- September 26, 2013
- Dischan Media
- 4h median play time
Dysfunctional Systems: Learning to Manage Chaos
Platforms
About
In "Dysfunctional Systems: Learning to Manage Chaos," you play as a mediator tasked with resolving conflicts in complex, often chaotic societies. Though the game boasts a richly developed world, the gameplay primarily revolves around visual novel-style dialogue choices. The narrative tackles themes of social justice and societal inequality, but its impact is limited due to the game's simplistic mechanics.





- The game features beautiful artwork and an engaging soundtrack that enhances the overall experience.
- The story is intriguing and thought-provoking, exploring complex themes of morality and chaos.
- The characters are well-written and relatable, particularly the protagonist Winter, whose journey is compelling.
- The game is very short, taking only about 2-3 hours to complete, which may leave players wanting more.
- There are very few choices that significantly impact the story, leading to a feeling of linearity.
- The series has been abandoned by the developers, meaning players will not see a continuation of the story.
story
1,402 mentions Positive Neutral NegativeThe story of "Dysfunctional Systems: Learning to Manage Chaos" is described as intriguing and well-written, featuring a unique premise centered around a young mediator named Winter and her mentor navigating political conflicts across different worlds. However, many reviewers express disappointment over its brevity and the fact that it serves primarily as a prologue to a larger narrative that will likely never be completed due to the developer's discontinuation. While the art and music are praised, the lack of meaningful choices and the unfinished nature of the story leave players feeling unsatisfied and wanting more.
“A very well written story featuring a student and their mentor counselor from another dimension - descending to this planet to prevent fatal conflicts stemming from political issues.”
“The worldbuilding is really well made, the interactions between characters feel realistic so you feel dragged into the story; you live with Winter what happens to her, you feel what she feels.”
“The story is intriguing and the writing is far from the typical awkwardness that tends to occur in visual novel dialogue.”
“Unfortunately, it is merely a prologue to what should have been a bigger story, and the story will probably never come to be because the studio is no more.”
“The story took so long to actually kick in, and through that beginning you don't get any choices, not even smaller ones affecting just the dialogue.”
“I didn't like the characters at all, and didn't feel invested in the story, so I just don't think I'll be finishing this, even if it's just the first episode (will there even be any more?).”