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In "Sixtieth Kilometer," your train ride takes a dark turn when it stops and a pink fog appears, causing the death of a crew member. As Nicolay, the distraught train driver, you'll navigate tense situations, make decisions, and manage passengers while uncovering the truth behind the mysterious fog. Your choices will affect the story and the passengers' perception of you in this atmospheric adventure game. Also available on Google Play.

Sixtieth Kilometer screenshot
Sixtieth Kilometer screenshot
Sixtieth Kilometer screenshot
Sixtieth Kilometer screenshot
Sixtieth Kilometer screenshot

74%
Audience ScoreBased on 802 reviews
story266 positive mentions
optimization4 negative mentions

  • The story is intriguing and keeps players engaged throughout the game.
  • The game offers a unique atmosphere and a mix of interesting characters.
  • For its low price, it provides decent entertainment value and has trading cards.
  • The English translation is poor, with many grammatical errors and awkward phrasing.
  • Quick-time events (QTEs) can be frustrating and disrupt the flow of the story.
  • Graphics are inconsistent, with a mix of low-resolution images and simplistic designs.
  • story
    622 mentions Positive Neutral Negative

    The story of "Sixtieth Kilometer" is generally described as intriguing and atmospheric, set against a post-apocalyptic backdrop that captivates players with its suspenseful narrative and character development. However, many reviews highlight issues with the English translation, continuity errors, and pacing, which detract from the overall experience. While the choices made by players can influence character interactions, they often lack significant impact on the story's progression, leading to mixed feelings about the game's depth and execution.

    • “The game's eerie ambiance and mysterious storyline immerse players in a captivating journey filled with intrigue and suspense.”
    • “The story was put together so well, that I really felt like I *was* Oleg; like I would be making the same choices as him if it was me that was stuck on his train, headed to work when the end of the world decided to happen.”
    • “The story is so good and the characters are all amazing; just like in every good movie, there are people you will hate and love, people will die and live, just amazing, really hard choices to make here, you really just want to go forward all the time, and see what is next.”
    • “Mediocre story that was translated poorly, which is pseudo-philosophical and lacking in depth.”
    • “I played for over an hour and the story failed to keep me engaged.”
    • “The characters are unlikeable and the story is hard to follow.”
  • music
    114 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising its ability to create atmosphere and enhance the storytelling, while others criticize it for being sparse and lacking diversity. Many players appreciate the ambient tracks and the emotional depth of the music, though some note that the soundtrack occasionally fails to match the mood of specific scenes. Overall, while the music is generally considered decent and fitting, there is a consensus that it could benefit from more variety and a broader selection of compositions.

    • “The music is so sad and deep; the music of the game alone deserves recommendation.”
    • “The atmosphere is very eerie and the music is nice; it fits the feel of the game.”
    • “Everything seems harmonic sometimes and can change rapidly into something horrible, thanks to the good soundtracks.”
    • “The game's soundtrack may be sparse, which could affect the overall immersion and atmosphere.”
    • “There are a lot of times that the plot suggests suspense and thriller but the music just doesn't match the mood, or even the opposite - the scene is calm, but the music is tense.”
    • “After I finished the game, I was looking for the soundtrack, and I realized they used free music, for example: 'Ether - Silent Partner' (the main theme), 'Huma-Huma - Nevada City', 'The Bluest Star - The 126ers' (Marina's theme song).”
  • graphics
    98 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some praising the beautiful artwork and design that enhance immersion, while others criticize the visuals as mediocre, outdated, or amateurish. Many users note a lack of cohesion in the artistic style, with a blend of low-resolution images and simple illustrations. Overall, while the graphics may not be impressive, they are often deemed acceptable given the game's low price point and engaging storyline.

    • “🎨 Beautiful art and design. The game features beautiful artwork and design that enhance the immersive atmosphere and visual appeal.”
    • “The graphics are pictures, but really well done and they capture the mood and dialogue very successfully.”
    • “Very humble regarding the visuals, but it was made with creativity and good taste.”
    • “The graphics are a mix of extremely low resolution images and simple illustrations.”
    • “Graphics range from mediocre digital drawings to stock photos to some combination of the two, and there isn't much in the way of cohesion in the game's artistic style.”
    • “It feels amateurish and cheap with graphics that are half scanned photographs, half cel-shaded cartoon art.”
  • atmosphere
    64 mentions Positive Neutral Negative

    The atmosphere in "Sixtieth Kilometer" is widely praised for its immersive and haunting qualities, characterized by beautiful art design and a tense, unsettling ambiance that enhances the narrative experience. Players appreciate the atmospheric exploration of a desolate landscape, although some note that the sparse soundtrack may detract from overall immersion. Overall, the game successfully creates a captivating atmosphere that keeps players engaged throughout the story.

    • “The atmosphere of the environment where the fantastic event has happened is described beautifully, which engages you with the story and brings you to really sympathize with the characters and immerse in the event and the world.”
    • “Sixtieth Kilometer is a haunting psychological horror experience that excels in atmosphere and story, providing a slow-burn narrative that keeps players intrigued.”
    • “With a focus on atmosphere, exploration, and narrative, it delivers a slow-burn experience designed to unnerve and immerse.”
    • “The game's soundtrack may be sparse, which could affect the overall immersion and atmosphere.”
    • “The Russian to English translation is laughably bad in many places, but at the same time kind of adds a bit of mystery (or atmosphere) to the game.”
    • “Basic graphics: while the atmosphere is strong, the graphics and textures can feel basic and outdated compared to other horror titles.”
  • gameplay
    52 mentions Positive Neutral Negative

    The gameplay of "Sixtieth Kilometer" is characterized by its strong narrative and artistic visuals, but it suffers from limited interactivity and minimal gameplay mechanics, which may leave some players feeling unengaged. While the story is immersive and choices can impact character fates, the linear structure and lack of combat may disappoint those seeking more dynamic gameplay experiences. Overall, it offers a unique visual novel experience, but its simplistic mechanics may not appeal to everyone.

    • “From the haunting landscapes to the detailed environments, Sixtieth Kilometer showcases impressive artistic craftsmanship that adds depth to the narrative and gameplay.”
    • “I'm not a big fan of visual novels and did not expect much from this game; however, I was surprised how intriguing and immersive the gameplay could be.”
    • “I'll be honest: I like the game mechanics and the theme of this game; it's also good that in-game choices do matter to the story because it makes this replayable.”
    • “Some players may find the gameplay experience to be somewhat limited in terms of interactivity and engagement.”
    • “While the exploration aspect is captivating, the lack of meaningful interactions or gameplay mechanics beyond exploration may leave some players wanting more depth.”
    • “If you want to buy it, keep in mind even though the story is interesting, it has many issues and the gameplay is something you could find in a web-based graphic novel on a free flash games website.”
  • humor
    10 mentions Positive Neutral Negative

    The humor in the game is largely derived from its quirky storytelling and amusing translation errors, which many players find endearing and enhance the overall experience. Users appreciate the comedic elements of the narrative, particularly the antics of the characters Oleg and Nicholay, making the game a source of consistent laughter. Overall, the humor is described as a highlight, especially for those who enjoy a lighthearted and sometimes absurd approach.

    • “Oleg and Nicholay go on a little adventure, sorry, I am still laughing while writing this! :'D XD :D”
    • “Nice story, good storytelling, funny translation.”
    • “I can get over the translation errors (which are actually funny from time to time and make the game a better experience, in my opinion).”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is generally praised for being engaging and satisfying, with a well-tied ending that enhances the narrative. However, the simplistic character designs receive criticism for lacking variation and depth, detracting from the overall experience.

    • “Story is quite engaging, character development is good and the ending ties things up in a satisfying way.”
    • “Fascinating story and good character development.”
    • “Character designs are simplistic and they have very little variation.”
    • “Poor character design.”
    • “As someone mentioned in another review, the character designs really look like people from WikiHow.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers good replayability due to meaningful in-game choices that impact the story, appealing to players who appreciate varied outcomes. However, its linear gameplay may deter those who prefer open-world exploration or non-linear experiences, potentially limiting overall replay value.

    • “I'll be honest: I like the game mechanics and the theme of this game; it's also good that in-game choices do matter to the story because it makes this replayable.”
  • emotional
    6 mentions Positive Neutral Negative

    Players consistently highlight the game's deeply emotional narrative, with many expressing that it moved them to tears and left a lasting impact. The well-developed characters and poignant moments evoke strong feelings of concern and sadness, particularly during character deaths, making it a memorable experience for many. Overall, the emotional depth of the story is frequently praised as a standout feature.

    • “The story and the characters are very well made. To be honest, some parts made me feel concerned, and I also felt bad when some of the characters died.”
    • “Bro, this game was emotional to me!”
    • “Very emotional story; I had to cry. Best game ever, totally worth my 10 cents.”
  • optimization
    6 mentions Positive Neutral Negative

    The game's optimization has received poor reviews, with users reporting significant frame drops even on high-end hardware, such as an overclocked GTX 980, resulting in an average of 165 fps at 1440p. Overall, it has been rated as 2/10 for optimization.

    • “Bad optimization, overall 165 fps with a lot of frame drops on 1440p on a GTX 980 (overclocked).”
    • “Optimization: 2/10”
    • “Optimization: 2/10”
  • stability
    4 mentions Positive Neutral Negative

    Users report stability issues, particularly with a buggy time counter that affects gameplay, as well as various glitches and translation errors in both English and Russian.

    • “The time counter is buggy; I already finished the game.”
    • “There are some glitches and misprints in both the English and Russian translations.”

Buy Sixtieth Kilometer

5h Median play time
6h Average play time
4-10h Spent by most gamers
*Based on 6 analyzed playthroughs

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