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"Dement" is a single-player Action game that offers a very atmospheric experience, taking approximately 23 hours to complete. The story revolves around Lily, a cheerful girl who moves to the Twin Elms Apartments in Wolfvale to escape an organization following her from Quiet Mountain. In the woods of Quiet Mountain, this organization vows to protect against the darkness seeping in, adding layers to the game's intrigu and suspenseful narrative.

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 20 reviews
atmosphere8 positive mentions
graphics3 negative mentions
  • The game has a great atmosphere reminiscent of classic survival horror games like Silent Hill, effectively building tension without relying on cheap jump scares.
  • It offers a significant amount of content for an early access game, with players reporting 20-30 hours of gameplay across the available chapters.
  • The developers are responsive and actively working on updates, showing a commitment to improving the game based on player feedback.
  • The combat mechanics are clunky and awkward, making melee fighting feel unsatisfying and difficult to manage, which detracts from the overall experience.
  • Many players have encountered progression issues, such as being unable to interact with key elements or being blocked by invisible walls.
  • The game's graphics and interface feel indie and lack polish, with some elements being unresponsive or unintuitive, which can hinder immersion.
  • gameplay13 mentions

    The gameplay of the game has received mixed reviews, with some players finding it bland and uninteresting due to its lack of hand tracking and inconsistent design, while others praise its classic survival horror mechanics and engaging boss fights. Many players appreciate the game's length, noting that it offers substantial content compared to typical AAA titles, with hours of gameplay still available despite being unfinished. Overall, the gameplay experience varies significantly among players, with some enjoying the atmosphere and mechanics, while others feel it falls short.

    • “The gameplay was just fantastic, especially the boss fights.”
    • “This game uses the 'save items' mechanic to limit the saves similar to older traditional survival horror games.”
    • “- gameplay that will keep you on your toes around every corner.”
    • “It's not cohesive or consistent, and the gameplay is just not there in the end.”
    • “The game really does have a nice atmosphere and a decent story from what I saw so far, but the gameplay and overall experience were just bland and uninteresting to me.”
    • “19 hours of first play-through gameplay and still not reach the end of the current content....£30 AAA games of today mostly last around 3-4 hours unless you repeat content again.”
  • atmosphere8 mentions

    The game is praised for its immersive atmosphere, often compared to the eerie vibes of the Silent Hill series, creating a compelling environment despite its lackluster gameplay and graphics. While some players find the atmosphere to be the standout feature, others feel it is not enough to elevate the overall experience. Overall, the atmosphere is described as detailed and creepy, effectively enhancing the game's appeal.

    • “I would honestly say it is better than Organ Quarter as it's much more detailed, seems to be more well-rounded, is also way more atmospheric, and closer to a Silent Hill (which is one of my favorite game series of all time) type game than any other VR game I've ever played.”
    • “[b]+ great atmosphere (Silent Hill vibes)[/b]”
    • “Although the graphics may not be as good as Boneworks or some of the other games, the atmosphere the game delivers is awesome (very similar to Silent Hill) and very creepy!”
  • story6 mentions

    The game's story is described as decent and engaging, particularly within the survival horror genre, though some players find the overall experience and gameplay lacking. While the atmosphere is appreciated, the immersive elements of VR are noted as underutilized, leaving players eager to explore additional content and complete the narrative.

    • “Regardless, I think the story-driven survival horror aspect of this game outweighs the indie interface, so I'd recommend checking it out.”
    • “There is still tons of content to be added, including side quests and areas, along with the rest of the main story (19 hours in and I have yet to reach the end, lol).”
    • “Can't wait to come back and beat some enemies to death and see the rest of the story.”
    • “There is still tons of content to be added, including side quests/areas, along with the rest of the main story. After 19 hours, I have yet to reach the end. It's maddening.”
    • “It is a story-driven survival horror game, but what makes VR great—interacting with the environment to an immersive degree—is not present.”
    • “I can't wait to come back and beat some enemies to death and see the rest of the story.”
  • graphics4 mentions

    The graphics of the game are generally considered subpar, with a distinctly "indie" feel that detracts from its overall value. While they may not match the quality of higher-profile titles like Boneworks, the visuals are sufficient to create a compelling and atmospheric experience reminiscent of Silent Hill. However, many reviewers feel that the graphical fidelity does not justify the game's price.

    • “Although the graphics may not be as good as Boneworks or some of the other games, the atmosphere the game delivers is awesome (very similar to Silent Hill) and very creepy!”
    • “Can't really comment on gameplay, but the game doesn't seem worth the money as it has no hand tracking, weird menus, and overall just looks really 'indie' in terms of graphics and communicating with the player.”
    • “The graphical fidelity is also subpar for the price the game sells at.”
    • “The graphics are not that great, but they are good enough to maintain the atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

24hMedian play time
20hAverage play time
11-28hSpent by most gamers
*Based on 2 analyzed playthroughs

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