Deadly Days
- September 18, 2019
- Pixelsplit
- 50h median play time
Deadly Days is a strategic rogue-lite set in a zombie apocalypse, where you manage and protect a group of survivors to halt the catastrophe. With over 60 unique objects, 30 powerful abilities, and 25 weapon types, each playthrough offers a different experience. Your specialties can unlock new survivors, abilities, objects, and weapons, ensuring diverse gameplay.
Reviews
- Deadly Days offers a fun and addictive gameplay experience with a mix of strategy, resource management, and humor, making it enjoyable for casual play.
- The game features a variety of unlockable items, weapons, and survivor abilities, providing a sense of progression and replayability.
- Its pixel art style and sound design contribute to a charming atmosphere, making it a great way to unwind after a long day.
- The game suffers from balancing issues, with certain zombies being overly powerful and the difficulty ramping up too quickly, making it frustrating for new players.
- Many players have reported crashes and bugs, which can disrupt the gaming experience and lead to a lack of confidence in the game's stability.
- The gameplay can become repetitive over time, with runs feeling similar and lacking enough variety to keep players engaged for extended periods.
- story32 mentions
- 16 % positive mentions
- 75 % neutral mentions
- 9 % negative mentions
The game's story is minimal and straightforward, focusing primarily on scavenging missions and base management rather than a rich narrative. Players engage in repetitive cycles of looting and upgrading, with a lack of depth in storytelling and character development. While the mechanics offer some strategic variety, many reviewers express a desire for a more engaging and complex storyline to enhance the overall experience.
“If one of your people dies, don't worry, there are graveyard missions you can do to bring them back from the dead; it's super cool.”
“There are many strategies to try, and the RNG keeps things interesting as you try and fit your decisions/playstyle to the available mission types each game day.”
“One thing I love about it is that it doesn't try hard on the story.”
“The game's story and duration may be shorter or simpler than expected for some players.”
“I couldn't even recommend it if it were free, which is a shame as the game itself has the trappings of a fun game - if it could just stop shooting itself in the foot with needless timers and unwinnable mission situations.”
“However, the game is starving for more decision points and options as it simply forces you back into missions with little to nothing to do between them.”
- gameplay24 mentions
- 25 % positive mentions
- 63 % neutral mentions
- 13 % negative mentions
The gameplay of Deadly Days is characterized by its simple mechanics and roguelike elements, offering a mix of zombie survival and base-building that can be both challenging and enjoyable. Players appreciate the strategic aspect of selecting teams and weapons to navigate the game's RNG and procedural maps, though some find the core loop repetitive and certain mechanics, like resource management, lacking in utility. Overall, while the game has potential and provides fun moments, it may not satisfy those seeking a more rewarding or varied gameplay experience.
“Deadly Days has very simple gameplay and mechanics. At first, I thought it was going to be a big grind, the roguelike grind, full of evil RNG and unlucky procedural maps that want to kill you. However, the game gives you enough arsenal to stand your ground and still win. I felt this is where the fun challenge came from: learning what kind of team and weapons to use against the luck the game throws at you during any given run.”
“Gameplay alternates between sending troops on missions to investigate areas and a base overview where you can upgrade items, survivors, or build new rooms.”
“Great gameplay for the price; I would certainly recommend it.”
“The gameplay is very simple: click to move your entire squad and they will automatically fire on enemies.”
“The food mechanic needs serious rework or to be scrapped altogether; I can't recommend the game as it is right now, seriously devs... what were you thinking...”
“Documentation/explanation of game mechanics is pretty poor.”
- graphics18 mentions
- 28 % positive mentions
- 56 % neutral mentions
- 17 % negative mentions
The graphics of the game are characterized by a simple, nostalgic 8-bit pixel art style that appeals to fans of retro aesthetics, though some players may find them lacking in detail and quality. While the unique art style adds charm and replayability, it may not satisfy those expecting more advanced graphics. Overall, the visuals contribute to a fun, arcade-like experience, albeit with room for improvement.
“The art style is unique, and when viewed through the lens of it being an arcade-style survival game, it has some fun elements and replayability.”
“The graphics are pixelated, which adds a nostalgic factor to the whole experience, something I personally enjoy a lot.”
“The simplicity of gameplay and pixelated graphics add a perfect element of nostalgia and entertainment without taking itself too seriously.”
“The graphics may not be satisfying for players who expect higher quality graphics and details.”
“The graphics and details may be considered simple for some players.”
“This is a glorified Kongregate-style game that has some decently cute graphics.”
- music12 mentions
- 42 % positive mentions
- 33 % neutral mentions
- 25 % negative mentions
The music in the game has received mixed reviews, with some players enjoying the upbeat and funky tracks that enhance gameplay, while others find the limited variety—often just a handful of repetitive tracks—detrimental to the overall experience. Critics describe the soundtrack as inadequate or annoying, particularly noting its mismatch with the game's tone during intense moments. Overall, while the style of music is appreciated by some, many feel it lacks the necessary variety to keep it engaging over time.
“Great music, though it could use a bit more for variety.”
“Great style of music!”
“Shooting down thousands of zombies while upbeat funky music is playing in the background is very satisfying!”
“The bossa nova base music is repetitive and annoying and feels out-of-place, unless it's meant to be ironic... in which case it's just repetitive and annoying.”
“Wow, the music is horrifying, Jesus Christ.”
“The jazzy, too-constantly-upbeat-with-no-variations soundtrack (even when you're slaughtering zombies and desperately fighting for your life, lol) is a warning towards people seeking a serious 'roguelite,' as this game avoids seriousness.”
- replayability7 mentions
- 86 % positive mentions
- -29 % neutral mentions
- 43 % negative mentions
Deadly Days is highly regarded for its replayability, with players noting its fun arcade-style gameplay and the variety offered by different tech trees. The game is considered a great value for its price, making it an appealing choice for those seeking a casual yet engaging experience. Overall, it boasts strong replay value that encourages multiple playthroughs.
“Fast roguelite game, highly replayable.”
“Very fun, nice replayability with different tech trees to explore.”
“A small but great casual game with replay value.”
“The game lacks meaningful choices, making replaying it feel pointless.”
“Once you've completed the main story, there's little incentive to go back and play again.”
“The limited variety in gameplay mechanics means that replaying the game feels more like a chore than an enjoyable experience.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players note that while the game features a significant grind, particularly for 100% completion which can take 70 to 90 hours, the challenge specialization adds a daunting layer with multiple difficult runs. However, many appreciate the balance between leveling up and resource gathering, finding it less tedious compared to other games with excessive grinding, making it an enjoyable escape for those looking for a more manageable experience.
“As for the grind, yeah, if you want to 100% this, it'll take you like a week or roughly 70 to 90 hours. The most grindy aspect is the challenge specialization, which requires you to finish 16 different runs, each harder than the last. It looks very daunting, and each run can take from 2 hours to 5 or 6 depending on your luck and skill.”
“I like the mix between the food and leveling up system instead of grinding for stupid amounts of hours to level up a new character you find.”
“Like others have already said, it is kind of addicting, and you want to continue farming more materials to upgrade your base further.”
- humor3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game is praised for its strong sense of humor, effectively blending fun and challenge within a rogue-lite format. Players appreciate the witty writing and engaging gameplay, enhanced by appealing pixel graphics in a zombie setting. Overall, the humor contributes significantly to the game's enjoyable experience.
“Very funny and challenging rogue-lite game with great pixel graphics in a zombie setting.”
“The humor is great, the dev is very responsive, the progression is fun.”
“Fun and humor - check.”
- atmosphere2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The atmosphere of the game is characterized by a fun and chaotic vibe, though many users express a desire for a more immersive experience through enhanced sound design.
“Fun and crazy atmosphere.”
“A richer sound design that will reinforce the atmosphere of the game may be preferred.”
- stability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Users report a high level of stability, noting the absence of glitches, hangups, or crashes during gameplay.
“The game is incredibly stable; I've experienced no glitches, hangups, or crashes.”
“I appreciate the stability of the game; it runs smoothly without any interruptions.”
“The performance is top-notch, with consistent stability throughout my gameplay.”