

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14h Median play time
60h Average play time
3-143h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Dominion is a casual strategy game with fantasy, medieval and historical themes.

Dominion is available on PC, Phone, iPad, Steam Deck and others.

On average players spend around 60 hours playing Dominion.

Dominion was released on February 1, 2024.

Dominion was developed by Temple Gates Games.

Dominion has received positive reviews from players. Most players liked Dominion for its gameplay but disliked it for its stability.

Dominion is a single player game with multiplayer and local co-op support.

Similar games include Ascension: Deckbuilding Game, Star Realms, Mystic Vale, Sentinels of the Multiverse, D&D Lords of Waterdeep and others.