MythForce Game Cover
Despite some difficult to ignore flaws, Gamers who spent any part of their childhood in the eighties or for one reason or another harbor a fascination for that era of entertainment have plenty of reason to check out MythForce.

MythForce is a role-playing game with both single-player and multiplayer/co-op options, offering good game mechanics, impressive graphics, and a catchy soundtrack. Inspired by classic Saturday morning cartoons, players explore a replayable dungeon, battling enemies and leveling up to obtain powerful weapons and magic. However, the game can be quite buggy and grinding is to be expected. Each defeat sends players back to the beginning, but with increased strength, making for a true roguelike experience.

Reviews

75%
Audience ScoreBased on 252 reviews
gameplay26 positive mentions
grinding17 negative mentions
  • The game captures the nostalgic 80s cartoon vibe perfectly with its art style, music, and character design.
  • Gameplay is fun and engaging, especially in co-op mode, with a variety of characters and abilities to choose from.
  • The developers are actively listening to community feedback and making improvements, showing potential for future content and updates.
  • The game suffers from repetitive level design and a lack of variety in enemies and environments, leading to a grindy experience.
  • Multiplayer connectivity issues and reliance on Epic Online Services can hinder the overall experience.
  • The progression system feels unbalanced, with many players finding it tedious to upgrade characters and unlock new content.
  • gameplay73 mentions

    The gameplay of the game has received mixed reviews, with many praising its fun core mechanics and engaging character variety, while others criticize it for being repetitive, lacking challenge, and having clunky controls. Although the art style and audio elements are well-received, the overall gameplay experience is often described as mediocre, with some players suggesting that it falls short compared to more polished titles in the genre. Co-op play is noted to be more enjoyable, but connectivity issues can hinder the experience.

    • “The gameplay itself is fun and entertaining and has enough features to not become boring soon.”
    • “The art is wonderful, and the gameplay is very satisfying - music and voices are fun too - it does exactly what it says it will, and I'm enjoying the hell out of it!”
    • “Amazing vibes and gameplay, hopefully we will get more content in the future.”
    • “Unfortunately, behind a cute picture hides a 'not so cute' gameplay.”
    • “Great style, great art, weak gameplay and general lack of 'wow' moments.”
    • “Mythforce's Saturday morning cartoon charm is nostalgic, but the gameplay loop quickly becomes repetitive.”
  • graphics70 mentions

    The graphics of the game have received widespread acclaim for their vibrant and nostalgic 80s cartoon aesthetic, reminiscent of classic animated series. Players appreciate the beautiful art style, fluid animations, and the overall visual presentation, which enhances the co-op gameplay experience. While some critiques mention repetitive environments, the overall sentiment is that the graphics significantly contribute to the game's charm and enjoyment.

    • “The artwork in this game is awesome.”
    • “The graphics, the voice acting, and even the cartoon intro for the game are perfectly evocative of the era the developers lovingly draw from, while still maintaining a surprisingly deep combat system.”
    • “The visuals of the game, the way the environments are lit and rendered are absolutely stunning as well.”
    • “The graphics are kitschy and nostalgic, especially if you grew up watching cartoons from the late 80s.”
    • “There are multiple areas in the game with their own aesthetic, but within each area, it feels like you see the same 6 rooms infinitely.”
    • “It just doesn't feel like it's ready for release, and tests my patience with every step, which is a shame because the premise, art style, and presentation of this game are everything that I should love.”
  • music29 mentions

    The music in the game has received widespread acclaim, with many praising the fantastic soundtrack and its ability to evoke nostalgia through its 80s aesthetic and cartoon-inspired themes. While some players wish for more variety or specific styles, the overall consensus highlights the music as a standout feature that enhances the gameplay experience. However, a few critiques mention issues with sound design, such as the music's tempo not aligning well with gameplay dynamics.

    • “Amazing soundtrack”
    • “The art, the music, the core gameplay, the characters, all incredible.”
    • “The soundtrack is excellent, and a lot of the visuals are both clear and visually pleasing.”
    • “The sound is terrible, you can't hear enemies behind you, the music doesn't fit the game, the progression of the city (upgrades) feels so grindy and basic.”
    • “Cons: very repetitive, boring map design, most times you wait for enemies to spawn in a small space, looting makes you backtrack, sound design and music is very bad, you can't hear enemies behind you, game repeats the same shop rooms but makes them bigger than regular dungeons so you waste time.”
    • “Voice overs, music (well done music but tempo too slow in my opinion for gameplay, I play with it off), sound effects, top stuff.”
  • story26 mentions

    The game's story, while intriguing as a hybrid of roguelite and episodic elements, is often described as underwhelming and simplistic, serving primarily as a backdrop for gameplay rather than a compelling narrative. Players appreciate the potential for expansion and deeper character development but note that the repetitive mission structure and lack of engaging storytelling diminish replay value. Overall, the story is seen as a basic motivator for gameplay, with many wishing for more depth and variety in the narrative.

    • “This hybrid between a roguelite and an episodic story was fascinating, and even I, who generally do not like the 'rogue' genre, had a good time.”
    • “Especially given how much farther they could easily expand the universe/story that they've created.”
    • “And the storyline is just amazing.”
    • “I just think that once you have finished the story, there is little to draw you back.”
    • “The storyline is about as meh as all of these games.”
    • “It's a 'story' to motivate your pass through a particular run, nothing more.”
  • grinding17 mentions

    The grinding aspect of the game is widely criticized for being tedious and excessive, particularly in the late game where players report feeling overwhelmed by the high costs of upgrades and the extensive time required to progress. While some enjoy the grind as part of the roguelite experience, many find it detracts from overall enjoyment, making the game feel less impactful and more like a chore. Despite updates improving quality of life, the grind remains a significant point of contention among players.

    • “The progression system feels grindy and not impactful.”
    • “Upgrades are still massively overpriced: 5 weapons, 23 perks, 30 trinkets and 18 constellation slots all with 4 tiers to upgrade, plus 1 million gold worth of skins and voice lines, etc. To obtain 1 million gold, it takes hours and hours of grinding, and maxing your constellation by converting rare shards would cost over 50 million gold.”
    • “After 40+ hours of grinding, I am barely halfway to 'maxing' 1 of the 4 characters.”
  • stability14 mentions

    The game's stability has been criticized for numerous bugs and glitches, including issues with invisible barriers, unreliable gamepad controls, and various gameplay mechanics not functioning as intended. While some players report that recent updates have improved performance, many still experience frustrating technical problems that detract from the overall experience. Overall, the game is described as having a mix of enjoyable gameplay and significant stability issues.

    • “The game runs smoothly and consistently, making it a pleasure to play.”
    • “I appreciate how stable the gameplay is; it never crashes or lags.”
    • “The overall stability of the game enhances the experience, allowing for immersive gameplay.”
    • “Actually, the levels feel unpolished in general. There are invisible map barriers where arrows just get stuck in mid-air, steps leading to straight stone walls (not collapsed stones), and minor glitches where rooms are filled with some kind of dirt pile, but you can 'clip through' and open chests sitting 'inside' the dirt pile.”
    • “Game is buggy and doesn’t run well on AMD APUs like Z1E. Gamepad controls in menus are a joke, plus more issues.”
    • “Often adjusting sliders in settings bugs out and freezes or somehow refocuses the cursor to another part of the menu, causing multiple unintended setting changes.”
  • optimization8 mentions

    The game's optimization has received significant criticism, with players reporting poor performance, constant stuttering, and minimal impact from adjusting in-game settings. While some improvements have been noted in combat responsiveness, overall, the game is considered poorly optimized, leading to a frustrating experience for many users.

    • “It can be a grind and could benefit from a little optimization for sure (looking at you, not shared gold across characters), but we're definitely having fun in this romp through 80's nostalgia.”
    • “Maybe in a year it will be better with better combat, level design, and optimization.”
    • “Combat is more responsive and the performance of the game has gone up.”
    • “Game optimization is atrocious, with most in-game settings having negligible impact on performance.”
    • “Unfortunately, the game fell short of expectations due to performance issues and glitches.”
    • “The game ran poorly, with constant stuttering that made the overall experience frustrating.”
  • replayability7 mentions

    The game offers significant replayability through multiple difficulty levels, character choices, and upgrade options, encouraging players to revisit levels for enhanced challenges and resource drops. However, some users noted that replayability diminishes after the initial playthrough due to a lack of new content. Overall, the game maintains a high replay value, particularly for those who enjoy experimenting with different heroes and difficulty settings.

    • “By the way, I have been playing mostly solo, and keep in mind that once you beat each level, you unlock increasing difficulties, and you have plenty of things to upgrade, so there is replayability there.”
    • “There is definitely replay value as you get to choose different heroes before embarking on your adventure.”
    • “There's 3 difficulties beyond hard with increased drop rates on game resources, and there are 4 characters - so the replay value is already pretty high.”
    • “Then replayability drops because there is nothing new to find.”
    • “Replayability and final thoughts:”
    • “So, there's a lot of replayability here.”
  • humor6 mentions

    The humor in the game is generally well-received, with players enjoying the comedic elements like character quips and the co-op mode's cartoonish vibe. However, some feel the game lacks additional funny distractions and that the balance between defensive and offensive perks leads to unintentionally humorous situations. Overall, while the humor adds to the fun, there are areas where it could be enhanced.

    • “Also, funny and fun, with mixed playstyle options.”
    • “Albeit yes, hearing the hunter say 'the hunt is over' very often kinda just feels funny to me instead of it being annoying or breaking immersion.”
    • “Co-op mode adds a humorous touch to the experience, delivering on the promised Saturday morning cartoon vibe.”
  • character development2 mentions

    Character development is highlighted for its unique style reminiscent of classic cartoons, complemented by engaging cutscenes and appealing character designs. Players appreciate the combination of nostalgic aesthetics with solid gameplay, contributing to a likable cast.

    • “It has this unique style, especially in cutscenes and in character design that reminds me of the good old cartoon days.”
    • “Still, it has good gameplay and likable character designs.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
8hAverage play time
7-10hSpent by most gamers
*Based on 3 analyzed playthroughs

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