Skip to main content
Organ Quarter Game Cover

About

"Organ Quarter" is a first-person shooter game set in a dystopian, virus-infested city. Players must fight their way through hordes of infected enemies while searching for the source of the outbreak and their own survival. The game features a unique organ harvesting mechanic, allowing players to remove and use the organs of defeated enemies as weapons or resources. With a dark atmosphere and challenging gameplay, "Organ Quarter" offers a fresh take on the survival horror genre.

Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot
Organ Quarter screenshot

89%
Audience ScoreBased on 243 reviews
graphics17 positive mentions
gameplay4 negative mentions

  • Extremely original with a cohesive and modern yet retro art style that suits the game perfectly.
  • Captures the atmosphere and tension reminiscent of classic survival horror games like Silent Hill and Resident Evil.
  • Challenging puzzles and a unique map system that enhances exploration and immersion.
  • Graphics may feel outdated and lack the polish of modern VR titles.
  • Some technical issues, such as frame drops and bugs, can disrupt gameplay.
  • Limited enemy variety and some mechanics, like movement and interactions, could be improved.
  • graphics
    97 mentions Positive Neutral Negative

    The graphics of the game are a mix of retro charm and low-resolution textures, reminiscent of early PS2 and Dreamcast titles, which some players find adds to the eerie atmosphere while others criticize it as outdated. While the visuals may not meet modern standards, they effectively contribute to the game's immersive horror experience, with many reviewers appreciating the unique art style despite its technical limitations. Overall, the graphics are seen as a significant but not detrimental aspect of the game, with a nostalgic appeal that resonates with fans of classic survival horror.

    • “A cohesive and modern, yet retro art style that suits the game perfectly.”
    • “Some may consider the PS2/Xbox 360 looking graphics ugly to look at, but once you're inside in VR, you see how this art style is terrifyingly beautiful.”
    • “The actual graphics in terms of resolutions might not be the 'standard' in today's account, but the actual design of the world is eerie and fascinating at the same time.”
    • “This is an outdated early VR game from 2017 with very low-res graphics and confusing gameplay.”
    • “The graphics are mediocre (if not bad) with low-res textures, jagged edges everywhere (anti-aliasing does nothing), blurry and shimmering all over the place.”
    • “Graphics are horrible, monster sounds are from a 90's radio station, animations are stiff and the combat is incredibly dull and unsatisfying.”
  • atmosphere
    75 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and oppressive qualities, effectively evoking a sense of dread reminiscent of classic survival horror titles like Silent Hill. Reviewers highlight the absence of jump scares, instead appreciating the reliance on ambient sounds, eerie music, and a claustrophobic setting to create tension and fear. Despite some dated graphics, the overall atmosphere, combined with engaging gameplay elements, makes it a standout experience in the VR horror genre.

    • “The atmosphere is amazing too...you can almost feel the fear of the protagonist as he stumbles through dark alleyways and dilapidated movie theatres inching closer to a dark fate!”
    • “The atmosphere, pacing, and level design make this one of the most immersive and splendid VR experiences out there.”
    • “What this game lacks in graphical prowess it makes up for in atmosphere, creativity, and gameplay.”
    • “I know it's from 2016, so the graphics could be a little better here and there, but it still creates a very strange and spooky atmosphere.”
    • “The atmosphere was thick and heavy and really brought you into the world.”
    • “There are no jump scares (unless you didn't see an enemy and it surprised you); the horror comes from the eerie atmosphere, creepy monsters, soundtrack, and sound design.”
  • music
    55 mentions Positive Neutral Negative

    The music in the game is widely praised for its ability to enhance the atmosphere, with many reviewers noting its eerie, haunting quality that evokes a sense of dread reminiscent of classic horror titles like Silent Hill. The soundtrack is described as top-notch, featuring a mix of ambient sounds and synthy creepiness that perfectly complements the game's unsettling environments and gameplay. While some players found the music occasionally too loud, the overall consensus is that it significantly contributes to the game's immersive and chilling experience.

    • “And the music is top notch, it complements this game's atmosphere perfectly with tracks such as 'Aquaduct of Glass' and 'Pale Violet' giving a sense of dread that I've never felt before when exploring these environments.”
    • “The soundtrack is excellent in this and nails the Silent Hill vibe.”
    • “The music is a wondrous kind of synthy creepiness.”
    • “The game has little to no audio/settings. I really wanted to fix how loud the music could be, but I guess the devs' intention was to force people to be uncomfortable with the creepy vibe and have loud, unsettling music sometimes.”
    • “The music was a little loud at times, causing other noises and sounds to be almost unheard.”
    • “Beyond that, the game's soundtrack is atmospheric and oppressive.”
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay of this industrial-horror survival game draws heavily from classic titles like Silent Hill, featuring a mix of combat, puzzles, and atmospheric tension. While some mechanics feel dated, such as simplified reloading and limited interactions, the game compensates with a unique atmosphere and engaging environments. However, players noted that combat can be too easy and the overall mechanics could benefit from more depth and innovation, particularly in utilizing VR capabilities.

    • “With the gameplay elements of the very first Silent Hill (weapons/puzzles/survival horror) and the atmosphere, music, and old graphical feel that Cry of Fear had done so well, this game is amazing.”
    • “It manages to keep the gameplay and environments varied enough to keep you going and kept that anxiety and fear of what might be around you and what might be next.”
    • “What this game lacks in graphical prowess it makes up for in atmosphere, creativity, and gameplay.”
    • “This is an outdated early VR game from 2017 with very low-res graphics and confusing gameplay.”
    • “Being from 2017, this game does have some outdated VR mechanics, such as one button press reloads, one button press weapon switch, and touch the railing of stairs to go up/down stairs.”
    • “The mechanics are clunky and the game can barely cope with a rise in terrain of an inch.”
  • story
    53 mentions Positive Neutral Negative

    The story of the game is often described as convoluted and vague, leaving players confused about its overall coherence and meaning, particularly towards the end. While some appreciate the atmospheric and mysterious elements reminiscent of titles like Silent Hill, many feel that the narrative lacks depth and clarity, with limited lore and poorly designed text that hinders understanding. Despite these criticisms, the intriguing premise and immersive environment keep players engaged, suggesting potential for a more fleshed-out sequel.

    • “The story is pretty interesting and mysterious.”
    • “The atmosphere, the found story, the few human characters... this is an exceptional game that should be experienced.”
    • “Story is interesting conceptually, never really gets fleshed out but gives you enough to get an idea of what happened, what is going on, and make things generally surreal without standing in the way of the atmosphere.”
    • “The story makes no sense, and the environments are kind of wasted by the lack of good sound design that Silent Hill had.”
    • “I wish the story got fleshed out just a little bit more, but I really enjoyed my time in the organ quarter.”
    • “Although I found the story difficult to follow at times due to the poor design choice of not giving subtitles to paper documents found around the game (they were impossible to read without them), I probably ended up missing 70% of the story as I could not read them at all.”
  • stability
    7 mentions Positive Neutral Negative

    The game's stability is notably compromised by numerous bugs and glitches, including issues with item interactions and puzzle mechanics that may require players to reload previous saves. While some users report minor hiccups and a generally smooth performance, the overall experience is marred by clunky controls and poor graphics.

    • “It runs great, save for a few minor hiccups towards the middle section of the game, and the graphics, while somewhat lower in quality, definitely set a nice mood.”
    • “Unfortunately, it's a little buggy, with one instance of me needing to reload my last save because I got stuck.”
    • “The game is extremely buggy (for example: if you drop an item you won't be able to take it back), clunky, graphics are horrible and extremely simplistic.”
    • “Visually poor, locomotion and interactions are weak, has glitches with the pistol in the first 5 minutes...”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, the game's optimization is mixed; while the primitive graphics allow for decent performance on lower-end hardware, certain areas, particularly the outdoor city, suffer from significant framerate issues. Controls are also reported to be glitchy and stuttering, impacting the overall experience.

    • “The organ quarter is a bit primitive, with 90s-era graphics, but the simpler graphics translate to high performance at high resolution in VR.”
    • “Performance is impressive; due to the PS2-like graphics, I can see this working very well with a lower graphics card too!”
    • “The controls are kind of glitchy and stuttering.”
    • “The most interesting place, the 'outdoor' city area, also happens to be the most poorly optimized, which causes a ton of framerate dips even with a 1080.”
    • “Performance - because of the PS2-like graphics, I can see this working very well with a lower graphics card too!”
  • emotional
    4 mentions Positive Neutral Negative

    Players report a strong emotional impact from the game, highlighting its eerie atmosphere, unique monsters, and haunting soundtrack that evoke feelings of loneliness and nostalgia. The experience culminates in a profound emotional response, with some expressing a desire for expansions due to the game's ability to elicit tears after completion.

    • “The eerie feeling of being completely alone, the bizarre monsters, the wonderful and spooky soundtrack, the puzzles, the unfamiliar gunplay, the environment, all of it made me feel right at home.”
    • “This game is the only game to make me want to cry after beating it. Good job on that; I really hope for some kind of expansion. I would gladly pay more for that.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game has limited replayability, with players expressing that it may not justify its full price, though it could be more appealing on sale. Many wish for additional features, such as infinite ammo modes or fun customization options, to enhance replay value. While the game offers a solid experience with its eerie atmosphere and nostalgic sound design, the lack of diverse gameplay elements and challenges diminishes its long-term appeal.

    • “If this game ever gets some sort of mod support or a replayable mode, it might be my favorite game on here.”
    • “Might not be much replay value for full price, but definitely worth it on sale.”
    • “The $25 price also makes me wish it had more replay value, like an infinite ammo mode or an option to make the monsters wear silly costumes, that sort of thing.”
    • “If this thing ever gets some sort of mod support or a replayable mode, it might be my favorite game on here.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is characterized as darkly comedic, with players finding amusement in absurd situations, such as solving puzzles through glory holes. Additionally, the boss character is noted for being particularly entertaining, contributing to the overall comedic experience.

    • “Darkly humorous.”
    • “I had to get down on my knees and look through multiple glory holes to solve a puzzle... (funny, not really a con)”
    • “The boss was king funny! =)”
  • character development
    1 mentions Positive Neutral Negative

    While the character designs received praise for their creativity, the animations fell short, detracting from the overall character development experience.

  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be surprisingly enjoyable, often viewing it as a rewarding experience rather than a tedious chore.

Buy Organ Quarter

8h Median play time
7h Average play time
6-8h Spent by most gamers
*Based on 4 analyzed playthroughs

Videos

Games Like Organ Quarter

Tormented Souls Image
Lost in Vivo Image
Hollowbody Image
Crow Country Image
INDUSTRIA Image
Eternal Evil Image
Budget Cuts Image
My Friendly Neighborhood Image
Propagation: Paradise Hotel Image
Lunacid Image