Tunguska: The Visitation
- June 3, 2021
- Rotorist Workshop
- 19h median play time
Tunguska: The Visitation is a 3D top-down action shooter with survival elements, including inventory management and character stat buffs. Players can engage in real-time melee and gunfights, and have the opportunity to grow crops, hunt for ingredients, and craft items at workbenches. The perk-based skill system allows for specialized character builds, with options for combat, stealth, crafting, and overall survival expertise.
Reviews
- The game captures the STALKER atmosphere beautifully, providing an immersive experience with great sound design and graphics.
- The developer is highly responsive and actively updates the game, addressing bugs and adding new content regularly.
- Gameplay offers a mix of stealth, combat, and crafting mechanics, allowing for various playstyles and strategies.
- The aiming and combat mechanics can feel clunky and inconsistent, leading to frustrating encounters.
- Inventory management is cumbersome, with limited space and a lack of sorting options, making it tedious to manage items.
- Some quests and story elements can feel linear and lack depth, leading to a less engaging narrative experience.
- story318 mentions
- 28 % positive mentions
- 68 % neutral mentions
- 4 % negative mentions
The game's story has received mixed reviews, with some players praising its engaging narrative and character interactions, while others find it lacking depth and coherence. Many appreciate the unique twist of playing as a journalist uncovering mysteries, but some feel the plot ends abruptly and lacks satisfying resolutions. Overall, while the atmosphere and gameplay mechanics are often highlighted as strong points, the story itself is seen as serviceable but not particularly groundbreaking.
“Honestly, this game is a true gem, RPG elements with an overhead view, action, great gunplay, and a fun and engaging story!”
“It is very fun to play and it has a great storyline with multiple decisions to make that will affect your interactions with NPCs.”
“The game has a fantastic story, as well as light RPG and stealth elements.”
“But I expected some more interesting developments, unexpected reveals, and detective-like elements to the story.”
“The story itself ends abruptly.”
“It left me feeling like I had invested my time in a story that led nowhere, which was a letdown considering the potential that the game had.”
- gameplay296 mentions
- 30 % positive mentions
- 65 % neutral mentions
- 5 % negative mentions
The gameplay of the game is a mixed bag, featuring a nostalgic blend of mechanics reminiscent of classic titles, with a solid foundation that allows for various approaches to problem-solving, including combat and stealth. However, players have noted issues with inventory management, clunky mechanics, and a lack of motivation for certain tasks once financial goals are met, leading to potential tedium. Despite these drawbacks, the game offers an engaging atmosphere and a unique setting, with ongoing developer support that enhances the overall experience.
“Very solid gameplay foundation, really fun, can be played casually and doesn't require having a second life to play, and an actually in-depth and interesting story.”
“The gameplay is very fun, the economy, character progression, and how survival and stealth mechanics work very nicely, and the story, quests, and how the world changes based on your quest decisions is something that's very unique as well.”
“After 60 hours of gameplay in this game, I can say for sure how much love and dedication the developer has put into it, the simple and yet very well designed mechanics, history and gameplay, the care for details, the constant improvements and the player support in the developer's discord server had been an absolutely amazing experience, the game is just amazing!”
“But once you have no more reason to raise money, all these mechanics fall apart - there's no motivation to do most of that, apart from doing missions just for fun or reputation increase.”
“The gameplay is rather clumsy with it being an isometric perspective.”
“Unfortunately, the problems in this game are with the core gameplay loop, player convenience, and large parts of the dialogue, which is really where you don't want to have your problems.”
- atmosphere122 mentions
- 56 % positive mentions
- 42 % neutral mentions
- 2 % negative mentions
The game's atmosphere is widely praised for its nostalgic and immersive qualities, effectively capturing the eerie and desolate vibe reminiscent of classic titles like S.T.A.L.K.E.R. Players appreciate the combination of sound design, visuals, and environmental storytelling, which create a rich and engaging world filled with exploration opportunities. Despite some criticisms regarding gameplay mechanics, the overall ambiance and charm of the game leave a lasting impression, making it a compelling experience for fans of atmospheric RPGs.
“The atmosphere is stunning and the story is well done.”
“The grim atmosphere, created by the sound effects, visuals, and characters, is right on the mark.”
“Everything in this game brims and breathes with atmosphere.”
“That's the atmosphere though, but it's like playing a little bit of a dated graphics feeling game unfortunately.”
“This I think is really bad, because the third-person aspect of the game makes it way harder for me to get the same vibe and atmosphere as from S.T.A.L.K.E.R.”
“A poorly made game, parasitizing on a stalker game series atmosphere.”
- graphics72 mentions
- 31 % positive mentions
- 61 % neutral mentions
- 8 % negative mentions
The graphics of the game receive mixed reviews, with some players appreciating the unique aesthetic and immersive atmosphere, while others find them dated and lacking in polish. Despite the criticisms, many agree that the visuals serve their purpose and contribute to the overall charm and enjoyment of the gameplay. Overall, while not groundbreaking, the graphics are considered decent and complement the game's engaging elements.
“The game itself is quite beautiful; it's got a particular aesthetic that might not work for everyone, but I really enjoy it.”
“Scenery in this game is gorgeous; there are no graphical issues to be found in this game.”
“The graphics, the sounds, the atmosphere, and the setting all combine to give you a fresh take on the Stalker genre. Definitely worth playing while we await Stalker 2.”
“Graphics are nothing to write home about.”
“That's the atmosphere though, but it's like playing a little bit of a dated graphics feeling game unfortunately.”
“Graphics are a bit old and the navigation system is not very modernized but the gameplay and the story is very interesting.”
- grinding68 mentions
- 3 % positive mentions
- 3 % neutral mentions
- 94 % negative mentions
Reviews indicate that grinding in the game can be a mixed experience; while some players find the crafting, farming, and exploration systems engaging, others feel that the repetitive backtracking and resource gathering can become tedious. The game offers a balance between enjoyable mechanics and moments of grind, with some players appreciating the ability to tailor their experience to avoid excessive grinding. Overall, the presence of various systems allows for a degree of self-sustainability, but the necessity of revisiting locations and managing resources can detract from the overall enjoyment for some.
“There's quite a few weapons to choose from, each having benefits and drawbacks. I chose to use a shotgun for the most part, and that really handicapped me against enemies with body armor. So, I ended up having to really engage with the stealth aspect (which was fun, not tedious; you even get extra rewards for a stealth kill) of the game to eliminate the armored bandits before drawing any attention to myself.”
“Too much grinding and it's boring.”
“I don't like farming and grinding for ingredients or crafting material.”
“Some scenarios, particularly the sanitorium, become tedious as you play over and over, waiting for the right combination of random events, luck, and snap decisions to lead you to a point where you can save.”
- music32 mentions
- 19 % positive mentions
- 72 % neutral mentions
- 9 % negative mentions
The music in the game is minimal, primarily consisting of ambient sounds and occasional radio tracks, which enhances the overall atmosphere and tension. While some players appreciate the lack of intrusive music, allowing for a more immersive experience, others express a desire for a more varied soundtrack akin to that of games like Fallout. The recent announcement of a music DLC, which allows players to create their own playlists, has been positively received, adding more options for those seeking a musical experience.
“Not to mention they just announced an in-game radio DLC that'll only be $3 to play the in-game music on it whenever you feel like, but the developer went beyond that and opened it up so that you'll be able to even add your own playlists through it.”
“I have to stop at sounds and music, though; those are perfect.”
“Sound: music and sound design are outstanding.”
“The soundtrack is pretty much what you would expect, with the maps having no music whatsoever besides the one playing on radios, very in line with the S.T.A.L.K.E.R.”
“Not really a big fan of the whining high-pitched music that seems to be in the earlier areas, but it's manageable if I just play out of the speakers.”
“I wish the game had some music, like Fallout radio.”
- stability22 mentions
- 5 % positive mentions
- 5 % neutral mentions
- 91 % negative mentions
The game exhibits a range of bugs and glitches, particularly noticeable after leaving the starting village, but many players find them manageable and not game-breaking. While some users report a frustrating experience with combat and inventory management, others appreciate the developers' responsiveness to issues. Overall, the stability is considered better than similar titles like S.T.A.L.K.E.R., though it still presents challenges.
“I've played for 12 hours so far and have had no glitches or issues.”
“The game is pretty buggy.”
“Gets really annoyingly buggy after you leave the starting village.”
“A buggy mess.”
- humor14 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is widely praised for its clever references to other titles and engaging character quirks, making it both funny and immersive. Players appreciate the witty dialogue and the unexpected comedic moments that keep them entertained throughout the experience. The characters' unique personalities and branching dialogue paths add depth to the humor, enhancing the overall enjoyment of the game.
“The characters are funny and all have little quirks or side quests or just downright sad existences I take delight in reading about or helping.”
“Surprisingly, it can be funny as hell sometimes too, and because of that I never know what to expect in this game.”
“The opening was very fun and the dialogue made me laugh, which hooked me straight away.”
- optimization12 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The game's optimization has received mixed feedback; while it runs smoothly on platforms like the Steam Deck and the developer is actively improving performance, many players report issues such as stuttering during gunfights and a generally bloated, underutilized engine. Overall, the optimization appears to detract from the game's potential excellence.
“He is very active with the community, actually reads, responds, and helps with all comments, and is still adding content and improving the game's performance regularly.”
“Excellent game, the best part is it can run smoothly on Steam Deck!”
“Many systems feel underutilized or unoptimized, which takes away from what could be an otherwise excellent game.”
“Not sure if other people had this issue, but I had bad stuttering problems every time I got in a gunfight.”
“Many systems feel underutilized/unoptimized, which takes away from what could be an otherwise excellent game.”
“Engine feels bloated and unoptimized.”
- replayability8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
Overall, the game offers solid replayability through various modes and a wealth of content, making it a good value for its price. However, some players feel that the dynamic events on the maps lack the intrigue needed to enhance replayability significantly.
“For its price, it's got a ton of content, replayability, and a lot of fun going for it.”
“There's dynamic events on the maps but not really interesting enough for replayability.”
“Solid game with replay value in the different modes.”
“Replayability is high too.”
- emotional4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's art is praised for its simplicity and ability to convey deep emotional resonance, creating a wholesome experience despite some criticisms regarding sound design and the originality of certain models. Overall, players feel that the heartfelt thought behind the visuals enhances the emotional impact of the game.
“Art is simple but conveys a lot of heartfelt thought.”
“My only 'cons' is sound design of some weapons and some models look like they were taken from other games, but that's just my own feelings and they don't ruin the wholesome experience.”