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Crown Champion: Legends of the Arena

Crown Champion: Legends of the Arena Game Cover
83%Game Brain Score
story, gameplay
music, grinding
83% User Score Based on 241 reviews

Platforms

PCWindows
Crown Champion: Legends of the Arena Game Cover

About

Crown Champion: Legends of the Arena is a single player role playing game. It was developed by Pilgrim Adventures and was released on October 21, 2016. It received positive reviews from players.

Crown Champion: Legends of the Arena is a fantasy RPG/Management simulator where you run a team of fighting slaves in gladiatorial combat, overseeing their training, building your school of combat, managing finances, and enhancing your reputation among the nobles, all to secure a place for your faction in the annals of arena history.

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83%
Audience ScoreBased on 241 reviews
story32 positive mentions
grinding6 negative mentions

  • Engaging gameplay with a mix of management and gladiatorial combat, providing a fun experience.
  • Each character has a unique backstory, adding depth to the game and making players care about their fighters.
  • The game offers a satisfying progression system, allowing players to upgrade their estate and fighters over time.
  • The RNG in fights can be brutal, leading to frustrating losses despite careful preparation.
  • The combat is automated, which can feel unsatisfying as players have no control over their fighters during battles.
  • Some players may find the game repetitive, especially after completing the main story.
  • story
    86 mentions Positive Neutral Negative

    The game's story is a mix of engaging character backstories and a central narrative involving political intrigue and moral choices, though some players find it lacks depth and resolution. While the characters and their individual arcs add richness, the overall plot can feel rushed and linear, with some unresolved storylines. Despite these criticisms, many players appreciate the unique setting and the potential for lore, making it an interesting experience for those who enjoy character-driven narratives.

    • “The RPG aspects, which are learning the stories of your fighters and the light story, should be the main draw to most playing an RPG Maker game like this.”
    • “Every fighter has a personal story of some sort that fleshes them out as more than just stats.”
    • “The story is quite good, the management aspects are quite good, everything is quite good and better than their previous title.”
    • “The story, if you call it that, is very linear and thin.”
    • “Some storylines remain unresolved, and the sense of purpose that has driven much of the game fizzles out without a satisfying conclusion.”
    • “The main story didn't really go anywhere.”
  • gameplay
    57 mentions Positive Neutral Negative

    The gameplay is generally described as simple yet engaging, with a mix of RPG and management mechanics that keep players invested. While some find it repetitive and lacking depth, others appreciate the balance of strategy and randomness, as well as the fun character interactions and narrative elements. Overall, the game offers a straightforward experience that can be enjoyable for a limited time, though it may not satisfy those seeking more complexity or challenge.

    • “The mechanics are simple but engaging, keeping you coming back for more.”
    • “The gameplay loop of recruiting, training, equipping, and battling remains engaging throughout most of the game’s runtime.”
    • “It's very simple but engaging; I got about 8 hours of gameplay out of it, but there's probably 3-4 more hours possible past the win point, and it was pretty cheap.”
    • “Of all the pilgrim adventure games I've played, I really am not interested in playing this game; the gameplay is the same as cheap RPG Maker games, with a boring story and slow-paced gameplay.”
    • “The gameplay is extremely repetitive and a total crapshoot — you don’t get to control your fighters, so while you can give them all the equipment and skills you want, they can still miss all their hits, get critted a bunch, or just act like total idiots, and there’s nothing you can do about it.”
    • “Idle games are more engaging than this failed concept of storytelling, which I would have liked to experience, but couldn't due to the gameplay acting as a repellent.”
  • graphics
    24 mentions Positive Neutral Negative

    The graphics of the game are generally considered outdated, reminiscent of late 90s and early 2000s styles, with many users noting they resemble RPG Maker assets. While some find the visuals functional and adequate for an indie title, others describe them as rudimentary or "meh," indicating that they do not significantly enhance the gameplay experience. Overall, the graphics are seen as a low point, but they do not detract from the enjoyment of the game for many players.

    • “Game uses predominantly RPG Maker open assets for graphics and audio to maximum effect, showing that even without original artwork you can still make a very good game.”
    • “That the graphics and design are better than many other games with a larger price tag.”
    • “The graphics and animations are well below today’s standards, which is somewhat expected for this genre, but the RNG (luck factor) is what really kills the fun.”
    • “Very bad graphics. 2D NES type game.”
    • “The graphics are out of date - don't play it for that.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is generally described as competent and nostalgic, evoking memories of classic PS1 titles, though it is considered average and unremarkable overall. While it doesn't significantly enhance the gameplay experience, it is not distracting and provides a pleasant backdrop for players. Overall, the soundtrack is deemed decent, contributing to a satisfying, if not standout, gaming experience.

    • “The crowd roars, the music swells, and you’re like, 'yes.'”
    • “This game hits surprisingly above its weight in the music, writing, and mechanics.”
    • “The music took me back to old PS1 games of my youth and is not repetitive, at least not for me.”
    • “The music and sound effects similarly fall into the category of competent but unremarkable, though they don't detract from the gameplay experience.”
    • “Generally speaking, the graphics, the sounds and soundtrack didn't really change much, it's pretty much the same.”
    • “I could talk about how the music, while not enthralling, does not bore.”
  • grinding
    6 mentions Positive Neutral Negative

    Players have mixed feelings about the grinding aspect of the game; while some find it tedious and frustrating, others appreciate the challenge and the motivation to improve their fighters for tougher battles. The inclusion of random encounters and storyline missions helps alleviate the monotony of grinding, making it more engaging for some players. Overall, the grind can feel excessive at times, but it also serves as a means to progress and enhance gameplay.

    • “It eventually becomes nothing more than a tedious grind.”
    • “The random encounters and storyline missions help to keep the game interesting beyond the tedious reloading and grindfest of the main battles.”
    • “In this RPG Maker game, you are not a warrior grinding your way to power through mazes and bad RPG Maker battles.”
  • replayability
    5 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the option to explore different fighters, others find the short campaign and limited narrative paths disappointing. A few users express a willingness to revisit the game, suggesting potential for future updates to enhance replay value. Overall, opinions vary, with some noting decent replay value while others see room for improvement.

    • “Has pretty good replay value.”
    • “I think I'll give it a second run in a few weeks.”
    • “This lack of replayability in the narrative paths might disappoint players looking for a more reactive world.”
    • “Doesn't have too much replay value, but I think I'll give it a second run in a few weeks.”
    • “Short campaign with replay value through different fighters.”
  • emotional
    4 mentions Positive Neutral Negative

    Reviews highlight a stark contrast in emotional engagement across games. While some players find certain titles lacking in emotional depth and storytelling, others, like "Crown Champion," evoke strong feelings through personal connections with characters and the weight of decisions, leading to moments of attachment and loss that resonate deeply with players.

    • “Crown champion made me feel like a legend… and then reminded me legends are built on suffering, retries, and yelling 'that hit me?!' at the screen.”
    • “This emotional grounding adds weight to your decisions: sending a half-trained fighter into a high-stakes arena battle isn't just a tactical gamble—it feels personal.”
    • “I became emotionally attached to one gladiator and was sad to see her go after we talked in depth about the god of death and mysteries for months in-game while she curb-stomped anyone I sent her up against. I felt elated after she wanted to stay with me even after she won her freedom.”
    • “Of all the adventure games I've played, I really am not interested in playing this one. The gameplay feels like cheap RPG Maker games, with a boring story and slow-paced gameplay.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game effectively enhances its personality without overshadowing the overall experience, featuring witty dialogue and a mix of light-hearted moments amidst darker themes like prostitution and corruption. Players appreciate the balance between comedic elements and the more serious aspects of the plot, making for an engaging and varied tone.

    • “The humor sprinkled throughout adds personality without overwhelming the experience.”
    • “Some of the dialogue is pretty darn funny.”
    • “Some parts of the game are pretty grim (prostitution, slavery, corruption) while others are rather light-hearted and even funny.”
  • stability
    3 mentions Positive Neutral Negative

    Users report that while stability issues were infrequent at first, they have become more common as gameplay progresses, leading to increased instances of freezing.

    • “It used to barely happen, but the more I progress, the more freezes I get.”
    • “The game crashes frequently, making it nearly unplayable at times.”
    • “I've experienced constant lag and stability issues that ruin the overall experience.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization has been criticized for its primitive UI navigation and frequent crashes, which detract from the overall experience. Despite these issues, players still find enjoyment in the core gameplay.

    • “Admittedly though, the actual UI navigation is very primitive and lacking in modern optimization and could have used more depth - but that won't stop you from having fun.”
    • “There is a gem of a little game in here, hobbled by crashes to desktop (CTDs) and what feels like poor optimization.”
  • character development
    2 mentions Positive Neutral Negative

    The game excels in character development, offering nuanced conversation choices that challenge players to navigate moral dilemmas rather than simply categorizing responses as "good," "neutral," or "bad." This depth enhances the overall experience, elevating it beyond a typical stat-focused simulation.

    • “What elevates the game beyond being a standard stat-focused sim is its attention to character development and world-building.”
    • “The character development is good, and the conversation choices are not easily discernible as 'good/neutral/bad.' I enjoyed deciding whether I was trying to pander to my fighter or choosing an ethical response.”
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11h Median play time
10h Average play time
8-15h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Crown Champion: Legends of the Arena is a role playing game.

Crown Champion: Legends of the Arena is available on PC and Windows.

On average players spend around 10 hours playing Crown Champion: Legends of the Arena.

Crown Champion: Legends of the Arena was released on October 21, 2016.

Crown Champion: Legends of the Arena was developed by Pilgrim Adventures.

Crown Champion: Legends of the Arena has received positive reviews from players. Most players liked this game for its story but disliked it for its music.

Crown Champion: Legends of the Arena is a single player game.

Similar games include Gladiator Trainer, Age of Gladiators, Dead Age, Gladiator Guild Manager, Braveland and others.