- July 20, 2020
- CM Games
- 18h median play time
Into the Radius VR
Platforms
About
Into the Radius VR is a survival shooter game set in an open-world, post-apocalyptic Russian wasteland. Players must navigate through the hazards of the Exclusion Zone, scavenging for weapons and resources while avoiding deadly mutants. With realistic gun physics and a focus on atmospheric immersion, Into the Radius VR offers a challenging and thrilling VR experience.








- Incredible atmosphere and immersive gameplay that keeps players on edge.
- Realistic gun mechanics and detailed inventory management enhance the survival experience.
- Variety of weapons and customization options provide a satisfying progression system.
- Some bugs and glitches can disrupt gameplay, such as items falling through the ground.
- Enemy design is repetitive, with many enemies appearing as featureless black silhouettes.
- The game can be punishingly difficult, especially in later stages, which may frustrate some players.
story
2,013 mentions Positive Neutral NegativeThe story in "Into the Radius" is often described as minimalistic and delivered through environmental storytelling, notes, and audio logs, which some players find intriguing while others consider it lacking depth. Many reviews highlight that the game focuses more on gameplay mechanics and survival elements than on a robust narrative, with missions primarily revolving around fetch quests and combat. While the atmosphere and world-building are praised, the overall plot can feel disjointed or secondary to the core gameplay experience, leading to mixed feelings about its effectiveness in engaging players.
“The story is told through echoes of voices, notes left behind, and cassette tapes which you can put into your player and listen to as you loot.”
“The world is sufficiently mysterious and the story is interesting enough that I'm compelled to explore it to find out what happened and why.”
“The story is also surprisingly good for a game like this.”
“But they are repetitive and have no story at all.”
“The story is... bare bones and barely present.”
“The story is nonexistent; you can play through the entire game start to finish and not realize there was a story tied to explorer #61 (you) and Katya.”