- January 9, 2025
- James Dornan
- 5h median play time
CRUEL
Platforms
About
"CRUEL is a single-player Action game with outstanding mechanics and good graphics, dropping you into a terrifying hotel where you must battle bloodthirsty enemies in 10 dynamic levels. Quick reflexes are essential as the environment constantly shifts, and collecting cans for upgrades can provide a much-needed edge. The heart-pounding electronic soundtrack enhances the intense, surreal atmosphere."
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- The game features fast-paced, addictive gameplay with satisfying gunplay and a great soundtrack.
- Visually stylish with a unique art style that enhances the overall experience.
- Offers a challenging yet rewarding experience, encouraging players to improve their skills and strategies.
- Some mechanics, like hit detection and enemy spawning, can feel inconsistent and frustrating, leading to unfair deaths.
- The game is relatively short with limited content, leaving players wanting more variety in levels and upgrades.
- Certain upgrades and mechanics, such as the gambling system, may feel underwhelming or not impactful enough during gameplay.
gameplay
130 mentions Positive Neutral NegativeThe gameplay is characterized by its fast-paced, challenging mechanics that require skill and mastery, with a satisfying shooting experience and engaging combos. Players appreciate the tight controls and the variety of weapons, though some mechanics, like the gambling feature, feel underutilized. Overall, the game offers a rewarding loop that encourages improvement and keeps runs fresh, despite some criticism regarding its length and certain gameplay elements.
“It's designed in a way to make you feel like you're always sandwiched in with danger present at all angles, which makes the gameplay tense but presents you with the tools and abilities to feel like a badass.”
“The gameplay is fast-paced, kind of hard but very balanced. It takes some skill, but if you get the hang of all the weapons and abilities, you will enjoy the game very much; you can't play it like a standard shooter because every weapon has its purpose.”
“Extremely satisfying gameplay loop with a gorgeous art style and serviceable soundtrack.”
“It's a fine game, plays alright but it's not really doing anything interesting apart from being able to type the name of someone you want to kill at the beginning, but it doesn't seem to do anything with that mechanic, which is a shame.”
“I really like the style of this game and the mechanics, but it feels like a majority of my deaths aren't my fault; either my melee just doesn't collide properly, I somehow accidentally destroy my healing, or one of the enemies will get up after taking a couple of shots and then kill me from behind after it seemed like I killed them.”
“However, I hated Mullet Madjack since it had such mind-numbing gameplay that had a gameplay loop similar to some sort of reaction time-based point and click adventure where no single thought was put into how you play.”