Skip to main content

One Thousand Lies

One Thousand Lies Game Cover
87%Game Brain Score
story, music
gameplay, grinding
87% User Score Based on 547 reviews

Platforms

LinuxPCMac OSWindows
One Thousand Lies Game Cover

About

One Thousand Lies is a single player casual simulation game with romance and comedy themes. It was developed by Keinart Lobre and was released on April 24, 2016. It received positive reviews from players.

"One Thousand Lies" is a romantic comedy adventure game where Ciaran Endyein follows mysterious emails to a park, leading to a profound psychological journey. As Ciaran deciphers clues and encounters unexpected twists, players will delve into a story filled with humor, intrigue, and self-discovery. Can Ciaran find the elusive 'her' and uncover the truth behind the enigmatic Harry H?

Skip User Reviews

87%
Audience ScoreBased on 547 reviews
story159 positive mentions
gameplay3 negative mentions

  • One Thousand Lies features a deeply engaging narrative that blends humor, mystery, and heartfelt emotion, making it a memorable experience.
  • The characters are well-developed and relatable, each with unique personalities that contribute to the overall story.
  • The art and music complement the narrative beautifully, creating an inviting atmosphere that enhances the reading experience.
  • The story can be convoluted and confusing at times, with some plot points feeling overly complex or unresolved.
  • As a kinetic novel, there are no choices to be made, which may disappoint players looking for interactive gameplay.
  • Some dialogue can feel overly verbose or pretentious, potentially detracting from the overall enjoyment of the story.
  • story
    531 mentions Positive Neutral Negative

    The story of "One Thousand Lies" is a deeply engaging visual novel that intertwines humor, mystery, and emotional depth, focusing on themes of vulnerability, trust, and the complexities of love. While some players found the narrative to be convoluted or overly long, many praised its character development and unexpected plot twists that encourage reflection on personal connections. Overall, the storytelling is described as both thought-provoking and entertaining, making it a worthwhile experience for fans of the genre, despite its lack of interactive choices.

    • “One Thousand Lies is a visual novel that resonates deeply, weaving humor, mystery, and heartfelt emotion into a story that lingers long after you finish.”
    • “The music, characters, story, and writing are touching not only due to the fact they feel alive and real, but the impact each one has on the main character and the player.”
    • “The story is heartwarming and compelling as you hear the narration of this 18-year-old high school senior whose life takes a few unexpected turns after trying to buy a limited-edition figurine off the internet.”
    • “The plot seemed like it was written by an AI and there was barely any art, but some parts were an enjoyable read.”
    • “The story is very, very long and very annoying.”
    • “The story made no sense, just a click and read with a single achievement that you only get after completing all of the story, then doing an extra story in the menu.”
  • music
    146 mentions Positive Neutral Negative

    The music in the game is widely praised for its beautiful and immersive quality, enhancing the narrative and emotional depth of the story. Many players appreciate the variety and fittingness of the soundtrack, which includes soothing tracks that complement the gameplay experience. While some found certain pieces repetitive or less memorable, the overall consensus is that the music significantly contributes to the game's charm and atmosphere, making it a standout feature.

    • “The art and music complement the narrative beautifully, creating a warm, inviting atmosphere.”
    • “Every single piece of music in this game feels handcrafted for specifically the scenes that they are used for.”
    • “The soundtrack is fantastic and has become one of my favorite songs of all time.”
    • “The music is shitty at times, and the sprites don't change much, but really on point with the story.. 9/10.”
    • “The soundtrack is quite forgettable, but for a free visual novel, I wouldn't expect anything amazing.”
    • “I also had to turn off the music as it disturbed my reading.”
  • humor
    97 mentions Positive Neutral Negative

    The humor in "One Thousand Lies" is widely praised for its cleverness and ability to evoke genuine laughter, with many players highlighting its witty dialogue, memorable character interactions, and a mix of absurdity and relatable situations. While some moments may feel clichéd or overly dramatic, the overall comedic tone is engaging and often serves to enhance the narrative's emotional depth. Players appreciate the balance of humor with heartfelt themes, making it a standout aspect of the visual novel experience.

    • “One Thousand Lies is the most ridiculous piece of nonsense I’ve had the pleasure of reading, yet it is hilarious with many jokes set up and knocked down rapidly, alongside in-genre nods and satire.”
    • “The humor is superb, the flow is excellent and easy to follow, and despite being lied to numerous times by the narration and conversation in the novel, I find it to be even more intriguing in spite of that.”
    • “I had to stop reading multiple times because I was laughing too hard.”
  • graphics
    47 mentions Positive Neutral Negative

    The graphics in the game are generally praised for their beautiful artwork and character designs, with many reviewers highlighting the charming art style and appealing character sprites. While some noted the repetitiveness of certain visuals and a lack of animations, the overall aesthetic contributes positively to the storytelling experience. The inclusion of CGs was seen as a pleasant surprise for a free-to-play title, although some found the reading experience tedious due to the lack of options.

    • “The more realistic approach to the character design helps to sell the realism of the story, as well as their almost hand-drawn aesthetic that gives the story more of a personal and artistic feeling.”
    • “The visuals are breathtaking, even if they're photographs with what seems to be a filter added to them.”
    • “The artwork and overall design is beautiful, but certain story elements leave me a little unimpressed.”
    • “The visuals - honestly if I judge with the backgrounds alone then this should be in the pros list, but there should be a lot more character sprites with different poses to connect more with the scenes, so monotone appearances throughout bothered me a lot.”
    • “It's not even a game, but a novel using graphics and sound to improve its core experience.”
    • “Not especially good music, no good graphics (not even animation as such), not a great script.”
  • emotional
    30 mentions Positive Neutral Negative

    The emotional aspect of "One Thousand Lies" is highly praised, with players noting its ability to evoke a wide range of feelings, from laughter to deep sadness. The narrative's blend of humor and heartfelt moments creates a lasting impact, often leading to tears during pivotal scenes. Many reviewers highlight the game's compelling characters and story, which resonate on a personal level, making it a must-play for those who appreciate emotionally rich visual novels.

    • “One Thousand Lies is a visual novel that resonates deeply, weaving humor, mystery, and heartfelt emotion into a story that lingers long after you finish.”
    • “The music, characters, story, and writing are touching not only due to the fact they feel alive and real, but the impact each one has on the main character and the player.”
    • “The story is heartwarming and compelling as you hear the narration of this 18-year-old high school senior whose life takes a few unexpected turns after trying to buy a limited-edition figurine off the internet.”
  • character development
    14 mentions Positive Neutral Negative

    Character development in the game receives mixed reviews; while some users appreciate the depth and realism of the characters, others criticize it for being overly drawn out and repetitive. The character designs are generally praised for their aesthetic appeal, contributing to the overall narrative, but some feel that the development lacks originality and fails to enhance the story meaningfully. Overall, many reviewers highlight the strong emotional connections and humor present in the character interactions, making it a standout aspect for those who enjoy rich character arcs.

    • “The more realistic approach to the character design helps to sell the realism of the story, as well as their almost hand-drawn aesthetic that gives the story more of a personal and artistic feeling.”
    • “On the bright side, the novel has some great character development.”
    • “The characters are lovable, the soundtrack is fantastic, but the character development in the novel is just extraordinary.”
    • “I've never read a visual novel that dragged on so much; the plot was abandoned for hours of pointless filler character development.”
    • “Considering how much time was spent on the character development, it doesn't stop every character from falling victim to samey syndrome.”
    • “The backgrounds are lackluster, the character designs fail to convey a sense of place (a female lead is even described as 'dressed like an RPG character'). Given that this is a modern school, why is she so dressed? Everything else I saw seemed rather puerile and completely failed to hint at the ultimate point of the story and characters.”
  • gameplay
    12 mentions Positive Neutral Negative

    The gameplay aspect of this visual novel is heavily criticized, with users noting the complete lack of interactive elements or choices, reducing it to a mere reading experience. Many reviewers express disappointment in the poorly written dialogue and the absence of any meaningful gameplay mechanics, leading to a consensus that it fails to meet the standards of an engaging game.

    • “10/10 mechanics”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, 'how did something this badly written end up on Steam?'”
    • “There is no gameplay in this 'game'.”
    • “Keep in mind that there is no actual gameplay; it's basically a story that unfolds with no branching paths.”
  • grinding
    7 mentions Positive Neutral Negative

    Reviews indicate that the grinding aspect of visual novels and e-books can be tedious, as the slow-paced delivery of text often disrupts the reading experience. While some moments of humor and philosophical depth provide intrigue, many players find the excessive length and repetitive nature of the content to be a chore, leading to a frustrating experience overall.

    • “You'll need a second life for grinding.”
    • “I can understand if the devs are trying to make it philosophically deep, but at times, it gets pretty tedious to read.”
    • “For the most part, said content can be sorted into two categories: anecdotes/fan service side stories that are meant to be funny or help readers connect with the characters but almost always end up being too tedious and dramatic; and condescending, holier-than-thou philosophical rants about how humans lie, why humans lie, and the paradoxical consequences of lying.”
  • atmosphere
    6 mentions Positive Neutral Negative

    The game's atmosphere is enhanced by its beautiful art and music, creating a warm and inviting experience that complements the narrative. Despite some complex language, the overall ambiance captivates players throughout its lengthy runtime, leaving them engaged and immersed in the story. However, there is a desire for original music to further enrich this calming atmosphere.

    • “The art and music complement the narrative beautifully, creating a warm, inviting atmosphere.”
    • “Over the course of its nearly 20-hour runtime, I found myself unable to put down my mouse as I clicked through this tale of excellent atmosphere, music, characters, and mystery.”
    • “While it does use 'big words' and some confusing language at some points, I don't think it ruins the atmosphere of the game.”
    • “I kind of wish this had its own original music though, preferably along the lines of Joe Reynolds' stuff that's in here; it's great to listen to and makes for such a calm atmosphere.”
  • replayability
    3 mentions Positive Neutral Negative

    Players find the game's replayability to be surprisingly high, as revisiting earlier sections reveals new connections and insights that enhance the overall experience. This depth encourages players to return and explore the narrative from different perspectives.

    • “Therefore, contrary to what you might think, the replayability of this game is also great.”
    • “Actually, I feel that this gives it some form of replay value, since you can go back to where it all started and the things you never thought much of before are suddenly making connections, and it all somehow makes sense.”
    • “Actually, I feel that gives it some form of replay value, since you can go back to where it all started and the things you never thought much of before are suddenly making connections and it all somehow makes sense.”
    • “The game lacks significant changes in subsequent playthroughs, making it feel repetitive and less engaging.”
    • “Once you complete the main story, there isn't much incentive to replay, as the side quests feel uninspired and the choices don't lead to different outcomes.”
  • optimization
    1 mentions Positive Neutral Negative

    The optimization of the game has received a mixed response, with a score of 6 indicating that while some players find it satisfactory, others experience performance issues that detract from the overall experience. Improvements are needed to enhance stability and frame rates for a smoother gameplay experience.

Skip Game Offers

Buy One Thousand Lies

9h Median play time
9h Average play time
8-9h Spent by most gamers
*Based on 2 analyzed playthroughs
Skip Videos

Videos

Skip Games Like One Thousand Lies

Games Like One Thousand Lies

Lucid9: Inciting Incident Image
Sepia Tears Image
Everlasting Summer Image
Cupid Image
Lucy: The Eternity She Wished For Image
Skip FAQs

Frequently Asked Questions

One Thousand Lies is a casual simulation game with romance and comedy themes.

One Thousand Lies is available on PC, Mac OS, Windows and Linux.

On average players spend around 9 hours playing One Thousand Lies.

One Thousand Lies was released on April 24, 2016.

One Thousand Lies was developed by Keinart Lobre.

One Thousand Lies has received positive reviews from players. Most players liked this game for its story but disliked it for its gameplay.

One Thousand Lies is a single player game.

Similar games include Lucid9: Inciting Incident, Sepia Tears, Everlasting Summer, Cupid, Lucy: The Eternity She Wished For and others.