- April 14, 2024
- The Fine Arc
Cthulhu's Reach: Devil Reef
Platforms
About
"Cthulhu's Reach: Devil Reef" is a 1920s-set roguelike game where you, driven by debt and drawn by rumors of hidden treasure, venture to the cursed town of Innsmouth and the treacherous maze of Devil Reef. With up to four player online co-op, explore the labyrinth, battle eldritch horrors, and unlock powerful weapons and upgrades to survive the perilous journey. Isometric action and challenging gameplay await in this Lovecraftian adventure.






- The game offers a fun and engaging roguelike experience with satisfying upgrades and a variety of combat mechanics, including the ability to combo guns and melee attacks.
- It has a charming Lovecraftian theme and retro pixel graphics that evoke nostalgia, making it enjoyable for fans of classic dungeon crawlers.
- The developers are responsive and actively working on improvements, showing promise for future updates and enhancements to the game.
- The game suffers from numerous bugs, including crashes and issues with controller support, which can hinder the overall experience.
- There is a lack of enemy variety and challenge, leading to repetitive gameplay that may not keep players engaged for long periods.
- Some mechanics, such as stamina depletion and the absence of a pause function in solo play, can be frustrating and detract from the enjoyment of the game.
gameplay
7 mentions Positive Neutral NegativeThe gameplay is generally engaging and fun, with a solid weapon unlock and upgrade system that balances progression without making players overpowered. However, the dungeon exploration can feel repetitive due to enemy spawn mechanics, and the experience is marred by various bugs affecting gameplay elements like hit detection and milestone tracking. Overall, while the ambiance and developer dedication are commendable, improvements are needed to enhance the gameplay loop.
“I'd recommend this one if you're looking for something fun and engaging as far as gameplay goes.”
“Totally worthy, the game feels awesome, gameplay as well and of course the dev dedication to the game.”
“The gameplay loop really suffers when it comes to the actual dungeon exploration - every so often a horde of enemies will spawn, providing a subtle sense of urgency as you explore the stage.”
“The game suffers from many bugs (milestones that don't update, poor pickup mechanics, poor hit detection) that will hopefully be ironed out because the game's ambiance is fantastic.”
“You may see the rare Deep One psychic, which is an enemy that remains relatively motionless and shoots an orb at you, but I never saw them spawn via the horde mechanic.”