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Kill or Love

Kill or Love Game Cover
90%Game Brain Score
story, music
replayability, monetization
90% User Score Based on 1,757 reviews

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LinuxPCTabletAndroidMac OSPhoneSteam DeckMobile PlatformWindows
Kill or Love Game Cover

About

Kill or Love is a single player action game with horror, romance, mystery and thriller themes. It was developed by Andy Church and was released on February 7, 2020. It received positive reviews from players.

"Kill or Love" is a visual novel centering on Jack, a hospital patient with no childhood memories, whose girlfriend is held captive by his nurse Anna. Anna, who put Jack in the hospital, is obsessed with him and holds the key to his forgotten past. With two choices and four endings, players uncover the truth behind Anna's fixation as they navigate Jack's desperate attempts to save his girlfriend. The game features 28,000 words, high-resolution graphics, and a trailer by KotoriWorks.

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90%
Audience ScoreBased on 1,757 reviews
story561 positive mentions
replayability3 negative mentions

  • Engaging and captivating story with unexpected twists.
  • Well-developed characters that evoke strong emotions.
  • High-quality art and music that enhance the overall experience.
  • Limited choices throughout the game, with only two at the end.
  • Some plot points and character motivations feel rushed or underdeveloped.
  • Ending options may feel unsatisfying or unrealistic to some players.
  • story
    1,150 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with many players praising its depth, unexpected plot twists, and emotional engagement, often drawing comparisons to titles like "Doki Doki Literature Club." However, some critiques highlight a lack of interactivity, as choices are limited to the end, leading to a more linear experience that can feel drawn out or predictable at times. Overall, while the narrative is compelling and well-crafted, the execution leaves some players wanting more choices and character development throughout the gameplay.

    • “I honestly didn't expect a game with such a deceptively simple premise to have such a deep message to it (and an unexpected plot twist that changes everything).”
    • “The story keeps you intrigued enough to be wondering what's going to happen next and what happened in general and overall does feel like the author put a lot of love into the story.”
    • “The story is captivating enough to keep me interested right up until the endings.”
    • “The story is really cringe, and the characters are wannabe-edgy... it was boring as fuck to sit through all that.”
    • “It just felt disappointing as I was hoping for a more fulfilling story after all the build up, just for the twist to be kinda lame.”
    • “The plot twist and turns in the story weren't really that brilliant but thanks to little play time the game offered you really didn't have the time to guess how the story is going to go and how will everything play out.”
  • music
    131 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating its ability to enhance the atmosphere and emotional depth of the story. While some found the soundtrack effective and well-suited to the game's themes, others noted a lack of variety and originality, suggesting that it could have been improved. Overall, the music contributes positively to the experience, though some players wished for a more memorable or diverse selection.

    • “The music fit so well in each scene that made you forget that you were even playing a game.”
    • “The music, audio, visual artwork, and everything included complement each other amazingly!”
    • “The soundtrack really fit the game's mood as well.”
    • “The soundtrack, however, is about the only place this game falls short.”
    • “There's no music, which just leaves me sitting in silence reading.”
    • “I cannot tell if the soundtracks in this game were possibly free ones or if they were found elsewhere or what I have no knowledge on making visual novels, but the soundtracks for this game were very well-fitting for every given scenario; the music stopped at the right time, no soundtrack was overdone.”
  • graphics
    93 mentions Positive Neutral Negative

    The graphics in this game receive mixed reviews, with many praising the unique art style and character sprites, while some criticize the simplicity and lack of dynamic elements. Overall, the visuals are described as aesthetically pleasing and well-integrated with the story, though they may not be groundbreaking or innovative. Players appreciate the effort put into the artwork, but some feel that the graphics do not significantly enhance the overall experience.

    • “The art style is spectacular and so is the 2+ hours of text.”
    • “This visual novel does have great visuals, and it is obvious there was a lot of time put into them as well, not just taken from somewhere on the internet as free assets.”
    • “The graphics in this game were a nice mix; the photos were edited to look sharpened or blurred enough to make the background look fuzzy, which suited the story perfectly.”
    • “This game feels more like a novel with visuals and music rather than a visual novel game.”
    • “The preview pictures of this game look pretty good, but once you actually start playing, the graphics are a lot worse than some of the other visual novels I have seen.”
    • “The graphics are serviceable; the character sprites are nice and have some variation, but it's a shame that there is no CG.”
  • emotional
    56 mentions Positive Neutral Negative

    The emotional aspect of the game is widely praised for its impactful storytelling and character development, evoking a range of feelings from joy to sadness. Players found the narrative to be both heartwarming and thought-provoking, with many expressing a strong attachment to the characters and their journeys. While some endings were seen as jarring, the overall experience was described as beautiful and memorable, often leaving players in tears or deep reflection.

    • “This game was genuinely incredible; it had me on the edge of my seat the whole time, and the endings were incredibly emotional and surprisingly beautiful.”
    • “The art is beautiful, and the bittersweet story is so heart-wrenching it made me cry.”
    • “The characters in the game are believable, allowing you to get emotionally attached, which makes you invested in the story.”
  • gameplay
    35 mentions Positive Neutral Negative

    The gameplay in this visual novel is largely limited, with most interactions consisting of clicking through dialogue and only a couple of choices at the end, resulting in a total playtime of around 2-5 hours. While the story is engaging and atmospheric, many players found the lack of meaningful gameplay mechanics disappointing, making it feel more like a kinetic novel than a traditional visual novel. Overall, it offers a decent experience for those interested in the narrative, but expectations for gameplay depth should be tempered.

    • “Overall, I found this a very engaging and thought-provoking game, well-supported by good use of the visual novel mechanics.”
    • “It is a very nice, little visual novel game with a really interesting and captivating story that you get to know in 3 or so hours of gameplay.”
    • “It keeps you excited pretty much all throughout the gameplay, and the music does its part too.”
    • “There is no gameplay, it's just click to move through the dialogue.”
    • “It is pretty much just a visual novel with pretty much no gameplay or choices, aside from at the very end.”
    • “Wouldn't really call it a full-on visual novel because there are only two choices in the entire 2-3 hours of gameplay.”
  • character development
    21 mentions Positive Neutral Negative

    Character development in the game is generally praised, with particular emphasis on Grace's intriguing growth through flashbacks and her impactful ideas. While the character designs are well-received, some players noted inconsistencies in character development, particularly regarding sudden emotional shifts in certain endings. Overall, the combination of strong character arcs and engaging artwork contributes to a compelling narrative experience.

    • “Grace's character development is really interesting, as she is the wholesome girlfriend, but she has her own problems and twists as well.”
    • “From the great character development and interesting artwork to the enthralling story, this game is a masterpiece.”
    • “The game is amazing, everything from the story to the little bits added for extra detail, like writing in the dark, to the music, and the twists and turns in the story and character development.”
    • “The only problem was probably the character development; that sudden change of feelings from Anne in what I think is the best ending was very weird. The end was great, but the change of feeling was a little too sudden. There was a lot more character development during the intro and the middle, and I just couldn't see why so little effort was put into character development in that specific ending.”
    • “It's great that this is free and it seems like Andy put a decent amount of work and money into some of the character designs, but when you compare it to higher quality free visual horror novels like Doki Doki Literature Club, the quality of writing needs to be at least good.”
    • “Most of her character development is through flashbacks, but it is done very well.”
  • atmosphere
    17 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its immersive qualities, enhanced by simplistic yet effective backgrounds, evocative music, and sound effects that contribute to an eerie and unsettling experience. Reviewers highlight the synergy between the art and soundtrack, which together create a captivating and mysterious ambiance that draws players into the story. Overall, the atmosphere is considered a standout feature, making the game a recommended experience for those who appreciate atmospheric storytelling.

    • “The atmosphere is pretty immersive!”
    • “This game's atmosphere is where it shined for me.”
    • “Overall, the atmosphere of the game, along with the art and music is good, that's what pulled me into the game in the first place, so I'll still put the game as 'recommended' because it's not below a 5 in my opinion, but I really wish the second half of the game was better.”
    • “The game isn't overly graphic in its depictions of gore, but they definitely get the message across, plus its atmosphere does deliver that unsettling, something isn't normal vibes.”
    • “The unsettling yet mysterious atmosphere from the character's perspectives and motives had me second guessing after each chapter as the story progressed.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is described as a mix of intentional and unintentional comedy, with players finding the writing both hilarious and cringe-worthy. While some reviews highlight the game's ability to provoke laughter, others criticize its humor as inconsistent or poorly executed, leading to a divisive reception. Overall, it seems that the game's comedic elements can enhance the experience for some players, while leaving others unimpressed.

    • “The story was fantastic and the writing was funny as heck.”
    • “Took around 9 hours for me to complete the whole thing; then again, I did this at a slow pace because I kept laughing with my friend while making jokes.”
    • “The other three feel like either cop-outs to Jack's moral compass that had magnets pressed against it since the beginning of the game, or unintentionally hilarious outcomes that in no way, shape, or form would the told ending ever happen.”
    • “It's pretty funny in an unfunny way.”
    • “Not funny, didn't laugh.”
  • replayability
    4 mentions Positive Neutral Negative

    The game's replayability is mixed; some players find significant value in revisiting it to discover missed details, while others feel it lacks incentive for multiple playthroughs due to its brevity and limited content.

    • “There's a lot of replay value, and once you're done, you want to go back and point out all the things you missed or now notice with hindsight.”
    • “Replay value: basically none unless I get amnesia and spend another hour waiting for something to happen.”
    • “Not really high in terms of replayability, but like I said, it's short and sweet.”
    • “There's a lot of replay value, and once you're done once you want to go back and point out all the things you missed or now notice with hindsight.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization aspect of the game has been criticized for being misleading, with users feeling that the promotional material does not accurately represent the gameplay experience. Many express frustration over the quality of the game, suggesting that the focus on monetization detracts from overall enjoyment.

  • grinding
    1 mentions Positive Neutral Negative

    Players feel that the grinding aspect of the game suffers from insufficient buildup and explanation, leading to a tedious and boring experience.

    • “There needed to be more buildup, explanation, and less boring and tedious dialogue.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “I found myself doing the same tasks over and over, which quickly became monotonous.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report that the game demonstrates strong stability, running smoothly without any noticeable bugs or glitches.

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3h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Kill or Love is a action game with horror, romance, mystery and thriller themes.

Kill or Love is available on PC, Mac OS, Phone, Steam Deck and others.

On average players spend around 4 hours playing Kill or Love.

Kill or Love was released on February 7, 2020.

Kill or Love was developed by Andy Church.

Kill or Love has received positive reviews from players. Most players liked this game for its story but disliked it for its replayability.

Kill or Love is a single player game.

Similar games include Lucid9: Inciting Incident, Everlasting Summer, Trick and Treat - Visual Novel, Angels of Death, Sepia Tears and others.