- May 27, 2021
- Questline
- 20h median play time
Tainted Grail: Conquest
Platforms
About
"Tainted Grail: Conquest" is a strategy role-playing game set in a dark, twisted version of Arthurian legends. Players must navigate through the island of Avalon, battling enemies and making story-altering decisions in this challenging and immersive world. This game is a part of the Tainted Grail franchise, which first gained popularity as a board game.
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- Engaging dark fantasy atmosphere with excellent voice acting and music.
- Variety of classes and cards that allow for diverse gameplay strategies.
- Persistent progression system that rewards players for each run, making it feel less punishing.
- Performance issues and optimization problems, leading to lag and crashes.
- Some classes feel underpowered compared to others, leading to balance issues.
- Repetitive gameplay and encounters can become tedious over time.
story
2,324 mentions Positive Neutral NegativeThe story in "Tainted Grail" is a compelling blend of dark fantasy and Arthurian legend, featuring rich character development and immersive storytelling that unfolds over multiple runs. Players appreciate the depth of the narrative, enhanced by excellent voice acting and a variety of quests that provide meaningful choices and consequences. However, some critiques highlight pacing issues and a reliance on RNG for quest progression, which can lead to repetitive gameplay and frustration in completing story arcs. Overall, the game is praised for its engaging story and atmosphere, making it a standout in the roguelite genre.
“Great storytelling and endless motivation for replaying the whole thing, because you unlock upgrades with every defeat of 'the true boss'.”
“The story is captivating, filled with intriguing characters, moral choices, and multiple branching paths.”
“Tainted Grail presents a rich and immersive dark fantasy experience that captivates players with its atmospheric storytelling, strategic gameplay, and intricate world-building.”
“The quest system also adds nothing because each run is random, there is no continuity or stakes because you might not see a character for awhile, meaning it's just a bunch of fetch quests.”
“The story starts off strong but then basically becomes background noise to wandering around in the dark and dying to samey encounters.”
“The story is ridiculously convoluted, irrational, implausible, and mundane.”