Skip to main content
Lost Planet: Extreme Condition Game Cover

About Lost Planet: Extreme Condition

Lost Planet: Extreme Condition is a single player and multiplayer open world shooter game with a science fiction theme. It was developed by CAPCOM Co., Ltd. and was released on June 29, 2007. It received mostly positive reviews from both critics and players.

The game is played through a third person over-the-shoulder view. Players are allowed to switch between first person and third person at any moment. Players either travel on foot or ride various types of mechanized suits called Vital Suits (VSs). VSs carry heavy weapons such as chainguns and rocket launchers. They can pick up weapons lying on the ground and fire multiple weapons at once. On foot, …

Skip Games Like Lost Planet: Extreme Condition

Games Like Lost Planet: Extreme Condition

Looking for games like Lost Planet: Extreme Condition? Here are top open world shooter recommendations with a science fiction focus, selected from player-similarity data — start with Lost Planet 3, Bionic Commando or Lost Planet: Extreme Condition Colonies Edition.

Skip User Reviews

Reviews

80%Audience ScoreBased on 1,115 reviews
story112 positive mentions
stability11 negative mentions

  • Unique setting on a frozen alien planet with interesting Akrid creatures and large boss fights.
  • Variety of weapons and mechs (Vital Suits) that add depth and fun to combat.
  • Graphics and sound effects hold up surprisingly well for a 2007 game.
  • Clunky and slow controls with frequent stun locks and long knockdown animations.
  • Poorly optimized PC port with Xbox controller prompts and lack of mouse sensitivity options.
  • Weak and confusing story with forgettable characters and excessive, poorly executed cutscenes.
  • story

    500 mentions Positive Neutral Negative
    22% positive mentions, 65% neutral mentions, 13% negative mentions

    The story of Lost Planet is generally viewed as bland, generic, and poorly written, with clichéd, shallow characters and confusing or disjointed plot progression. Although some appreciate its sci-fi elements and unique worldbuilding, many find the narrative unengaging, forgettable, and punctuated by awkward voice acting and dull cutscenes. Overall, the story serves mainly as a lightweight backdrop to the gameplay, failing to hold players' attention or leave a lasting impact.

    • “Don't get me wrong, there was effort put in here, especially considering the story is told through nearly an hour and a half of full cinematics with voice acting talents from people like Josh Keaton, Nolan North, Cristina Pucelli and Tim Russ.”
    • “The story and voice-acting won't win any awards, but it does a decent job of getting you invested in the right moments and paints a picture of what exactly you're doing mission-to-mission.”
    • “Lost Planet extreme condition is an absolute staple of its time, and despite the graphics being dated by today's standards, the story is still much better than most games released in the modern day.”
    • “The story is weak, storytelling is even weaker; characters are written in a typical weak stereotypical pseudo-anime style.”
    • “Right off the bat, you need to know that the story is absolute garbage. The poor writing and voice acting can be chalked up to the fact that it was translated from Japanese back in the early 2000s, but the overall plot is painfully bad.”
    • “The story is laughably horrible, convoluted, and overdramatic.”
  • gameplay

    273 mentions Positive Neutral Negative
    32% positive mentions, 57% neutral mentions, 11% negative mentions

    The gameplay of Lost Planet is characterized by fast-paced, arcade-style third-person shooting combined with mech combat and a unique thermal energy mechanic that adds tension and survival elements. While controls and some mechanics feel dated or clunky, and the final boss and stun-lock issues frustrate many, the core combat, variety of weapons and mechs, and large-scale encounters provide satisfying and engaging experiences. Overall, despite some flaws and repetitiveness, the gameplay remains fun, accessible, and a highlight that distinguishes the game within its genre.

    • “All the weapons feel good to use and the thermal energy mechanic does more than just regenerate your health bar, it's mostly used to fuel the vs's you use throughout the game.”
    • “The gameplay is very satisfying: battling these huge creatures and using various weapons and exosuits creates intense action moments.”
    • “Blending environmental survival mechanics with large-scale combat encounters, Lost Planet establishes its identity through scale, atmosphere, and mechanical variety rather than intricate storytelling.”
    • “Nostalgia will not hide this game's janky gameplay and bad gimmick levels.”
    • “Gameplay is hurt the most in this game from the rampant stun locking, and sluggish/difficult movement especially in versus combat.”
    • “Most boss fights are basic; however, the final fight throws out every single bit of the gameplay out of the window for some reason and replaces it, making the last fight the worst in the entire game.”
  • graphics

    140 mentions Positive Neutral Negative
    44% positive mentions, 54% neutral mentions, 2% negative mentions

    The graphics of the game are widely praised for their impressive quality and lasting visual appeal, especially considering its 2007 release, with detailed environments, effects like snow and destruction, and cohesive art direction that contribute to strong atmosphere. While some note dated visuals and occasional glitches, the overall consensus is that the game holds up well graphically, enhanced by optimization and support for modern settings, making it a nostalgic yet visually engaging experience. However, a few reviews mention that the gameplay and interface can detract from the enjoyment despite the solid graphics.

    • “Graphics and sound are still good after all those years, all the film sequences driving the story show that this game is of high production value.”
    • “Get this oldie, but goldie & play DX10 version, max out all the graphics settings and marvel at how well the game holds up on its visuals department, as well.”
    • “The graphics in this game are (mostly) great and still hold up very well even today and the game runs great.”
    • “Not only are the graphics dated, which doesn't stop me from playing the GTA3 series, but the interface drains fun from the game and the dialogue feels like a 1950s sci-fi disappointment greenlit in the current era.”
    • “The only problem with the visuals is the explosions, snow, debris, and smoke that constantly block your vision during combat.”
    • “Boxy graphics, massive graphic errors, erratic controls... avoid at all cost.”
  • atmosphere

    28 mentions Positive Neutral Negative
    64% positive mentions, 25% neutral mentions, 11% negative mentions

    The game is widely praised for its unique, immersive atmosphere characterized by icy, alien landscapes and large-scale combat, which sets it apart despite dated graphics and storytelling. Its environment and design strongly evoke a sci-fi, monster-movie vibe that many find captivating and memorable. Overall, the atmosphere is considered one of the game's standout features, often cited as a key reason for its enduring appeal.

    • “One of a kind shooter that has its very own atmosphere.”
    • “The snowy landscapes and hostile alien creatures create a unique and atmospheric setting.”
    • “Overall, the amount of atmosphere and creativity this game presents is unmatched and is begging to be revisited for a remake or revival.”
    • “The locations in the game have little detail and there is no point in exploring them, but they do the main thing — they support the atmosphere of the game.”
    • “Single player: the characters, the story, atmosphere, and characters are typically bad just like every game from Japan after the 90s.”
    • “Decent game to play, being able to fight on foot or inside one of the various mechs you can find during your missions was cool, the music score is not that of a wonder but it will suffice for the atmosphere it tries to create.”
  • music

    23 mentions Positive Neutral Negative
    39% positive mentions, 48% neutral mentions, 13% negative mentions

    The game's music receives mixed feedback, with some praising its immersive and fitting soundtrack, notably composed by Jamie Christopherson, while others find it repetitive, sparse, or forgettable. Sound effects and voice acting are generally well-received, though the latter occasionally lacks polish. Overall, the music and sound design adequately support the atmosphere but may not stand out to all players.

    • “The soundtrack is absolutely amazing, with Jamie Christopherson (who worked on the famous title Metal Gear Rising: Revengeance) really making you feel immersed in each zone you find yourself in.”
    • “The sound effects, music, and voice overs are great and deserve only praise.”
    • “Fun old-school game, straightforward play with nice music and pretty graphics for its age.”
    • “I must be honest, I don't even know if this game has music.”
    • “Soundtrack: aside from like 3 main tracks, expect nothing else out of this game.”
    • “Soundtrack is repetitive and the entire sound design is basic.”
  • optimization

    18 mentions Positive Neutral Negative
    33% positive mentions, 45% neutral mentions, 22% negative mentions

    Optimization is mixed across platforms: while some users report smooth performance and stable framerates with minimal issues, others highlight poor PC optimization, performance drops during heavy effects, and problems caused by DRM that hinders modding and even causes crashes on certain devices. The game runs well on modern hardware but may require tweaks, especially for cutscenes and graphical settings, and is optimized primarily for Xbox 360 controllers.

    • “It ran perfectly out of the box for me, no community fixes required to play the game, no crashes or performance issues were present. For syncing cutscenes with audio, you need to use Vsync, as external frame caps didn't work, but high refresh rates are supported during gameplay.”
    • “I had no bugs or performance issues during my playthrough.”
    • “Very well optimized console port with smooth framerate and plenty of graphics options.”
    • “It completely tanks performance and screws all mods to hell and back.”
    • “Capcom retroactively adds DRM to their older titles, breaking modding, support on Steam Deck, and causing performance issues/crashes.”
    • “Poorly optimized on PC.”
  • stability

    17 mentions Positive Neutral Negative
    35% positive mentions, 0% neutral mentions, 65% negative mentions

    The game generally runs well with good performance on PC and Steam Deck, though it is plagued by numerous glitches, bugs, and some graphical issues that can affect gameplay. While stability is mostly solid with few game-breaking problems, occasional freezes and enemy AI glitches detract from the experience. Despite these flaws, the game remains playable and enjoyable, especially considering its age.

    • “This game does have some big flaws and you do feel its age, but it still runs great even after all these years, is extremely cheap on sale, and offers a fun short experience.”
    • “It runs great on PC and you can optimize the settings even for a low-spec PC like mine.”
    • “Lost Planet runs great on the Steam Deck.”
    • “The controls are clunky and I encountered many glitches with enemies glitching through walls or getting stuck in ways they couldn't escape.”
    • “Capcom does not have an excuse for how many bugs, glitches, and pretty much everything in this game.”
    • “Game freezes and crashes after about 2 minutes.”
  • humor

    12 mentions Positive Neutral Negative
    83% positive mentions, 0% neutral mentions, 17% negative mentions

    The humor in the game is often unintentional and rooted in its quirky, situational weapon and mech designs, giving it a nostalgic, B-movie charm that some find hilariously fun. However, repetitive cutscenes, an unfunny sidekick, and frustrating gameplay elements like frequent stuns diminish the comedic appeal for some players over time.

    • “Some weapons and mechs are hilariously situational, while others excel in most situations.”
    • “I can't decide if I love it because of nostalgia or because it's so unintentionally funny.”
    • “Lost Planet: Extreme Condition is the Steven Seagal of console action games; it's not the best in class by any means, but it is hilariously fun and has a gritty B-movie charm all of its own.”
    • “Unfunny sidekick.”
    • “Whoever designed it should be exiled from our planet... After 9+ wonderful hours of game, feeling great in a juggernaut of metal, shooting bullets big enough to pulverize a car, for the final battle you find yourself flying in the brain-damaged cousin of Gundam, with a huge energy sword... incredibly unfunny to use, and slow like a dead frozen pig... using the same two attacks over and over and over.”
  • grinding

    9 mentions Positive Neutral Negative
    0% positive mentions, 11% neutral mentions, 89% negative mentions

    Grinding in the game is often described as tedious and frustrating, with frequent interruptions from enemy attacks and repetitive level restarts that hinder progress. While some find initial gameplay engaging, the lack of clear direction and monotonous boss fights contribute to a dull and tiresome experience. Overall, grinding feels cumbersome and may deter players seeking a smooth, rewarding challenge.

    • “And if you make even one fatal mistake or simply decide to stop and continue later, you often need to go back to the beginning of the level and start that unbelievably tedious crawl all over again.”
    • “Overall I don't recommend this unless you want to challenge yourself with overly frustrating stun lock and tedious thermal time limit mechanics.”
    • “Gameplay is boring, tedious as there is no real general direction to go... although linear.”
  • emotional

    6 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The emotional aspect of the game is largely criticized for lacking depth, with supporting characters underdeveloped and dialogue focused more on advancing the plot than exploring feelings. Voice acting is seen as mediocre and overly exaggerated in emotional scenes, contributing to a generally uninspiring and monotonous narrative experience.

    • “What you will get is a very boring story and terrible gameplay.”
  • replayability

    6 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    The game offers minimal replayability, with little incentive to revisit after completion due to lackluster collectibles and easily mastered challenges. Most players are likely to experience the entirety within a few hours without motivation to replay.

    • “You wouldn’t miss anything if you didn’t play it and if you do, it has no replayability; the secret chips to find on any level hold little motivation to trawl through an average experience.”
    • “No replay value whatsoever.”
    • “No single player replayability: when you finish the game, that is it.”
  • character development

    5 mentions Positive Neutral Negative
    60% positive mentions, 0% neutral mentions, 40% negative mentions

    Character development receives mixed feedback, with some praising Capcom's efforts in giving characters a strong sense of purpose, while others find the designs either boring, forgettable, or inconsistently executed. Overall, character growth is seen as limited but supported by decent visual design and animations.

    • “Capcom did a very good job with all the character development; really gives you a sense of purpose.”
    • “Wayne’s search for answers regarding his past and his father’s disappearance provides structure.”
    • “Great character design and animations for its time.”
    • “Wayne’s search for answers regarding his past and his father’s disappearance provides structure, but character development is limited.”
    • “Character design is so boring.”
  • monetization

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game’s monetization is positively noted for not including microtransactions, offering a straightforward purchase experience without additional in-game purchases.

    • “No microtransactions!”
Skip Critic Reviews
Skip Game Offers

Buy Lost Planet: Extreme Condition

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

8h Median play time
30h Average play time
8h Main story
19h Completionist
6-14h Spent by most gamers
*Based on 8 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Lost Planet: Extreme Condition is a open world shooter game with science fiction theme. Common tags for Lost Planet: Extreme Condition include science, classic, aliens, atmospheric, third person and others.

Lost Planet: Extreme Condition is available on PC, Windows, PlayStation 3, Xbox 360 and others.

The main story can be completed in around 8 hours, while the entire game is estimated to take about 19 hours to finish. On average players spend around 30 hours playing Lost Planet: Extreme Condition.

Lost Planet: Extreme Condition was released on June 29, 2007.

Lost Planet: Extreme Condition was developed by CAPCOM Co., Ltd..

Lost Planet: Extreme Condition has received mostly positive reviews from both players and critics. Most players liked Lost Planet: Extreme Condition for its story but disliked it for its stability.

Lost Planet: Extreme Condition is a single player game with multiplayer and local co-op support.

Similar games include Lost Planet 3, Bionic Commando, Lost Planet: Extreme Condition Colonies Edition, Front Mission Evolved, Vanquish and others.