Demonheart Game Cover

"Demonheart" is a single-player Role Playing Game with an intriguing story and perfect visuals, accompanied by phenomenal music and humor. As the female protagonist Bright, players will encounter over 100,000 words of conversations, hundreds of dialog choices, and form relationships with various characters, all while dealing with a demon talking in their head. The game features a custom alignment system, a lore-filled journal, and the challenge of navigating a world filled with treachery and darkness.

  • iPad
  • iPhone
  • Mac OS
  • PC
  • Phone
  • Windows
  • Linux
  • Mobile Platform
  • Tablet

Reviews

91%
Audience ScoreBased on 463 reviews
story201 positive mentions
grinding3 negative mentions
  • The game features a captivating and dark storyline with unexpected twists and turns.
  • The characters are well-developed, complex, and their interactions feel genuine and impactful.
  • The art style is unique and beautiful, enhancing the overall atmosphere of the game.
  • Some dialogue choices can feel unrealistic or forced, particularly in romantic contexts.
  • The game is relatively short, with only a few chapters available, which may leave players wanting more.
  • The partial voice acting is inconsistent, with some characters delivering lines well while others fall flat.
  • story557 mentions

    The story of the game is described as dark, immersive, and intricately woven, featuring complex characters and a rich lore that keeps players engaged. While many appreciate the compelling narrative and the depth of choices that influence character interactions, some critiques highlight a lack of meaningful impact from those choices on the overall plot, leading to a somewhat linear experience. Overall, the game is praised for its beautiful artwork and powerful storytelling, though it may not appeal to those seeking a lighthearted or traditional romance narrative.

    • “The story is dark, whimsical, and metal af.”
    • “The story was incredibly fascinating to follow with deep lore that I couldn't wait to explore.”
    • “The characters are complex and interesting, and the story is well written and compelling.”
    • “G you can express no interest in a character, actively be rude to them, and they will still confess their love to you. The storyline is the storyline, and nothing you are doing ever seems to really change any of it in a meaningful way.”
    • “Overall, if you are looking for something with characters that you will like or care about, this probably isn't going to be the game for you. Likewise, if you want something where the 'choices' you make actually have an influence on characters or the plot, this also isn't the game for you.”
    • “My only complaint would be that the story always remains the same no matter what route you pick, which makes replaying it multiple times a dull experience.”
  • graphics109 mentions

    The graphics in the game have received widespread praise for their stunning and unique artwork, which diverges from typical anime styles to create a more mature and atmospheric aesthetic. While some users noted inconsistencies in style across different scenes, the overall visual presentation is considered beautiful and well-suited to the game's darker themes. Additionally, the character designs and backgrounds are highlighted as particularly impressive, contributing to an engaging storytelling experience.

    • “The artwork is gorgeous, and I appreciate that the style reflects the grittier world, while still having attractive character sprites; instead of being a bright, pastel, anime-esque series of scenes and characters to be constantly viewing.”
    • “The artwork is stunningly gorgeous.”
    • “The visuals are absolutely gorgeous and have been lovingly rendered, the gameplay is smooth and I personally experienced nothing in the way of bugs, and the storytelling is absolutely superb -- wonderfully immersive, totally engaging.”
    • “I didn't like the artwork at first.”
    • “The only downfall is that if you have a bad setup (like myself), you should expect the visuals to not run as smoothly (i.e. text will not appear in a smooth transition due to lower frame-rate and etc).”
    • “Some early critics shared animosity at early impressions of the game's artwork, but after seeing the totality of the artistic marriage, I am convinced the art is successful.”
  • music47 mentions

    The music in the game is widely praised for its quality and ability to enhance the overall experience, fitting well with various scenes and contributing to the atmosphere. Many reviewers noted the evocative soundtrack and effective voice acting, although some mentioned that certain tracks felt generic or familiar from other games. Overall, the music is considered a strong aspect of the game, adding depth to the storytelling and immersion.

    • “The music is great and matches the situation.”
    • “Excellent visual novel with a dramatic and dark story, beautiful visuals, and an evocative soundtrack.”
    • “The music is also fitting for the story and works well to build suspense and add to the drama overall.”
    • “The soundtrack is sufficiently low profile that you don't notice it's there unless you crank it.”
    • “There is no section for the game's art, soundtracks, or character audio tracks in the game.”
    • “The music was okay, if generic; the art, given that Lamb and Co aren't professional game designers, was decent-to-good.”
  • replayability18 mentions

    The game's replayability is a mixed bag; while some players appreciate the numerous choices that allow for different character alignments and outcomes, others find the repetitive nature of the main story diminishes the incentive to replay. Many highlight the significant impact of player decisions on the narrative, suggesting that the variety in character interactions and paths contributes to a high replay value, despite some feeling that once the story is completed, there is little motivation to explore alternative routes. Overall, the game offers a decent level of replayability, particularly for those who enjoy experimenting with different character choices.

    • “I've replayed it at least three times now, and it definitely has replayability value.”
    • “The characters aren't stereotypical and there are lots of twists and turns to keep you on your toes. I like that your character can be good, evil, or anything in between depending on your choices - it gives it some good replayability because you never know the outcome of the choices you make.”
    • “But, because of the many story-affecting decisions you have to make, the replayability, in my opinion, is very high.”
    • “I think because of that it also means it doesn't have much replay value as once you've done the main story, even if you are going back to end up with someone different, it's so repetitive. Most of it is just word for word the same but with a different blurb at the end.”
    • “There are several different ways that you can play your character along the two axes of good-evil and tactful-defiant, so there is some replayability, but, frankly, once I had finished the story, I felt little need to explore alternative playthroughs.”
    • “But the ability to play Bright in several different ways adds a lot of replay value to the game, even if the story itself changes very little.”
  • humor14 mentions

    The humor in the game is widely praised for its cleverness and ability to evoke genuine laughter, with players noting the well-written dialogues and amusing interactions. Many found the blend of dark humor and romantic elements to be particularly engaging, enhancing the overall experience. The voice acting and character dynamics further contribute to the game's comedic charm, making it a standout in the visual novel genre.

    • “I don't remember ever laughing this much when reading a visual novel.”
    • “The dialogue is hilarious at times and you actually get to contribute to conversations rather than sitting around hoping for a chance to respond or make decisions before the game is over.”
    • “Kudos to the voice acting for the romance options and for the crazy archer tunes; one of his lines is the most morbidly hilarious thing that I've heard in a long time, with awesome delivery, and has me laughing each time.”
  • character development14 mentions

    Overall, the game is praised for its stunning character designs and rich storytelling, with many reviewers highlighting strong character development and meaningful choices that enhance the narrative experience. However, some critics feel that the limited length of the game restricts the depth of character development, leaving little time for relationships to evolve. Despite this, the combination of beautiful art and engaging dialogue contributes to a compelling character-driven experience.

    • “Great writing, good character development, lots of choices and paths to take.”
    • “Overall I am very glad I got this game; it's a great take on a storytelling experience with character development and romance options while still having some fantasy elements.”
    • “This game has originality, wonderful character development, fantastic in-game art, and the dialogue is 100% perfection.”
    • “There was no time for character development, no time for any affection to emerge and strengthen.”
    • “Because I really don't think enough character development will happen in 5 chapters with 1 hour length each.”
  • gameplay13 mentions

    The gameplay is primarily focused on dialogue choices and occasional word puzzles, characteristic of visual novels, with minimal interactive elements. Players appreciate the unique mechanic of shaping the protagonist's personality, though some express a desire for more combat options and a better fast-forward feature to enhance replayability. Overall, while the gameplay is limited, it offers engaging narrative experiences and interesting mechanics.

    • “I’ll forever be haunted by the last choice’s guilt, but that makes for a great gameplay experience as well.”
    • “Letting the player take control of the player character's personality was also an interesting mechanic I haven't seen before.”
    • “I like that the main character can be good, evil, tactful, or defiant - so that's an interesting mechanic.”
    • “If you're thinking about buying this, just remember that it's a visual novel and that there won't be much in terms of 'gameplay' aside from choosing between different dialog options and, from time to time, some word puzzles.”
    • “The gameplay is minimal.”
    • “This problem is made even more noticeable with the absence of any effective form of 'fast forward' mechanic; which, effectively, limits replayability.”
  • emotional10 mentions

    The emotional aspect of the game is highlighted by its well-written characters who exhibit deep, relatable feelings, contributing to an intriguing and often heartbreaking narrative. Players experience a range of emotions through their choices, with the potential for both uplifting and dark outcomes, though some dialogue options may detract from the overall emotional impact. While the game is praised for its emotional depth, some players felt let down by certain character portrayals and the endings, which do not offer a universally satisfying resolution.

    • “Particularly well-written are the main characters – they feel human, irrational and emotional, but most of all believable.”
    • “The plot is intriguing, the characters are deep and emotional, the ending is heartbreaking.”
    • “It's a very emotional game, and there's no 'right' ending in which everyone lives a happily ever after.”
  • atmosphere7 mentions

    The game's atmosphere is highly praised for its atmospheric artwork and gritty lore, creating a believable and immersive setting reminiscent of classic literature. Players appreciate the impact of choices on character interactions and the unpredictable nature of their reactions, which enhances the overall narrative experience. The vivid imagery and well-crafted backgrounds contribute to a unique and engaging atmosphere that captivates players.

    • “I can appreciate the game for its atmosphere, the cool background art, the bad or snarky choices you can easily make, the alignment system, the gritty lore it establishes, or well, tells us.”
    • “Even though the choices do not affect the plot too much, they have a direct impact on the atmosphere of narration and characters’ attitude towards you; sometimes their reactions are even unpredictable (in a good way).”
    • “Demonheart goes for a more realistic appearance in its artwork, making the atmosphere of the game in line with reading a very well illustrated classic literature novel.”
    • “The atmosphere that is set up by the vivid imagery is amazing as well, and the story is gripping.”
  • grinding2 mentions

    Users express mixed feelings about grinding in the game; while some appreciate the ability to revisit dialogue options, they find it tedious when they forget to save, leading to unnecessary repetition. However, others note that the game does not involve traditional grinding mechanics or repetitive tasks to enhance attributes, distinguishing it from typical dating simulators.

    • “The grinding in this game feels endless and repetitive, making it hard to stay engaged with the story.”
    • “I find myself spending more time grinding for resources than actually enjoying the gameplay, which is frustrating.”
    • “The amount of grinding required to progress is overwhelming and detracts from the overall experience.”
  • optimization1 mentions

    The optimization of character performances is highlighted, with the main supporting actors, Brash and Raze, delivering standout portrayals that effectively embody their personalities.

  • stability1 mentions

    Overall, while the game generally maintains stability, users have noted minor glitches, particularly with character sprites not displaying correctly in certain scenes, and some feel that chapter lengths could be improved.

    • “On the con side, the chapters could be a little longer, and there are minor glitches when the character sprites do not show up correctly in some scenes.”
    • “The game frequently crashes, making it frustrating to progress.”
    • “I encountered several bugs that disrupted my gameplay experience, including freezing and missing textures.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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