Kill or Love
- February 7, 2020
- Andy Church
- 3h median play time
"Kill or Love" is a visual novel centered around Jack, a man with no childhood memories, who finds himself in a hospital after a near-death experience. The game explores themes of obsession and loneliness, with the player's choices affecting the amount of murder involved in the story. This engaging narrative promises a deep and thought-provoking experience.
Reviews
- Engaging and well-written story with unexpected plot twists.
- Interesting character development, particularly with the main characters.
- Good art style and music that enhances the overall atmosphere.
- Limited choices throughout the game, with only two decisions at the end.
- Some plot points and character motivations feel rushed or underdeveloped.
- The endings can feel unsatisfying or unrealistic given the buildup.
- story1,145 mentions
- 49 % positive mentions
- 46 % neutral mentions
- 4 % negative mentions
The story of the game is a complex blend of intrigue and emotional depth, featuring unexpected plot twists and a focus on character development, particularly around themes of obsession and trauma. While the narrative is engaging and well-written, many players noted a lack of meaningful choices throughout most of the gameplay, with significant decisions only appearing at the end, leading to mixed feelings about the overall impact of the endings. Despite its shortcomings, the story captivates players with its dark themes and compelling characters, making it a worthwhile experience for fans of visual novels.
“The story is simple and complicated at the same time.”
“Its a roller coaster for sure and it's not the perfect story but it was good and at the end you are really shown how just one simple choice can change a whole person's life or even end it.”
“The story was captivating enough to keep me interested right up until the endings.”
“It just felt disappointing as I was hoping for a more fulfilling story after all the build-up, just for the twist to be kinda lame.”
“Overall, I don't think the game is worth your time; the plot twists are predictable and the characters are unintentionally unlikeable and, for the most part, annoying.”
“The plot gets incredibly stupid once it shows you the twist.”
- music130 mentions
- 43 % positive mentions
- 55 % neutral mentions
- 2 % negative mentions
The music in the game has received a mixed but generally positive reception, with many players appreciating its ability to enhance the atmosphere and emotional depth of the story. While some noted that the soundtrack consists of royalty-free tracks that fit well with the scenes, others felt it could have been more varied or memorable. Overall, the music effectively contributes to the game's immersive experience, though a few players wished for more original compositions or a greater selection.
“The music fit so well in each scene that made you forget that you were even playing a game.”
“The music, audio, visual artwork, and everything included complement each other amazingly!”
“The music playing in the background makes the game even more engaging; kudos to the music choices!”
“The soundtrack, however, is about the only place this game falls short.”
“There's no music, which just leaves me sitting in silence reading.”
“Even then, the soundtrack I feel like, while it did its job conveying the theme, I felt it could have been a little bit better.”
- graphics94 mentions
- 50 % positive mentions
- 47 % neutral mentions
- 3 % negative mentions
The graphics in the game are generally well-received, with many praising the unique art style and character designs, which blend anime aesthetics with more realistic backgrounds. While some players noted that the visuals could be simplistic or lack dynamism, the overall presentation is considered appealing and complements the storytelling effectively. However, a few critiques mention that the graphics do not significantly enhance the gameplay experience, suggesting that the focus remains on the narrative rather than visual innovation.
“The art style is spectacular and so is the 2+ hours of text.”
“This visual novel does have great visuals, and it is obvious there was a lot of time put into them as well, not just taken from somewhere on the internet as free assets.”
“The graphics in this game were a nice mix; the photos were edited to look sharpened or blurred enough to suit the atmosphere, while characters like Grace and Anna were well detailed.”
“The preview pictures of this game look pretty good, but once you actually start playing, the graphics are a lot worse than some of the other visual novels I have seen.”
“The graphics are serviceable; the character sprites are nice and have some variation, but it's a shame that there is no CG.”
“It undershoots every tenet that makes a visual novel without bringing anything new or unique: the art style is bland and generic, the story is awful, the characters are unlikeable and inconsistent, and the endings feel rushed and leave no satisfaction on the player's part.”
- emotional56 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is widely praised for its impactful storytelling and character development, evoking a range of feelings from joy to sadness. Players found the narrative to be both heartwarming and thought-provoking, with several noting the emotional rollercoaster experienced through various endings. While some endings felt abrupt or jarring, the overall sentiment highlights a deep connection to the characters and a memorable, touching experience.
“It was strangely emotionally impactful, and I wish there was a novel's worth of this story to read!”
“This game was genuinely incredible; it had me on the edge of my seat the whole time, and the endings were incredibly emotional and surprisingly beautiful.”
“The art is beautiful, and the bittersweet story is so heart-wrenching it made me cry.”
- gameplay33 mentions
- 18 % positive mentions
- 73 % neutral mentions
- 9 % negative mentions
The gameplay of this visual novel is generally considered limited, with most players noting only a few choices and a total playtime of around 2-5 hours. While some found the story engaging enough to compensate for the lack of interactive elements, many reviewers felt that the minimal decision-making detracted from the overall experience. Overall, it offers a decent narrative but lacks the depth and mechanics typically expected in more robust visual novels.
“Overall, I found this a very engaging and thought-provoking game, well-supported by good use of the visual novel mechanics.”
“The gameplay was really interesting and fun; it's a playthrough game with 2 girls, and in the end, you choose one.”
“It is a very nice, little visual novel game with a really interesting and captivating story that you get to know in about 3 hours of gameplay.”
“Played for a little bit, kinda boring gameplay-wise as there are like 2 decision choices you can make at the end which are back to back with nothing else, so it's basically a lot of yapping for a 20-second choice where the ending is immediate. Story-wise, it's alright for a free game; was decent.”
“It is pretty much just a visual novel with pretty much no gameplay or choices, aside from at the very end.”
“Wouldn't really call it a full-on visual novel because there are only two choices in the entire 2-3 hours of gameplay.”
- character development22 mentions
- 59 % positive mentions
- 27 % neutral mentions
- 14 % negative mentions
Character development in the game is generally well-received, with players appreciating the depth and complexity of characters like Grace and Anna, who undergo significant growth throughout the story. While some reviews highlight effective use of flashbacks and engaging plot twists, a few critiques mention inconsistencies, particularly in sudden emotional shifts in certain endings. Overall, the character designs are praised, contributing to a rich narrative experience.
“Grace's character development is really interesting, as she is the wholesome girlfriend, but she has her own problems and twists as well.”
“From the great character development and interesting artwork to the enthralling story, this game is a masterpiece.”
“The game is amazing, everything from the story to the little bits added for extra detail, like writing in the dark, to the music, and the twists and turns in the story and character development.”
“The only problem was probably the character development; that sudden change of feelings from Anne in what I think is the best ending was very weird. The end was great, but the change of feeling was a little too sudden. There was a lot more character development during the intro and the middle, and I just couldn't see why so little effort was put into character development in that specific ending.”
“It's great that this is free and it seems like Andy put a decent amount of work and money into some of the character designs, but when you compare it to higher quality free visual horror novels like DDLC, the quality of writing needs to be at least good.”
“The character designs look just as generic as the majority of Danish people.”
- atmosphere16 mentions
- 38 % positive mentions
- 44 % neutral mentions
- 19 % negative mentions
The game's atmosphere is widely praised for its immersive qualities, enhanced by effective art and music that create a soothing yet unsettling experience. Players appreciate the sound effects and soundtrack, which contribute significantly to the overall mood, making it a compelling backdrop for the story. While some feel the second half could improve, the atmospheric elements remain a standout feature that draws players in.
“The atmosphere is pretty immersive!”
“This game's atmosphere is where it shined for me.”
“The unsettling yet mysterious atmosphere from the character's perspectives and motives had me second guessing after each chapter as the story progressed.”
“The game isn't overly graphic in its depictions of gore, but they definitely get the message across, plus its atmosphere does deliver that unsettling, something isn't normal vibes.”
“This visual novel has decent art and a soundtrack that does its job rather well in creating the right atmosphere for better immersion into the story.”
- humor8 mentions
- 75 % positive mentions
- 0 % neutral mentions
- 25 % negative mentions
The humor in the game is described as a mix of intentional and unintentional comedy, with some players finding it genuinely funny while others view it as cringeworthy or poorly executed. Many reviews highlight moments that provoke laughter, often in a sarcastic or absurd manner, though some criticize the writing for its awkward phrasing and grammar issues. Overall, the humor seems to be polarizing, eliciting both enjoyment and frustration among players.
“The story was fantastic and the writing was really funny.”
“Took around 9 hours for me to complete the whole thing; then again, I did this at a slow pace because I kept laughing with my friend while making jokes.”
“The other three feel like either cop-outs to Jack's moral compass that had magnets pressed against it since the beginning of the game, or unintentionally hilarious outcomes that in no way, shape, or form would the told ending ever happen.”
“It's pretty funny in an unfunny way.”
“Not funny, didn't laugh.”
- replayability4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game offers significant replayability for players who enjoy uncovering missed details and experiencing the story with new insights. However, some users feel that the overall replay value is limited, particularly for those who prefer longer gameplay experiences.
“There's a lot of replay value, and once you're done, you want to go back and point out all the things you missed or now notice with hindsight.”
“Replay value: basically none unless I get amnesia and spend another hour waiting for something to happen.”
“Not really high in terms of replayability, but like I said, it's short and sweet.”
“There's a lot of replay value, and once you're done once you want to go back and point out all the things you missed or now notice with hindsight.”
- monetization1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization aspect of the game has not been directly addressed in the provided text, but the overall negative sentiment suggests that players feel misled by the marketing and are dissatisfied with the game's quality, which may impact their willingness to spend on it.
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players feel that the grinding aspect of the game suffers from a lack of engaging buildup and explanation, leading to a tedious and boring experience.
“There needed to be more buildup and explanation, and less boring and tedious grinding.”
“The grinding feels repetitive and lacks any real reward, making it a chore rather than an enjoyable experience.”
“I found the grinding to be excessively time-consuming, with little to no payoff for the effort invested.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report that the game demonstrates strong stability, running smoothly without any noticeable bugs or glitches.