- March 31, 2000
- Ion Storm
- 10h median play time
Daikatana
Platforms
About
"Daikatana" is a historical shooter game with both multi-player and single-player modes. The game offers a good story set in 2455 A.D., where the player, Hiro Miyamoto, is tasked with saving the world after Kage Hishima altered time using the Daikatana sword. With striking music and numerous bugs, the game challenges players to gather weapons, discover secrets, and battle enemies while navigating through various obstacles.











- The game features interesting level design with diverse environments and a variety of weapons across different time periods.
- The soundtrack is enjoyable and adds to the overall atmosphere of the game.
- With the community-made 1.3 patch, the game becomes more playable and fixes many of the original issues, making it a more enjoyable experience.
- The AI companions are poorly designed, often getting stuck and hindering gameplay rather than assisting.
- The game suffers from frustrating mechanics, such as the save gem system and unbalanced enemy encounters, particularly in the early levels.
- The story and dialogue are often considered cheesy and poorly executed, detracting from the overall experience.
story
72 mentions Positive Neutral NegativeThe story of the game is often described as a mix of engaging concepts and clichéd elements, with many reviewers noting its campy, B-movie quality and predictability. While some appreciate the attempt at a more involved narrative and the unique time-travel premise, others criticize the execution, including poor voice acting, plot holes, and excessive cutscenes that detract from the gameplay experience. Overall, the narrative is seen as entertaining yet flawed, appealing to those who enjoy retro-style storytelling despite its shortcomings.
“The story is fine, the different time periods keep the chapters fresh, some weapons are kinda obsolete.”
“The world building is so carefully tailored that the game doesn't overwhelm the player with information being dumped on them through massive boxes of dialogue but is not so subtle either; it is handled in a way that feels organic and coherent as it also expands during the story.”
“The story, although naive, is engaging.”
“The story is just a mess of mumbo jumbo fantasy tropes in way too long cutscenes.”
“The writing has plot holes the size of a planet, atrocious voice acting, and unneeded complexity that other games did better, earlier.”
“The story, the mechanics, and the atmosphere are some of the worst I've ever seen in a video game, especially one with a pedigree like this.”