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Deadlands Noir: That Old Time Religion

Deadlands Noir: That Old Time Religion Game Cover
59%Game Brain Score
story, music
graphics, gameplay
74% User Score Based on 31 reviews

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Deadlands Noir: That Old Time Religion Game Cover

About

Deadlands Noir: That Old Time Religion is a single player action game. It was developed by SmiteWorks USA, LLC and was released on July 3, 2015. It received mostly positive reviews from players.

A Visual Novel set in the Deadlands Noir RPG Setting from Savage Worlds. * Now updated to include Episode 1 and 2 * New Orleans, 1935. Whoever called this "The Big Easy" sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that's not in short supply is trouble. From shady thugs to crooked cops to mafia soldiers,…

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74%
Audience ScoreBased on 31 reviews
story12 positive mentions
gameplay3 negative mentions

  • The game captures the 1930s noir setting and mixes supernatural elements well, providing an enjoyable atmosphere with engaging writing and music.
  • It features recognizable and likable characters with a good dose of irony and wit, enhancing the overall narrative experience.
  • Short and affordable, making it a worthwhile introduction to the Deadlands Noir universe, especially for fans of visual novels or those interested in the RPG setting.
  • Very short gameplay with minimal choices that have little impact on the story, leading to limited replayability and engagement.
  • Technical and presentation issues such as lack of fullscreen support, occasional bugs, inconsistent art quality, and use of default visual novel UI diminish the experience.
  • The story feels rushed and superficial with weak character development, and some players find the text-heavy approach redundant when combined with sparse visuals.
  • story
    33 mentions Positive Neutral Negative

    The story is a short, somewhat uneven supernatural noir detective narrative that serves primarily as an introduction to the Deadlands Noir setting. While episode two offers more branching paths and character depth than the first, overall choices have limited impact and the plot feels superficial and brief. Despite its flaws and simple mechanics, the story's atmosphere and genre voice are appreciated by fans, though it may not satisfy those seeking a complex or highly interactive visual novel experience.

    • “I liked this short, nice supernatural detective story.”
    • “Good game: a decent story with original noir-styled art and music.”
    • “Edit for episode 2: where episode 1 felt short and had a story that was a bit linear, episode 2's story is a bit longer and feels more fleshed out with a few more branching paths because they've added a little bit more weight to the choices you make.”
    • “The story is too short with no substantial gameplay.”
    • “Mixing of themes that do not blend well, with a forgettable plot and too few art assets.”
    • “Too much of the text are descriptors, which makes no sense if you are going to use images in your storytelling medium.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as pleasant, fitting a moody jazz and pseudo-orchestral style that enhances the noir atmosphere. While some find it enjoyable and integral to the experience, others feel it occasionally mismatches the action or feels underwhelming, contributing to a somewhat disjointed overall presentation.

    • “The artwork was amazing, and I thought the music was great too.”
    • “It has a good amount of irony and wit and together with the music and pictures it creates an enjoyable atmosphere.”
    • “Good game: a decent story with original noir-styled art and music.”
    • “The music does not entirely suit the action, which detracts from the overall experience.”
    • “The soundtrack consists of a rolling music track from the main product with only a few choice points, making it feel limited and repetitive.”
    • “Unless you specifically enjoy a mix of moody jazz and pseudo-orchestral horror movie soundtracks, the music may not appeal to most players.”
  • graphics
    8 mentions Positive Neutral Negative

    The graphics receive mixed feedback, with some users appreciating the noir artwork and visual aesthetic, while others find them barebones or subpar compared to modern video game standards. Overall, the visuals are viewed as adequate but not exceptional.

    • “The artwork was amazing, and I thought the music was great too.”
    • “I would like to give a middle rating rather than a 'recommend' or 'not recommend', because as mentioned, the artwork is pretty good.”
    • “And I loved the visuals.”
    • “Being a short story, it's quite barebones, but serves to show the noir artwork.”
    • “I'll further add that I'm a little ambivalent about the value of text-based adventure games in an era where video games are capable of graphics arguably more convincing than a lot of the CGI you see in blockbuster movies these days.”
    • “Well, the visuals themselves are... well... they're okay.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is minimal and overly simplistic, lacking depth and substantial interaction. Combined with a short story, it offers little engagement beyond basic visual novel mechanics.

    • “The story is too short with no substantial gameplay.”
    • “The mechanics are simple, and although I don't get too hung up on that in a visual novel, the story hardly compensates for it.”
    • “And 'gameplay'?”
  • replayability
    2 mentions Positive Neutral Negative

    The game's replayability is minimal but present, offering slight incentive to replay by making different choices. However, it may only appeal to players interested in exploring alternate outcomes rather than providing significant new content on subsequent playthroughs.

  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is well-crafted, combining irony and wit with fitting music and visuals to create an enjoyable and engaging experience.

    • “It has a good amount of irony and wit, and together with the music and visuals, it creates an enjoyable atmosphere.”
  • stability
    1 mentions Positive Neutral Negative

    The game exhibits minor glitches, such as repeating scenes when making certain choices, but overall stability is solid and does not significantly impact the experience.

  • monetization
    1 mentions Positive Neutral Negative

    The monetization is viewed negatively, as users feel the game primarily serves as a blatant advertisement for another product, making it seem less valuable and potentially not worth the price.

  • character development
    1 mentions Positive Neutral Negative

    Character development is criticized for feeling rushed and superficial, relying more on exposition than meaningful progression, with events unfolding abruptly and lacking clear motivation.

    • “It feels really rushed, character development is largely 'tell, not show', and events mostly happen one after the other for no apparent reason.”
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Frequently Asked Questions

Deadlands Noir: That Old Time Religion is a action game.

Deadlands Noir: That Old Time Religion is available on PC, Mac OS, Windows and Linux.

Deadlands Noir: That Old Time Religion was released on July 3, 2015.

Deadlands Noir: That Old Time Religion was developed by SmiteWorks USA, LLC.

Deadlands Noir: That Old Time Religion has received mostly positive reviews from players. Most players liked Deadlands Noir: That Old Time Religion for its story but disliked it for its graphics.

Deadlands Noir: That Old Time Religion is a single player game.

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