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Seduce Me the Otome

Seduce Me the Otome Game Cover
88%Game Brain Score
story, graphics
grinding, monetization
88% User Score Based on 1,830 reviews

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Seduce Me the Otome Game Cover

About

Seduce Me the Otome is a single player casual simulation game with a romance theme. It was developed by Michaela Laws and was released on June 4, 2015. It received positive reviews from players.

In "Seduce Me the Otome," you're a high school senior who inherits her grandfather's estate, only to find five injured incubi seeking shelter. As you care for them, you navigate complex relationships while learning about their supernatural lives and the dangers they face. This visual novel offers romance and drama with a paranormal twist.

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88%
Audience ScoreBased on 1,830 reviews
story371 positive mentions
grinding10 negative mentions

  • Engaging story with multiple endings and romance options, including same-sex relationships.
  • High-quality voice acting that enhances the characters and overall experience.
  • Free to play, making it accessible for anyone interested in visual novels.
  • Repetitive dialogue and similar storylines across different routes, leading to a lack of uniqueness.
  • Inconsistent artwork quality, with some character designs being awkward or poorly executed.
  • Some voice acting can be hit-or-miss, with a few performances feeling forced or unnatural.
  • story
    1,020 mentions Positive Neutral Negative

    The story of "Seduced Me: The Otome" is a blend of romance and fantasy, featuring a young woman who inherits a house filled with incubi and other supernatural elements. While the narrative is engaging and offers multiple routes with distinct character backstories, many reviewers noted that the plot can feel repetitive and predictable, with some characters adhering to clichés. Overall, the game provides a fun and entertaining experience, especially for fans of the genre, despite its shortcomings in depth and pacing.

    • “It's an otome game with a whole lot of content to get through, interesting story, and cool characters.”
    • “The story is deep and meaningful, and each of the boys has a real personality and their own quirks.”
    • “The story is really well thought out and I think it could have improved with some different writing choices.”
    • “The story is predictable and kind of bare bones since all the routes feel bland or devoid of charm.”
    • “The writing is bare-bones and the plot is nonsense haphazardly thrown together and seems more like an excuse tacked on after thinking 'well she needs a reason to date demons'.”
    • “The story is choppy.”
  • graphics
    211 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players appreciating the unique and simplistic art style, while others criticize it for being inconsistent and lacking polish. Many acknowledge that, despite its flaws, the artwork adds a certain charm to the game, especially considering it is free. Overall, while the visuals may not compete with high-budget titles, they are often seen as a fitting complement to the game's narrative and character design.

    • “The artwork is beautiful, and the voice acting adds extra flair to the experience.”
    • “The writing is incredible, artwork phenomenal, and the voice acting is magnificent.”
    • “The artwork and details put into backstories in this otome game is absolutely eye-popping.”
    • “I enjoyed the premise well enough, even some of the characters, but the art style is so awful I found each new scene jarring and disconcerting.”
    • “The artwork is awful, even for the standards of a kindergartener, and the dialogue comes off only as long-winded drawl, the only purpose of which is to fulfill the dreams of the author.”
    • “The graphics are well done, the story is imaginative and full of fun surprises and the voice acting is spot-on perfect.”
  • music
    161 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its quality and ability to enhance the overall experience, with many players highlighting specific tracks and the immersive nature of the soundtrack. While some reviews noted a lack of background music in certain scenes, the majority appreciated the well-composed pieces that fit the game's emotional tone and setting. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and replayability.

    • “The music is also fantastic, especially the pink lady café theme.”
    • “The music is to die for, the characters are unique, there are a surprising number of little twists and things you learn about the situation as you go through each route, and I got far more time out of this game than I expected.”
    • “The emotions this visual novel instills is beautiful, everything is so spectacularly executed, for example, the soundtrack fit perfectly to the event that was currently happening, and it only helped to set the atmosphere for a real thrill ride.”
    • “The artwork is borderline terrible and the music/sound effects loops annoyingly... I must admit I enjoyed a playthrough though!”
    • “The soundtrack was also quite generic and didn’t have much to it, but I found the storyline itself the most important and interesting thing of the game.”
    • “The music is the worst part, I think.”
  • humor
    86 mentions Positive Neutral Negative

    The humor in the game is widely praised, with many players highlighting its quirky, goofy, and often hilarious dialogue and character interactions. The full voice acting, particularly the blooper reels, adds an extra layer of comedy that players find endearing and entertaining, often leading to genuine laughter. While some moments may come off as cheesy or cringe-worthy, the overall comedic tone is a significant draw for players, making it a memorable experience.

    • “It’s a funny visual novel with some really creative ideas, and I especially appreciated the full voice acting.”
    • “The bloopers were some of the most hilarious things I've ever heard.”
    • “The characters are funny, smart, and their interactions are fantastic!”
  • emotional
    59 mentions Positive Neutral Negative

    The emotional aspect of "Seduce Me the Otome" is a mixed bag, with many players finding it to be a heartfelt experience that evokes a range of feelings, from joy to sadness. While some routes and character backstories resonate deeply, providing moments of genuine connection and reflection, others feel underdeveloped, leading to a lack of emotional impact in certain narratives. Overall, the game is praised for its ability to make players feel invested in the characters, despite some criticisms regarding the handling of serious themes and repetitive emotional beats.

    • “This game has always been my emotional support visual novel.”
    • “Seduce Me the Otome is a heart-wrenching visual novel that'll leave you feeling both fulfilled and empty.”
    • “I found myself connecting to and becoming emotionally invested in the characters very easily.”
    • “Couple this with how quickly and easily crises in this game are resolved (or never resolved), and you have a rather boring story lacking any fulfillment.”
    • “The emotional depth of the characters feels superficial, making it hard to connect with their struggles.”
    • “Despite the game's attempts at emotional storytelling, it often falls flat, leaving players feeling indifferent.”
  • character development
    29 mentions Positive Neutral Negative

    Character development in the game is a mixed bag, with some players appreciating the depth and background provided for certain characters, particularly in specific routes, while others criticize the overall predictability and lack of meaningful growth. The character designs are generally well-received, though inconsistencies exist, and while some dialogues contribute to character development, many feel that the writing falls short, leaving potential storylines unexplored. Overall, the game offers enjoyable character interactions, but the depth of development varies significantly across different narratives.

    • “There are some corny lines, granted, like from Mika's parents, but even these seem to at least serve meaningful character development and create interesting drama.”
    • “The dialog between all the characters is a great deal of fun and there's a decent amount of character development despite each story being a little short in its own right.”
    • “This game was very surprising to me considering that it was free, it has wonderful characters, character voices, and great character development with all the possible love interests.”
    • “The writing is abysmal, and lore and character development that could be explored are pushed aside or never brought up again in favor of a lackluster romance or a flat villain with no or incredibly simple motives.”
    • “Don't expect decent character development here.”
    • “My only critique is it's not long enough and there isn't much character development before the game is over.”
  • replayability
    26 mentions Positive Neutral Negative

    The game offers high replayability due to its wealth of choices, multiple endings, and diverse romantic options, including same-sex relationships. Many players appreciate the unique scenes and achievements unlocked through repeated playthroughs, although some note that the experience can feel rushed or lacking in depth. Overall, it is recommended for those seeking a visual novel with significant replay value.

    • “Now most of them may be absurd, but this game has a wealth of choices that most visual novels don't dare touch, leading to plenty of possible endings and making for actual replay value.”
    • “The writing is enjoyable and the art is beautiful; there's also a lot of replay value with several achievements and endings.”
    • “All in all, this game is amazing with a good amount of replayability as you search for all the endings.”
    • “With several different romanceable characters and a well thought out story and plot, I would highly recommend this game to those looking for a visual novel that is replayable without feeling redundant.”
    • “There's so much replay value, especially since you can skip content once you've played a scene at least once.”
    • “Thus far I've only played through twice, but the fact there are so many different endings really adds to the replayability.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with some players praising its extensive options, multiple endings, and replayability, while others criticize it for being poorly executed and lacking meaningful choices. Many appreciate the fun mechanics and engaging story, though some feel that the gameplay can be a slog and lacks depth. Overall, the game offers a decent amount of content, with some players enjoying the experience for several hours despite its shortcomings.

    • “It's really good, a lot of options, fun story, and good mechanics.”
    • “I really hope the sequel keeps the many, many paths mechanic, that made me want to play it over and over in different combinations to see what the results were.”
    • “Either way this game is rocking it, I have around 10 hours of gameplay and I have yet to unlock all the endings; that's how much I am enjoying it.”
    • “In conclusion, it's very lazily put together and a slog to get through. I've played other free visual novels that have fewer love interests and are shorter, but they have far more choices and outcomes that can actually change the story and gameplay completely.”
    • “Now if it only had more gameplay in it, other than the wanting to kill everyone in the game, it was really not interesting to me.”
    • “I didn't really hold much hope when I installed it, figuring I'd grow bored of it after an hour or so of gameplay, despite the massive amount of positive reviews.”
  • grinding
    12 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly when replaying routes to unlock different endings, as much of the dialogue is repetitive. However, the inclusion of a skip feature helps alleviate some of the monotony, allowing players to bypass repetitive text. Overall, while the game offers interesting character arcs, the necessity of grinding through similar content can detract from the experience.

    • “It's well-written, the characters (of which there are a lot) are fairly interesting, and the skip feature is implemented in such a way that replaying other routes isn't tedious - and you will have to do that if you want to get more than one ending, since the choices diverge fairly early on.”
    • “Playing this game as I did, trying to unlock every ending, was incredibly tedious.”
    • “The conversations can get tedious—every incubus has the same or extremely similar dialogue when you kiss them at first, with minor variations to reflect their diverse personalities.”
    • “It's a little tedious when you're well into an individual route and the text is rehashed from other routes.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization model of the game is praised for being completely free, with no in-game purchases or advertisements, making it a standout in the otome genre. While some scenes unlocked by completing endings feel more like promotional content for a sequel than genuine rewards, the overall quality remains impressive for a free title.

    • “Good for a free otome, and a hundred percent better than the otomes with microtransactions!”
    • “The quality is amazing for a free-to-play game, and there are no added in-game purchases - it is an honest-to-god free game.”
    • “They are scenes enabled by getting the endings but rather felt like advertising for Seduce Me 2 than an actual reward for finishing the game.”
    • “Because it is a free game (and one even without any in-game ads or purchases, a big plus), corners are allowed to be cut.”
  • optimization
    3 mentions Positive Neutral Negative

    The game is praised for its smooth performance, with users rating the optimization highly at 5. Overall, players appreciate the seamless experience it provides.

    • “Game runs smoothly.”
    • “>optimization=5”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the visual novel is highly praised for its emotional depth and immersive execution, with a soundtrack that enhances the experience and effectively complements the unfolding events. Reviewers note that the captivating atmosphere helps to maintain engagement throughout the narrative, even addressing plot inconsistencies.

    • “Both are amazing and hold atmosphere until the end (covering plot holes).”
    • “The emotions this visual novel instills are beautiful; everything is so spectacularly executed. For example, the soundtrack fits perfectly with the events that are currently happening, and it only helps to set the atmosphere for a real thrill ride.”
    • “The emotions this visual novel instills are beautiful; everything is spectacularly executed. For example, the soundtrack fits perfectly with the events that are currently happening, and it only helps to set the atmosphere for a real thrill ride.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game's stability is generally good, with users reporting minor glitches such as characters not appearing during dialogue and overlapping visuals. These issues are typically resolved by restarting the game, allowing for an enjoyable experience despite the occasional hiccup.

    • “It has kept me interested for quite some time, but with little glitches here and there that I was able to fix by just reopening the game. It has been very enjoyable, to say the least.”
    • “Two minor glitches: characters not on screen when they are talking and multiple characters overlapping each other when they should be side-by-side.”
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12h Median play time
12h Average play time
3h Main story
8h Completionist
7-17h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Seduce Me the Otome is a casual simulation game with romance theme.

Seduce Me the Otome is available on PC, Mac OS, Phone, iPad and others.

The main story can be completed in around 3 hours, while the entire game is estimated to take about 8 hours to finish. On average players spend around 12 hours playing Seduce Me the Otome.

Seduce Me the Otome was released on June 4, 2015.

Seduce Me the Otome was developed by Michaela Laws.

Seduce Me the Otome has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Seduce Me the Otome is a single player game.

Similar games include Seduce Me 2: The Demon War, Hustle Cat, Dream Daddy: A Dad Dating Simulator, Wolf Tails, Akash: Path of the Five and others.