Destroy Space Aliens
- November 29, 2017
- Flying Fire, LLC
"Destroy Space Aliens" is a classic 2D platformer where you must retake a castle overrun by invading aliens using a sword and blaster. The game features 10+ challenging boss fights, an original soundtrack, and a password system with 3 different endings. A beta branch, "itemrandomizer," is available on Steam, which randomizes item locations in the Metroidvania section for increased replayability. The game is designed for speedrunning and sequence breaking, with no RNG.
Reviews
- The game features a unique twist that transforms it from a linear platformer into an interconnected Metroidvania, enhancing exploration and gameplay depth.
- The combat system, while challenging, encourages players to improve their skills and learn enemy patterns, providing a satisfying sense of accomplishment.
- The graphics and music evoke a nostalgic feel reminiscent of classic Game Boy titles, adding charm to the overall experience.
- The lack of a modern saving system, relying instead on a cumbersome password system, can be frustrating for players who prefer more convenience.
- Controls can feel clunky and unresponsive at times, particularly with certain power-ups requiring complex button combinations that can lead to mistakes during combat.
- The game suffers from artificial difficulty due to overwhelming enemy spawns and bullet sponge mechanics, which can lead to frustrating gameplay experiences.
- graphics4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
The graphics received mixed reviews, with some users finding them lacking and "kind of awful," while others praised the developers for creating distinct scenarios through a simple yet effective art style and well-executed visuals.
“The developers did an excellent job of making every scenario clearly distinct from the others, using a simple art style and a few tones of green.”
“One final note about the graphics: I think they're kind of awful?”
“The graphics are also very well done.”
- gameplay3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The gameplay is characterized by a nostalgic charm, though it suffers from issues like clunky controls and a cumbersome password system. Despite these drawbacks, it offers an entertaining experience over 5-6 hours, with a significant twist that may enhance engagement, though some mechanics might not resonate with all players.
“While it's marred with various gameplay problems, mostly stemming from the developer's desire to emulate the classic titles of the past, it remains a charming little platformer that can provide some good entertainment over the course of 5-6 hours.”
“There's a huge twist after some minutes (in my case around 1 hour and a half) of gameplay.”
“While it's marred with various gameplay problems, mostly stemming from the developer's desire to emulate the classic titles of the past — such as the clunky controls that utilize way too few buttons, or the overcomplicated password system used for saving the game — it remains a charming little platformer that can provide some good entertainment over the course of 5-6 hours.”
“It's important to be aware of some of the game mechanics because they might not appeal to some audiences.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its nostalgic quality and overall appeal, contributing positively to the gaming experience.
“The music is quite nice and nostalgic.”
“The music in the game is great as well.”
- grinding1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect tedious, particularly due to the repetitive task of entering a password each time they start the game, which detracts from the overall experience.
“It's really tedious to put in the password every time you have to start the game.”