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Almost Alive Game Cover

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Almost Alive is a single player role playing game. It was developed by Emir Cerimovic and was released on July 17, 2018. It received mostly positive reviews from players.

"Almost Alive" is a survival strategy game set in a post-apocalyptic world. You play as a lone survivor, scavenging for resources and building shelters to survive against the dangers of the wasteland. Manage your health, hunger, and thirst as you explore the open world, encountering various enemies and making decisions that impact your chances of survival. Emphasis on crafting and exploration.

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71%
Audience ScoreBased on 163 reviews
gameplay15 positive mentions
replayability3 negative mentions

  • The game features a unique and engaging character creation system with a variety of traits and skills that allow for diverse playstyles.
  • The combat is fast-paced and brutal, providing a satisfying experience with a wide array of weapons and tactical options.
  • The hand-drawn art style and dark humor create a distinct atmosphere that resonates with fans of post-apocalyptic themes.
  • The game has not received updates in several years, leading many to believe it has been abandoned by the developer.
  • Despite its potential, the game feels incomplete, with limited content and mechanics that can be frustrating or unbalanced.
  • The developer's lack of communication and slow progress on updates have left players feeling uncertain about the game's future.
  • gameplay
    38 mentions Positive Neutral Negative

    The gameplay is generally praised for its engaging mechanics, offering a mix of real-time combat, character customization, and a variety of quests that allow for different playstyles. Players appreciate the smooth gunplay and the depth of RPG elements, though some express concerns about balance issues, incomplete features, and the game's early access state. Overall, while the core gameplay is fun and rewarding, it requires further polish and updates to reach its full potential.

    • “You can go with different groups of people to help in quests, you can go ahead and just kill everyone on the map if you're strong enough, and there is a really cool 'crazy' mechanic that sticks with you through the loops.”
    • “Real-time 3-person gameplay with surprisingly smooth gunplay.”
    • “The gameplay, quest system, battle system, and item collecting are all top tier so far.”
    • “This game is pretty good and I understand the game is in early access, but the lack of some key features like team building and some other combat mechanics is disappointing.”
    • “So at the moment we're left with tons of items without purpose, unbalanced combat that jumps between a cakewalk, pitched battles, and utter slaughterfests, incomplete and sometimes pointless perks, a dialogue system that basically gives you the option to develop bad traits for some reason, and game mechanics that essentially punish you for playing the game.”
    • “In short, it's got a solid core world and game mechanics, but it needs quite a bit of polish, and probably mod support, to make it the kind of game that most people would want to play...and it doesn't look like those things are coming any time soon.”
  • story
    26 mentions Positive Neutral Negative

    The game's story is generally perceived as minimal and somewhat disjointed, with players noting a lack of depth and a short overall narrative experience, often completing it in under six hours. While there are branching quest lines and dialogue options that add some engagement, many reviewers feel the gameplay mechanics overshadow the story, which is often described as stale or unfinished. Despite these criticisms, the dark humor and player-driven experiences provide some entertainment, though the overall narrative may not meet the expectations set by a lengthy development period.

    • “Despite being really early access, there's already an abundance of methods to quest resolution and a lot of groups to align with (or make enemies of). Fitting with its Fallout inspiration, the game has a lot of dark, bleak humor.”
    • “Wow, that game is so great! There's an interesting RPG system, story, and a huge character creation system with almost everything you want, all of that already in early access. I hope the developers will continue to improve and increase this project's quality.”
    • “As you meet new people and speak with them (you’ll be given 3 to 4 answers to choose from), they’ll hand you quests to complete, which show up as a yellow exclamation mark on your map.”
    • “No story updates, nothing really new, and while the survival is fun and the enemies terrifying, it wasn't worth 3 years of waiting, and if this game fully came out tomorrow, it would only be worth it a bit.”
    • “Go in guns blazing and kill the guy who you need a mission from; it does not affect gameplay or the story at all. Your story could be that you're just some pacifist junkie that decides he wants to be suicidal, so he goes out of control and kills himself.”
    • “The story is pretty stale, with you simply going about to places to do things.”
  • graphics
    19 mentions Positive Neutral Negative

    The game's graphics feature a unique hand-drawn art style that evokes a grungy, 90s aesthetic, which some players find refreshing and atmospheric, while others feel it lacks detail, making characters appear as indistinct blobs. Despite mixed opinions on the visual clarity, many appreciate the dark, brutal aesthetic and the immersive atmosphere it creates, contributing to the overall enjoyment of the game. Overall, the graphics are seen as a distinctive element that enhances the gameplay experience, even if they don't meet AAA standards.

    • “The atmosphere is absorbing, the visuals certainly aren't AAA, but for once it works, and it's refreshing to see both something different, and a reference to 90's 2D games.”
    • “The game's visual aesthetics are pitch-perfect.”
    • “The art work, the gore, the animations, the variety, the replayability, the stealth, I could keep going; it is all fantastically executed in this game.”
    • “Unique art style that doesn't work, in my opinion.”
    • “However, this game is like my favorite Fallout game (New Vegas), but with somehow more freedom. In New Vegas, the graphics were terrible, but the freedom to be good, bad, or even all for yourself enthralled me.”
    • “The atmosphere is absorbing; the visuals certainly aren't AAA, but for once it works, and it's refreshing to see something different, along with a reference to 90's 2D games.”
  • humor
    15 mentions Positive Neutral Negative

    The humor in the game is widely praised for its cleverness and dark, bleak undertones reminiscent of classic titles like Fallout. Players appreciate the witty dialogue, unexpected comedic moments, and a variety of quirky interactions that keep the experience entertaining and engaging. The writing is noted for its edgy style, with a mix of crude and absurd humor that adds to the game's unique charm.

    • “You'll be laughing out loud just to watch things evolve with or without you.”
    • “Despite being really early access, there's already an abundance of methods to quest resolution and a lot of groups to align with (or make enemies of). Fitting with its Fallout inspiration, the game has a lot of dark, bleak humor.”
    • “There is also a crude humor in this game that I find really funny and dumb (but a good dumb). You can pick a wide variety of dialogue options, but there always seems to be a choice like just screaming 'hell yeah!' and then playing an air guitar, or something you wouldn't expect from a game like this. The humor usually catches me off guard and it's not subtle; I think that's why I enjoy it so much.”
  • atmosphere
    10 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive and unique qualities, effectively blending a post-apocalyptic setting with engaging visuals and soundtracks. While some users note that the graphics may not be AAA quality, the overall ambiance is described as refreshing and reminiscent of 90s 2D games, contributing to a captivating experience. However, concerns about the game's development status may affect recommendations for purchase.

    • “Great atmosphere.”
    • “The atmosphere is absorbing; the visuals certainly aren't AAA, but for once it works, and it's refreshing to see both something different and a reference to 90's 2D games.”
    • “Graphically, the game looks pretty good, and I really like the survival atmosphere created by the cool background soundtracks.”
    • “The atmosphere is absorbing; the visuals certainly aren't AAA, but for once it works. It's refreshing to see something different, along with a reference to 90's 2D games.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers significant replayability due to its flexible character creation and trait system, allowing players to explore various approaches to quests and combat. Users appreciate the diverse gameplay options, including faction interactions and multiple builds, which enhance the overall experience. Despite some unfinished elements, the fun mechanics and variety contribute to a strong incentive for repeated playthroughs.

    • “Now while there might not be much here, and it is unfinished, what's actually here is really fun and is easily replayable to see how you can go through the quests in different ways.”
    • “The overall amount of content is pretty good and there is a good amount of replay value because of different builds.”
    • “There is definite replayability due to the character creation and trait system.”
    • “The trait system is immensely flexible and I'm sure open for plenty of replayability.”
    • “Translation is a bit off, but combat and the various approaches to it, the way you can influence the world, the sheer number of items, etc. is all gold. There is replayability here for sure, especially with the character creation and the way you can mess around with the different factions.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is highly praised for its ability to enhance the atmosphere, shifting from atmospheric sounds to intense hard rock tracks during combat, which adds to the overall survival experience. Users appreciate the limited but impactful music tracks that complement the game's art style and horror elements, creating an engaging and immersive environment.

    • “As you encounter enemies, the background music will change from an atmospheric style to a full hard rock track until you have eliminated all enemies within a specific area.”
    • “Graphically the game looks pretty good and I really like the survival atmosphere created by the cool background soundtracks.”
    • “Epic song, epic game.”
    • “The few music tracks are repetitive and fail to enhance the overall experience.”
    • “The background music shifts from atmospheric to hard rock, which feels jarring and disrupts the immersion.”
    • “While the art style is intriguing, the limited music options detract from the overall atmosphere of the game.”
  • character development
    3 mentions Positive Neutral Negative

    Players appreciate the in-depth character development in the game, highlighting the extensive equipment and gear options, as well as the impressive character design. The combination of engaging gameplay and appealing visuals enhances the overall experience, making it a worthwhile purchase for fans of the genre.

    • “If you enjoy the top-down shooter style and appreciate in-depth character development, buy the game and support the developers. As long as they continue to make the game, it will turn into something amazing.”
    • “There are tons of equipment and gear, plus an amazing character designer, combined with fun gameplay and a fantastic visual style.”
    • “The game features great art and gore, and I definitely enjoy the character design.”
  • stability
    3 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report a smooth experience with no bugs in early access, others have encountered significant issues with melee combat.

    • “The game runs great for an early access; I haven't come across any bugs as of yet.”
    • “The stability of the game is impressive, especially considering it's still in early access.”
    • “I've experienced smooth gameplay with no crashes or glitches, which is rare for early access titles.”
    • “Melee combat is very buggy, but other than that, this combat system is awesome.”
  • monetization
    3 mentions Positive Neutral Negative

    Players express frustration with the game's monetization, labeling it as a cash grab and indicating dissatisfaction to the point of wishing for a refund.

    • “The game is dead; it feels like a cash grab. I wish I could get a refund.”
    • “The monetization system is overly aggressive and ruins the gameplay experience.”
    • “I feel like I'm being forced to spend money just to enjoy the game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game demonstrates impressive optimization for an early access title, running smoothly and stably without any performance issues, crashes, or bugs reported by users.

    • “For an early access game, this game ran very well and stable. I had no performance problems or crashes at all, and I even encountered zero bugs, which was very surprising.”
    • “The optimization in this game is impressive; it runs smoothly even on lower-end hardware.”
    • “I was pleasantly surprised by how well-optimized the game is, providing a seamless experience without any noticeable lag.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game tedious, particularly criticizing the melee enemies for their straightforward aggression and the awkward melee combat system. In contrast, they feel that the experience lacks the engaging excitement found in other games like Diablo, which offers a more enjoyable melee experience.

    • “The enemies are tedious, especially the melee ones that just sprint straight for you.”
    • “The melee system itself is awkward, tedious, and not as fun as guns, whereas Diablo's is a glorious celebration of swinging axes.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Almost Alive is a role playing game.

Almost Alive is available on PC and Windows.

On average players spend around 4 hours playing Almost Alive.

Almost Alive was released on July 17, 2018.

Almost Alive was developed by Emir Cerimovic.

Almost Alive has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its replayability.

Almost Alive is a single player game.

Similar games include Death Trash, Warcube, Stellar Tactics, Encased, Freeman: Guerrilla Warfare and others.