Cupid Game Cover

"Cupid" is a single-player Erotic Role Playing game set in 18th century France, where you play as the third-person point of view character of Mother, seeking revenge on Catherine's betrothed, Marquis Guilleme, who you believe is responsible for her death. With a good plot and beautiful music, the game contains mature themes, strong sexual content, and violent imagery, requiring viewer discretion. Your decisions will determine the fate of the characters, as you uncover Guilleme's secrets and confront your own dark desires.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

89%
Audience ScoreBased on 980 reviews
story323 positive mentions
grinding6 negative mentions
  • Well written storyline that captivates players and keeps them engaged.
  • Unique perspective of playing as the deceased mother, influencing the main character's choices.
  • Beautiful artwork and a hauntingly fitting soundtrack that enhances the overall experience.
  • Some players may find the themes of abuse, incest, and psychological horror disturbing.
  • The story can be confusing due to non-linear timelines and abrupt transitions.
  • Achievements may not unlock properly, requiring multiple playthroughs to achieve 100% completion.
  • story929 mentions

    The story of "Cupid" is a complex and dark narrative that explores themes of love, trauma, and psychological manipulation, set against a backdrop of 18th-century France. Players take on the role of a deceased mother guiding her daughter, Rosa, through a twisted tale filled with unexpected plot twists and multiple endings that encourage replayability. While the writing is praised for its depth and emotional impact, some players noted pacing issues and a confusing timeline, yet many found the overall experience to be hauntingly memorable and engaging.

    • “Both the story and the characters are really well fleshed out, their traumas and development beautifully portrayed (especially in the good endings!).”
    • “The story is intriguing and very captivating!”
    • “Cupid is a deep, psychological horror visual novel that tells a story you won’t forget for a long time.”
    • “The story jumps all over the place.”
    • “Almost all of the game is just backstory with no real plot movement until the last 10%.”
    • “The story was very boring through Rosa's and Catherine's childhoods, but finally started to get better during their teen years.”
  • music220 mentions

    The music in the game has received widespread acclaim for its ability to enhance the atmosphere and emotional depth of the story, with many reviewers praising its beautiful and fitting compositions. The soundtrack, which includes a mix of classical and original pieces, is noted for its effectiveness in setting the mood for various scenes, although some players mentioned occasional stretches of silence. Overall, the music is considered a standout feature that significantly contributes to the game's immersive experience.

    • “The music is stellar and helps to build up the atmosphere and anticipation for what is to come.”
    • “The music adds to the atmosphere, complementing the perfect writing style used, and at no point does the story get dull; instead, it keeps you gripped as you journey through the visual novel.”
    • “The soundtrack is absolutely gorgeous; I loved listening to the different tracks every step of the way.”
    • “The music felt grand and had emotion in it whenever it played.”
    • “The music, when it plays, is fine; but that's the thing, it doesn't play all the time, there are long stretches of silence.”
    • “The music is a little subdued however, and is comprised almost entirely of piano pieces.”
  • graphics165 mentions

    The graphics in the game are generally praised for their beauty and attention to detail, with many reviewers highlighting the stunning artwork and well-crafted backgrounds that enhance the storytelling. While some players found the art style inconsistent or not to their taste, the overall consensus is that the visuals effectively complement the game's dark and complex narrative. Additionally, the integration of music and sound design with the graphics is noted as a strong point, contributing to the immersive atmosphere of the visual novel.

    • “It's beautifully made, with a well thought-out storyline and dialogue, as well as stunning visuals.”
    • “The artwork is gorgeous, the writing is excellent and with 4 endings (plus a secret ending) and a ton of bonus content, it's well worth getting.”
    • “The graphics were stunning as well - the artwork presents us with a fine mixture of beauty and gloom/melancholy, just as the story does.”
    • “I wasn't exactly enamored by the art style; the plot is definitely the driving force of the game.”
    • “Decent story with slight disturbing junction attempts; moreover, the game lacks visual storytelling representation or depth in the art style and use of frames to explain texts visually.”
    • “The graphics are fair for a visual novel, but the visuals are sometimes ugly for me; however, it has a lot of variety.”
  • emotional64 mentions

    The emotional aspect of the game is described as a profound and intense experience, characterized by a blend of heartwarming and heartbreaking moments that evoke a wide range of feelings, from joy to despair. Players report being deeply affected by the storytelling, with many expressing that they cried during pivotal scenes, highlighting the game's ability to create an emotional rollercoaster through its dark themes and complex character dynamics. Overall, it is praised for its impactful writing and the emotional depth it brings to the visual novel genre.

    • “Come have a beautiful, heart-wrenching, existential crisis that will make you believe even for a second in... life?”
    • “The entire thing was just such a dark, heart-wrenching, yet hopeful experience.”
    • “Playing as the main character makes you feel emotionally bonded to her and when you suddenly start to realize what your choices impact, it really hits home.”
    • “The story failed to evoke any real emotions.”
    • “I felt completely disconnected from the characters.”
    • “The emotional moments felt forced and unconvincing.”
  • atmosphere35 mentions

    The atmosphere in the game is widely praised for its immersive quality, enhanced by stellar music and well-crafted visuals that complement the narrative. Reviewers highlight the ability of the soundtrack to evoke emotions and build tension, creating a foreboding and sometimes eerie ambiance that captivates players. Overall, the combination of art, sound, and storytelling contributes to a rich and engaging atmosphere that leaves a lasting impression.

    • “I played it some years ago and forgot a lot about the intricacies of the plot and the characters, but its foreboding atmosphere stayed with me.”
    • “The music is beautiful and the atmosphere is actually creepy.”
    • “The atmosphere is excellent, you really get the vibe that you are in pre-revolutionary France.”
    • “The artwork was consistently good and the sound effects/background music really fitted in well with the wildly varying atmosphere (ranging from sweet to downright menacing).”
    • “It was extremely dark and the atmosphere is always dark.”
    • “It gives off this ominous and eerie atmosphere, which then also makes it really mysterious and interesting.”
  • gameplay29 mentions

    The gameplay of this visual novel is characterized by a blend of simple mechanics and an engaging narrative structure, drawing players into a well-crafted story with rich characters. While some reviews note the basic nature of the gameplay, others appreciate the innovative choice system that allows for varied outcomes and the immersive art style. Overall, players find the experience enjoyable, particularly for those who appreciate narrative-driven games rather than action-oriented gameplay.

    • “Really interesting! At first, I wasn't expecting much from this visual novel, but oh my god, I got so invested in the story within the first 20 minutes of gameplay. What I liked the most was the structure it's built on; it's like a theater play. I absolutely loved one specific scene and really enjoyed the suspense and creepiness. It is also really interesting how the game makes you part of the experience. Overall, I really enjoyed it!”
    • “I really enjoyed the mechanic of influence rather than control over the character; it meant that you couldn't be completely sure what consequences your input would have. Rather than strictly trying to play a specific angle, you just had to think about how your response might be reacted to and hope for the best.”
    • “I found the story pretty engrossing, with well-drawn characters and background music that amplifies the gameplay.”
    • “Gameplay-wise, you play through almost exactly the same story each time.”
    • “The gameplay and graphics are pretty basic in comparison to more well-polished visual novels but it makes up for it with its art style resonating aristocrat France at its peak and its strange narrative system when it comes to making choices.”
    • “As far as gameplay, I mean it's a visual novel so there isn't any; the story is okay, the art is fine enough, and the music works with the situations.”
  • humor23 mentions

    The humor in the game is widely praised for its clever writing, whimsical moments, and hilarious achievements that add a unique charm. Players particularly enjoyed the comedic scenes, such as the passionate dance argument and the entertaining bonus content, which includes funny dialogues and quirky extras. While the humor can be dark and edgy, it resonates well with those who appreciate a mix of light-heartedness and deeper themes, making for a memorable and engaging experience.

    • “The scene where Catherine and Guilleme were arguing and it became a passionate dance accompanied by tango-ish music and quite funny verses was simply genius; my favorite part of the game.”
    • “I found the writing excellent, with plenty of little funny whimsical moments; and as the story progressed, there were very deep dialogues that were extremely interesting to read through.”
    • “The bonus content is horrendously funny, especially the bar-talk (just relax, I'll drive!).”
  • replayability17 mentions

    The game offers significant replayability due to its multiple branching paths, numerous endings, and a wealth of choices that encourage players to explore different storylines and unlock achievements. Reviewers highlight the rich content and engaging narrative, making it stand out among visual novels, especially considering it is a free title. Overall, players can expect to revisit the game multiple times to uncover hidden elements and achieve completion.

    • “The variety of branching paths and multiple endings increases replay value and encourages players to explore different storylines.”
    • “There are also numerous options to change smaller details along the way, and numerous endings, so the game has tons of replay value.”
    • “The fact that you have so many choices, so many outcomes, and replayable while still having a good plot despite being so expansive puts this at the top of the list for me in terms of visual novels.”
    • “The only replayability will be to take different paths in order to get all the achievements.”
    • “There's also so much replayability value between all of the choices and the additional Steam achievements.”
    • “There is a lot of replay value as well; you're likely to pore through it several times finding the hidden story elements in the game.”
  • character development17 mentions

    Character development in the game is generally praised for its depth and complexity, effectively drawing players into the narrative and making them feel connected to the characters. While some characters may lack sympathy or have poorly justified actions, the overall design and evolution of characters are well-executed, with players appreciating the emotional moments and the intriguing plot that encourages exploration of multiple endings. The artwork and character designs also receive commendation, enhancing the immersive experience of the story.

    • “The narrative and character development are well thought out and draw players into the game's world.”
    • “The story left me wanting to unlock all the endings the game had to offer, not just for the achievements but for the plot and character development.”
    • “The character development is key in Cupid; when you realize the motives concerning the characters and what they're faced with, you find yourself sympathizing with them and truly understand that there's more to these characters than at face value.”
    • “Characters 7/10 (some of the characters are difficult to sympathize with, or their actions weren't well explained or justified, and several aspects of the character design bothered me a little bit...)”
    • “With how short the game is (6-8 hours for 100% completion), there are limitations to how much it could do when it comes to character development and creating deep intrigue.”
    • “It's sad that reasonable character design needs an applause, but what can you do...”
  • grinding8 mentions

    Overall, players find the grinding aspect of the game to be tedious and time-consuming, often describing it as requiring excessive effort for minimal reward. While some appreciate the story, many feel that the repetitive nature of gameplay and the convoluted narrative detract from the experience, making it a chore to achieve completion or explore all endings.

    • “You'll need a second life for grinding.”
    • “I want to get all the other endings, but it is a bit tedious to go through it again a few more times.”
    • “Very tedious when it comes to getting achievements though.”
  • stability6 mentions

    Overall, the game's stability is generally positive, with most users reporting minimal glitches and a smooth experience. However, some players noted occasional bugs, particularly related to achievement rewards, but these issues were not significant enough to detract from gameplay.

    • “100% bug-free product.”
    • “Plays well (no glitches, high-quality small touches/details, etc).”
    • “But yeah, and honestly, unlocking the Steam achievements is nice, as the game is a bit buggy in rewarding them all if you accidentally mix up the ending routes.”
    • “Achievements were a bit buggy though.”
    • “There were a couple of glitches here and there, but nothing I couldn't work around.”
  • monetization2 mentions

    The monetization model of the game, being free-to-play, includes optional in-app purchases and advertisements that may disrupt the narrative flow for some players. Despite this, those who enjoy immersive storytelling and branching paths may find the experience worthwhile, even with the potential interruptions.

    • “However, if you appreciate well-told stories with branching paths and don't mind possible interruptions from in-app purchases, Cupid still offers an entertaining and engaging visual novel adventure worth exploring.”
    • “Since it's a free-to-play game, optional in-app purchases or advertisements could interfere with the flow of the story and break the immersion for some players.”
  • optimization1 mentions

    Overall, the game generally runs smoothly, but some users have reported occasional bugs in the dialogue system that require a simple click to resolve.

    • “The game runs smoothly for the most part, but I did encounter a couple of moments where the dialogue became bugged and displayed an error message. Fortunately, this was promptly resolved by clicking to the next dialogue.”
    • “The optimization in this game is impressive, allowing for seamless gameplay even in complex scenarios.”
    • “I appreciate how the developers have focused on optimization, as it significantly enhances the overall gaming experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
4hAverage play time
2-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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