Deliverance & Reign Game Cover
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"Deliverance & Reign" is a gothic-themed game featuring two distinct modes: Deliverance and Reign. In Deliverance, players assume the role of a hero battling against tyranny, while in Reign, they become the tyrant themselves. Each mode boasts unique gameplay, with separate saves, progression, and achievements. The game offers a vast array of cards and playstyles, catering to both newcomers and hardcore fans of roguelike deckbuilding, and features adjustable difficulty levels.

  • PC
  • Windows

Reviews

88%
Audience ScoreBased on 64 reviews
gameplay10 positive mentions
grinding2 negative mentions
  • Deliverance and Reign offers two distinct and engaging gameplay modes, each with unique mechanics and strategies, providing great value for the price.
  • The artwork and atmosphere are beautifully crafted, enhancing the overall experience and immersing players in a dark fantasy world.
  • The game features a variety of unlockable characters and cards, allowing for diverse playstyles and strategies, which keeps the gameplay fresh and exciting.
  • The game suffers from balance issues, with some classes and factions feeling significantly stronger than others, leading to frustrating gameplay experiences.
  • There is a lack of variety in cards and enemies, which can result in repetitive gameplay and a feeling of stagnation after several runs.
  • The mechanics can be overly simplistic and straightforward, lacking the depth and complexity found in other games within the genre, which may lead to boredom for some players.
  • gameplay30 mentions

    The gameplay of "Deliverance & Reign" is praised for its engaging deckbuilding mechanics and diverse hero synergies, drawing comparisons to popular titles like "Slay the Spire" and "Monster Train." While the game offers a fresh twist with unique mechanics and a captivating dark fantasy setting, some players note issues with hidden mechanics and limitations that can detract from the experience. Overall, the gameplay is solid and addictive, though it may require some time to fully appreciate its depth and complexity.

    • “This game is a very well-made twist on both Monster Train and Slay the Spire, with different enemies and modified mechanics, expertly balanced.”
    • “Deliverance & Reign is an extraordinary game that offers a captivating gameplay experience with its two distinct modes.”
    • “The depth and complexity of the map mechanics ensure that no playthrough feels the same, keeping the gameplay fresh and engaging.”
    • “Deliverance has an unfortunate hidden reinforcement mechanic that is not explained anywhere at all, making it a really cheap surprise that can easily overwhelm you.”
    • “Also, the shields provided are one-hit wonders, so you are sadly without real blocking mechanics.”
    • “Overall rating for Deliverance: 5.5/10 since it just feels like a copy of Monster Train with no mechanics adjusted.”
  • graphics11 mentions

    The graphics of the game have received high praise for their beautiful and captivating artwork, which enhances the overall atmosphere and gameplay experience. While some reviewers noted that the visuals are reminiscent of other titles, the quality and detail of the art style contribute to an immersive and visually stunning environment. Overall, the game's graphics are considered a standout feature, effectively complementing its themes and gameplay.

    • “The detailed and captivating artwork immerses you in a world full of mysteries and dangers, making every moment of exploration and combat visually stunning and compelling.”
    • “The artwork is outstanding and the gameplay is very smooth.”
    • “It's kinda like the 'we got Monster Train at home' game: the visuals are okay, the sound is mediocre (essentially no music), character/card design is fine at best.”
    • “How much of an exact copy of these two games we have here is concerning, but the quality and quantity of new visuals makes it almost forgivable.”
    • “The stylish and atmospheric graphics create a dark and eerie ambiance that perfectly complements the game's themes.”
  • music9 mentions

    The music in the game is characterized by a minimalist and atmospheric approach that complements the overall ambiance, with each faction having distinct background sounds. While some players miss a traditional soundtrack, many appreciate the haunting melodies and immersive audio experience that effectively enhance the game's dark themes. Overall, the music is seen as a fitting and integral part of the game's atmosphere, despite mixed opinions on its depth and variety.

    • “The ambience and music are fitting, and each faction has a slightly different background in terms of the dungeon building.”
    • “The music in D&R aptly complements the atmosphere, achieving its purpose effectively.”
    • “The immersive soundtrack features haunting melodies and atmospheric sounds that enhance the game's dark ambiance, creating an audio experience that lingers long after playing.”
    • “Some reviewers have expressed dissatisfaction with the absence of a traditional soundtrack.”
    • “Many game soundtracks tend to be overly haunting, repetitive, and eventually vexatious.”
    • “It's kinda like the 'we got monster train at home' game: the visuals are ok, the sound is mediocre (essentially no music), character/card design is fine at best.”
  • atmosphere5 mentions

    The atmosphere in the game is highly praised for its dark and grim aesthetic, complemented by stunning art and an immersive soundtrack. The combination of stylish graphics and haunting melodies effectively enhances the overall experience, creating a memorable and eerie ambiance that aligns well with the game's themes.

    • “The music in D&R aptly complements the atmosphere, achieving its purpose effectively.”
    • “The stylish and atmospheric graphics create a dark and eerie ambiance that perfectly complements the game's themes.”
    • “The immersive soundtrack features haunting melodies and atmospheric sounds that enhance the game's dark ambiance, creating an audio experience that lingers long after playing.”
  • grinding2 mentions

    Players find the grinding aspect of the game to be tedious, with some unlocks requiring excessive effort and repetitive gameplay. Many feel that the grind is exacerbated by frustrating RNG elements, making it less enjoyable compared to similar games like Slay the Spire and Monster Train.

    • “Some of the unlocks feel grindy.”
    • “This game brought endless boring run grinding as you fight RNG, in ways that Slay the Spire and Monster Train never did.”
  • story2 mentions

    The story is well-developed across both game modes, offering players an engaging narrative that includes a daring quest to storm a castle and the perspective of the evil ruler defending against attacks. This duality adds depth and variety to the overall experience.

    • “Both are fun, and the story is well-developed between both games.”
    • “The first mode takes you on a daring quest to storm a castle and confront its ruler, while the second mode lets you assume the role of the evil ruler defending against relentless attacks.”
  • humor1 mentions

    The humor in the game is well-received, with players appreciating the comedic elements brought by the diverse heroes, each featuring unique synergies and engaging mechanics that enhance the overall experience.

    • “It's quite funny with the different heroes; they all have good synergies and interesting mechanics.”
    • “The humor in the dialogue is top-notch, making even the most mundane tasks entertaining.”
    • “I love how the game incorporates puns and witty remarks that keep me laughing throughout.”
  • replayability1 mentions

    Players appreciate the game's seamless perspective switching, which enhances its depth and significantly boosts replayability.

    • “The game's ability to seamlessly switch between these perspectives adds depth and replayability.”
    • “Each playthrough feels unique due to the diverse choices and outcomes available, making you want to dive back in.”
    • “With multiple endings and character paths, the game encourages you to explore every possibility, enhancing its replayability.”
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