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MythForce

Despite some difficult to ignore flaws, Gamers who spent any part of their childhood in the eighties or for one reason or another harbor a fascination for that era of entertainment have plenty of reason to check out MythForce.
68%Game Brain Score
graphics, gameplay
grinding, stability
75% User Score Based on 928 reviews
Critic Score 61%Based on 10 reviews

Platforms

PCPCXboxXboxXbox Series X|SXbox Series X|SPlaystation 5Playstation 5Playstation 4Playstation 4WindowsWindowsPlayStationPlayStationNintendo SwitchNintendo SwitchXbox OneXbox One

About

MythForce is a role-playing game with both single-player and multiplayer/co-op options, offering good game mechanics, impressive graphics, and a catchy soundtrack. Inspired by classic Saturday morning cartoons, players explore a replayable dungeon, battling enemies and leveling up to obtain powerful weapons and magic. However, the game can be quite buggy and grinding is to be expected. Each defeat sends players back to the beginning, but with increased strength, making for a true roguelike experience.

MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
MythForce screenshot
+8

75%
Audience ScoreBased on 938 reviews
graphics123 positive mentions
grinding56 negative mentions

  • The game features a charming 80's cartoon aesthetic that resonates with nostalgia, making it visually appealing.
  • The co-op gameplay is enjoyable, especially when played with friends, enhancing the overall experience.
  • The combat mechanics, while initially slow, become more engaging as players progress and unlock new abilities and perks.
  • The game suffers from repetitive level design, with many rooms feeling similar and lacking variety.
  • There are numerous bugs and technical issues, particularly in multiplayer, which can hinder gameplay and enjoyment.
  • The progression system can feel grindy, with players needing to invest significant time to upgrade characters and unlock content.
  • graphics
    247 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant, nostalgic art style reminiscent of 80s cartoons, effectively capturing the essence of shows like "He-Man" and "Thundercats." Players appreciate the colorful visuals and fluid animations, which enhance the overall experience, although some note that the gameplay can become repetitive over time. Overall, the art direction and aesthetic charm stand out as the game's most significant strengths, contributing to a fun co-op experience.

    • “The art style is a fantastic callback to cartoons of the 80s, and there are a lot of small details that show the amount of care and dedication the team has put into the game.”
    • “The graphics of the game, the way the environments are lit and rendered are absolutely stunning as well.”
    • “The cel-shaded cartoony graphics really help this game to differentiate itself from the rest of the games we get nowadays, they make you feel nostalgic but also make you lose every negative feeling you get.”
    • “The graphics, craptastic one-liners, the goofy flavor text, and the bad lip-syncing for the spoken lines.”
    • “At first glance, the visuals promise a colorful, exciting cartoon adventure but the experience is boring and bland.”
    • “A little rough around the edges, the visuals and UI are a bit blurry but I think this game has potential.”
  • gameplay
    242 mentions Positive Neutral Negative

    The gameplay of the game has received mixed reviews, with many players noting its repetitive nature and lack of polish, leading to a feeling of boredom over time. While some appreciate the unique character mechanics and cooperative elements, others criticize the slow pace, uninspired combat, and frustrating mechanics, suggesting that it lacks the depth and challenge found in similar titles. Overall, the game offers a nostalgic aesthetic and fun core loop, but significant improvements are needed to enhance the overall experience.

    • “The gameplay loop is quite addictive and the soundtrack never gets old.”
    • “The general gameplay loop is fun, especially with other players, and if you get blessed with particularly good perks on a run you really feel like a god.”
    • “The art is wonderful, and the gameplay is very satisfying - music and voices are fun too - it does exactly what it says it will, and I'm enjoying the hell out of it!”
    • “It's biggest issue is that the gameplay itself is slow and boring, just play Mortal Sin instead.”
    • “Gameplay is boring, repetitive and the gameplay is shoddy (for example, unpredictable hitboxes.) I stopped playing and it felt like a chore to pick it back up, so returned it.”
    • “Unfortunately, its repetitive gameplay loop, frustrating stamina mechanic, and unrewarding progression system spoil what could've been an exceptional game.”
  • story
    116 mentions Positive Neutral Negative

    The game's story is characterized by a nostalgic charm, featuring intentionally cheesy characters and engaging cutscenes that resonate with fans of classic shows. While the episodic narrative is enjoyable, many players feel it lacks depth and could benefit from further expansion, especially given hints of potential future content. Overall, the story serves as a motivating backdrop for gameplay, but some players find it somewhat underwhelming and wish for more character development and mission variety.

    • “The story cutscenes give much-needed life to the game that otherwise wasn't there originally, especially during the final boss fight.”
    • “There is a story, accompanied with beautiful cutscenes and voice-overs, which is exactly what you would expect if you grew up watching these shows.”
    • “The characters, story, and voice acting are intentionally cheesy in a way that is charming.”
    • “The story line is about as meh as all of these games.”
    • “It's a 'story' to motivate your pass through a particular run, nothing more.”
    • “I know people generally don't play these kind of games for the story, but the actual storyline could use some fleshing out.”
  • music
    94 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its catchy and diverse soundtrack, which includes elements of power metal and synthwave, effectively enhancing the overall experience. Many players appreciate how the music complements the game's artistic direction and nostalgic 80s aesthetic, although some note that the in-game background music can become repetitive over time. Overall, the soundtrack is considered a standout feature, contributing significantly to the game's charm and enjoyment.

    • “The great soundtrack ranges from power metal to synthwave and the tracks that accompany the boss fights set the tone superbly.”
    • “The art and music in this game is phenomenal, and the intro video is one of the best intros I've ever seen to a video game.”
    • “Been really enjoying it so far, the 80s aesthetic is on point and the music is just as synthy and power ballady as I was hoping for.”
    • “The music is samey and repetitive (you can easily hear where the loops are).”
    • “The sound is terrible, you can't hear enemies behind you, the music doesn't fit the game, the progression of the city (upgrades) feels so grindy and basic.”
    • “Cons: very repetitive, boring map design, most times you wait for enemies to spawn in a small space, looting makes you backtrack, sound design and music is very bad, you can't hear enemies behind you, game repeats the same shop rooms but makes them bigger than regular dungeons so you waste time.”
  • grinding
    56 mentions Positive Neutral Negative

    The grinding aspect of the game is widely criticized for being tedious and unbalanced, particularly in the late game where extensive farming is required for upgrades and character progression. While some players appreciate the challenge and potential rewards from higher difficulties, many find the repetitive level design and slow progression frustrating, leading to a lack of enjoyment. Overall, the grind is seen as excessive, detracting from the overall fun and engagement of the gameplay experience.

    • “The progression system feels grindy and not impactful.”
    • “I really want to like this game, but its progression system is so incredibly tedious, classes/weapons are very imbalanced, and balancing issues at higher levels make the game extremely unfun.”
    • “After 40+ hours of grinding, I am barely halfway to 'maxing' one of the four characters.”
  • stability
    30 mentions Positive Neutral Negative

    The game's stability has been a mixed bag, with many players noting a sense of incompleteness and various minor glitches, such as invisible barriers and issues with attack mechanics. While some users report that these bugs do not significantly disrupt gameplay, they contribute to a janky experience reminiscent of an early access title. Overall, players seem to enjoy the game despite its stability issues, indicating that it runs smoothly enough for cooperative play, but still requires further polish.

    • “A game that rewards patience and positioning, runs great, and is a bit cheesy.”
    • “It feels a little like an early access game, not that it's buggy, just that it feels a little incomplete.”
    • “Actually, the levels feel unpolished in general. There are invisible map barriers where arrows just get stuck in mid-air, steps leading to straight stone walls (not collapsed stones), and minor glitches where rooms are filled with some kind of dirt pile, but you can 'clip through' and open chests sitting 'inside' the dirt pile.”
    • “The game was very buggy and my friends and I had a lot of issues.”
  • replayability
    26 mentions Positive Neutral Negative

    The game offers significant replayability through multiple difficulty levels, a variety of playable characters, and extensive upgrade options, which encourage players to engage in multiple runs. However, some users noted that replay value may diminish over time due to a lack of new content to discover. Overall, the combination of different hero classes and upgrade systems contributes to a satisfying and addictive experience, though some aspects may feel tedious.

    • “By the way, I have been playing mostly solo, and also, keep in mind that once you beat each level, you unlock increasing difficulties, and you have plenty of things to upgrade, so there is replayability there.”
    • “There is definitely replay value as you get to choose different heroes before embarking on your adventure.”
    • “There's 3 difficulties beyond hard with increased drop rates on game resources, and there are 4 characters, so the replay value is already pretty high.”
    • “Then replayability drops because there is nothing new to find.”
    • “So far, the constellation system for upgrading yourself personally seems slightly pointless. I understand it will take multiple runs to upgrade it properly, but so far, it just feels like it will be a tedious task, knowing that I have to grind out crystals to upgrade. Regardless, you'll get options to boost defense, damage, reduce cooldowns, and such. You also have a store to buy weapons, outfits, emotes, and voice lines; some of that stuff is overpriced in my opinion, but I suppose they need to try and encourage replayability.”
    • “Please add more playable characters.”
  • humor
    16 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players appreciating its funny dialogue and co-op mode that evokes a nostalgic Saturday morning cartoon vibe. However, some feel the game lacks additional humorous elements, such as quirky distractions, which could enhance the experience and alleviate the repetitiveness of the gameplay. Overall, the humor is described as unique and fresh, contributing positively to the game's charm.

    • “Co-op mode adds a humorous touch to the experience, delivering on the promised Saturday morning cartoon vibe.”
    • “Albeit yes, hearing the hunter say 'the hunt is over' very often kinda just feels funny to me instead of it being annoying or breaking immersion.”
    • “Still love the graphics and the humor!”
  • optimization
    15 mentions Positive Neutral Negative

    Overall, optimization for the game appears to be inconsistent among players. While some users on high-end systems report no performance issues, others experience significant performance problems, including excessive battery drain and frustrating menus. Many agree that the game could benefit from further optimization to enhance gameplay and combat responsiveness.

    • “No one that I've played with has had any performance complaints.”
    • “Combat is more responsive and the performance of the game has gone up.”
    • “It can be a grind and could benefit from a little optimization for sure (looking at you, not shared gold across characters), but we're definitely having fun in this romp through 80's nostalgia.”
    • “It's not optimized at all; for me to get it to run better, I had to crank everything to ultra.”
    • “[Horrendous performance, frustrating menus, little specialization or optimization, poorly-paced runs]”
  • character development
    7 mentions Positive Neutral Negative

    Character development in Mythforce is characterized by its nostalgic 80s cartoon-inspired design, which resonates well with players and enhances the overall aesthetic of the game. While the characters are visually appealing and evoke a sense of nostalgia, some reviews suggest that beneath the surface, there is potential for deeper development despite the game's imperfections. Overall, the likable character designs contribute positively to the gaming experience.

    • “Mythforce has the look and graphically works well within the idea of it being a TV show from the 80's. Character design-wise, they look like they'd easily fit in, and the game's opening cinematic has a lovely nostalgic feel to it, with a tune I find somewhat addictive. Honestly, this was originally the thing that got me interested in the game.”
    • “It has this unique style, especially in cutscenes and in character design that reminds me of the good old cartoon days.”
    • “[Fun character designs, beneath all the jank, there is some potential.]”
  • monetization
    1 mentions Positive Neutral Negative

    Mythforce features a monetization model free of microtransactions, allowing for extensive future expansions, which positions it as a potentially long-lasting addition to players' game libraries.

    • “With near-infinite possibilities for future expansion and no microtransactions, Mythforce is a game that could be a staple in your library for years to come.”

Buy MythForce

8h Median play time
9h Average play time
7-15h Spent by most gamers
*Based on 10 analyzed playthroughs

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