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CURE - A Hospital Simulator Game Cover

About CURE - A Hospital Simulator

CURE - A Hospital Simulator is a single player and multiplayer survival shooter game with a economy theme. It was developed by Sentinel Games and was released on November 20, 2025. It received positive reviews from players.

2026 Roadmap for Early Access About the GameThe nightshift is yours! CURE is a co-op simulator that allows you and your friends to manage an overnight Emergency Room during the beginning stages of the apocalypse. Order supplies and manage your hospital’s budget - once patients (and other things) start arriving, things get hectic! Diagnose your patients with a variety of interactive …

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Games Like CURE - A Hospital Simulator

Looking for games like CURE - A Hospital Simulator? Here are top survival shooter recommendations with a economy focus, selected from player-similarity data — start with Roadside Research, Supermarket Simulator or Mall Simulator.

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Reviews

89%Audience ScoreBased on 618 reviews
gameplay21 positive mentions
stability27 negative mentions

  • Engaging and addictive gameplay loop with unique blend of hospital simulation and zombie outbreaks that keeps players entertained.
  • Multiplayer co-op mode greatly enhances fun and chaotic experience, making teamwork essential and enjoyable.
  • Developers are active, responsive, and regularly update the game addressing bugs and implementing player feedback, showing commitment to improvement.
  • Early Access state results in several bugs and glitches affecting gameplay, such as crashing, inventory issues, and NPC pathfinding problems.
  • Single player experience can be overwhelming and grindy due to lack of AI helpers, leading to difficulty scaling the hospital and managing tasks alone.
  • Game progression and content can become repetitive over time with limited patient variety and slow difficulty scaling, reducing long-term motivation.
  • gameplay

    69 mentions Positive Neutral Negative
    30% positive mentions, 60% neutral mentions, 10% negative mentions

    Gameplay in this game offers an engaging and addictive core loop centered on managing patients and hospital operations, with pacing that shifts from calm to chaotic, especially in multiplayer settings. While some players find it fun and promising with creative mechanics and strong potential, others note repetitiveness, limited treatment variety, occasional clunky or illogical mechanics, and lack of meaningful progression or impact from key gameplay elements. Overall, the gameplay is solid for an early access title but would benefit from further polish, additional features, and deeper mechanics to sustain long-term interest.

    • “Cure is a great game to dive into with friends, starting off nice and calm as you ease into its quirky mechanics before suddenly erupting into absolute chaos in the best possible way; what begins as a simple cooperative experience quickly spirals into frantic, hilarious moments where teamwork, panic, and pure madness collide, making it a wildly entertaining pick for groups who love games that shift from peaceful to crazy in seconds.”
    • “The core gameplay is engaging, and it does a great job of making you feel responsible for managing patients & keeping everything running smoothly.”
    • “The gameplay loop is great, they are constantly adding new items and features on a regular basis and with these latest patches have gotten the gameplay balance between patients and zombies down to a good level.”
    • “The different classes of treatments all do the same thing and the gameplay gets really repetitive without any clear goal or point.”
    • “The entire gameplay loop is: send someone to a bed, possibly give them tedious additional exams, give them 1-4 of 9 possible things it tells you to give them, charge them money, change the sheets, and hope the RNG doesn't make half the NPCs who spawn zombies.”
    • “Key mapping is all over the place (as if the developer thought that input is limited to one key one action; so you have 4 different interaction keys used for different situations), zero onboarding/tutorial, clunky mechanics, feedback is minimal and often leaves you guessing.”
  • stability

    27 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game is notably buggy and unstable, with frequent glitches, crashes, and occasional freezes impacting both single-player and multiplayer modes. However, as it is still in early access with regular updates planned, many users remain optimistic about improvements and appreciate the overall fun and unique gameplay despite current stability issues.

    • “Frankly, I am sick of having to reload my saves when I run into bugs and glitches (every other night).”
    • “Crashes a lot, don't buy it just yet. Since the new update the game is so buggy I can't get over the fact that when I last played it before the update it would crash on me.”
    • “The morgue has a bug where it doesn’t let you go to the next day unless a (body) was placed but then you can’t move the morgue bodies. It’s always the top left one that glitches, then you can’t move any of the bodies.”
  • humor

    24 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is praised for its blend of quirky, chaotic, and often dark comedy, making gameplay hilariously unpredictable and engaging. Players enjoy the funny character glitches, absurd diagnoses, and chaotic multiplayer moments that turn serious situations into entertaining chaos. Overall, the humor adds a lighthearted and addictive charm that enhances cooperative and frantic gameplay with friends.

    • “The funny diagnostics and zombies make for a great time.”
    • “The idea that a zombie apocalypse is more of a minor inconvenience than anything else is really funny.”
    • “Coordinating (or failing to coordinate) your staff schedules, racing to solve outbreaks, and laughing at each other’s ridiculous hospital designs turns Cure into an absolute blast.”
  • graphics

    13 mentions Positive Neutral Negative
    23% positive mentions, 54% neutral mentions, 23% negative mentions

    The graphics are generally decent and customizable, with smooth gameplay on high-end hardware, though some users experience crashes and performance issues when lowering settings. Visuals are not AAA-level and can feel grainy or exhibit ghosting effects, but the game shows potential for improvement and future updates.

    • “Graphics are good and the game runs smoothly, I'll go into depth of the good and bad and improvements below.”
    • “Graphics are decent and you can customize/upgrade your hospital.”
    • “It's giving Unreal Engine 5, so great graphics.”
    • “I play a ton more demanding games, but this crashes my graphics and I have a NVIDIA GeForce RTX 3090 Ti.”
    • “I would not suggest downloading it until they fix the issue of the game crashing if you lower the graphic settings.”
    • “The graphics are grainy and you get plenty of ghosting when stuff moves.”
  • grinding

    13 mentions Positive Neutral Negative
    8% positive mentions, 7% neutral mentions, 85% negative mentions

    Grinding is a notable aspect of the game, with many players finding it repetitive and tedious, especially as they progress beyond early levels. However, the grind is generally described as manageable and balanced by rewarding progression and varied daily gameplay, though higher-level content can feel more laborious. Some suggest adding new mechanics to reduce monotony and improve pacing.

    • “Each day is different and the upgrade system is paced quickly enough that you're not grinding like crazy.”
    • “Right now it's too grindy and gets repetitive after a while (10 hours in, about 30 nights in the game).”
    • “The entire gameplay loop is: send someone to a bed, possibly give them tedious additional exams, give them 1-4 of 9 possible things it tells you to give them, charge them money, change the sheets, and hope the RNG doesn't make half the NPCs turn into zombies.”
    • “The further in the game you get, the more tedious lugging in the boxes you buy becomes.”
  • story

    8 mentions Positive Neutral Negative
    25% positive mentions, 37% neutral mentions, 38% negative mentions

    The story aspect is minimal or absent, with the gameplay itself creating emergent narratives through teamwork and challenges. Players desire more structured story elements, such as goals, news broadcasts, and character interactions, to enhance engagement and replayability.

    • “The need to coordinate under pressure gives the hospital a lived-in, improvisational energy; every shift becomes a story of triumph or disaster crafted through teamwork.”
    • “I'm enjoying it, I hope on final release there will be more story to it like more news broadcasts and warnings and/or a radio, staff that could do checkout or cleaning, and upgrades that help with timed tasks and as someone else mentioned building option for walls and doors, and perhaps grants for zombies killed!”
    • “Needs a little tweaking to make players want to come back and play, such as goals or a story.”
    • “However (no spoilers) after it happened the story kind of ended.”
    • “☑ no story”
  • optimization

    7 mentions Positive Neutral Negative
    43% positive mentions, 14% neutral mentions, 43% negative mentions

    The game generally runs smoothly and benefits from features like Geforce Now support, enhancing cloud gaming performance. However, users note that optimization issues remain, particularly with certain elements like the pistol and overall design balance, indicating room for improvement in refining performance and gameplay stability.

    • “Graphics are good and the game runs smoothly.”
    • “Geforce Now support: a huge plus for cloud gamers; it runs smoothly right out of the gate.”
    • “As it stands right now, the game shows initial promises but lacks intentional design balance, progression, and optimization.”
    • “Game also definitely needs optimization.”
    • “As it stands right now, the game shows initial promises but lacks intentional design balance, progression and optimization.”
    • “The pistol is poorly optimized.”
  • music

    4 mentions Positive Neutral Negative
    50% positive mentions, -25% neutral mentions, 75% negative mentions

    Users note the lack of in-game music and express a desire for background music to enhance the atmosphere. They suggest that adding music, along with other features like daily TV updates and more apocalypse events, would make the game more immersive and scary.

    • “However, these things would greatly improve the game: background music, TVs to come on and give daily updates, more apocalypse events, new decor for the hospital, new characters or clothes, and employees!”
    • “I wish it was more scary with music or electricity going out and definitely add more zombies.”
    • “There's no in-game music.”
    • “I wish it was scarier with music or the electricity going out.”
    • “I would love to have more songs on the jukebox.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers excellent replayability with an intuitive progression and leveling system that unlocks new content, combined with smooth gameplay that encourages endless play sessions.

    • “Replayability 10/10, fairly intuitive progression/leveling system for unlocks, smooth gameplay.”
    • “Endless replayability.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's first-person perspective creates an intense and immersive atmosphere, emphasizing urgency and high stakes in hospital triage and survival. Small errors have significant consequences, heightening the tension compared to traditional top-down hospital sims.

    • “This first-person blend of triage and survival gives the atmosphere a sense of immediacy that top-down hospital sims don’t attempt, and it also makes small mistakes — forgetting to restock bandages, misdiagnosing a symptom, overlooking a faulty generator — spiral into life-or-death consequences.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes a surprisingly wholesome and positive emotional atmosphere, with a community that fosters warmth and kindness despite the zombie theme.

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Play Times

8h Median play time
7h Average play time
2-14h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

CURE - A Hospital Simulator is a survival shooter game with economy theme. Common tags for CURE - A Hospital Simulator include first-person, life sim, early access, resource management, outbreak sim and others.

CURE - A Hospital Simulator is available on PC and Windows.

On average players spend around 7 hours playing CURE - A Hospital Simulator.

CURE - A Hospital Simulator was released on November 20, 2025.

CURE - A Hospital Simulator was developed by Sentinel Games.

CURE - A Hospital Simulator has received positive reviews from players. Most players liked CURE - A Hospital Simulator for its gameplay but disliked it for its stability.

CURE - A Hospital Simulator is a single player game with multiplayer and local co-op support.

Similar games include Roadside Research, Supermarket Simulator, Mall Simulator, Grocery Store Simulator, The Walking Trade and others.