- January 29, 2020
- Redbeak Games
Mortal Glory
Platforms
About
"Mortal Glory" is a turn-based strategy game set in an ancient world of myth and legend. As a commander, recruit and train a variety of units, harness the power of gods and mythical creatures, and engage in tactical combat to expand your kingdom and defeat your enemies. With multiple game modes, including single-player campaigns and online multiplayer, there's always a new challenge to face.











- Engaging turn-based combat with a variety of gladiator classes and abilities, allowing for strategic gameplay.
- High replayability due to random events, character traits, and the ability to unlock new challenges after completing runs.
- Simple mechanics that are easy to learn, making it accessible for casual players while still providing depth for more experienced gamers.
- Heavy reliance on RNG can lead to frustrating moments where a single bad event or crit can ruin a run.
- Limited variety in arenas and character races, which can make gameplay feel repetitive over time.
- Lack of meaningful progression between runs, as there are no carry-over upgrades or permanent improvements for characters.
gameplay
74 mentions Positive Neutral NegativeThe gameplay is characterized by a simple yet addictive loop of recruiting and equipping gladiators to engage in battles, with a focus on mechanics that allow for customization and strategic planning. However, many players express frustration with the reliance on RNG, lack of roguelike progression, and a repetitive experience that can detract from the overall enjoyment. While the game offers engaging mechanics and a charming aesthetic, it could benefit from deeper complexity and additional variety to enhance the gameplay experience.
“The recruiting and strategy elements, gameplay, music, challenge, and randomness all create an atmosphere of a great gladiator game that keeps you coming back for more.”
“The gameplay loop is satisfying, and the amount of races, gear, and skills really lets your mind come up with interesting new builds and team compositions.”
“The sound design is squishy and crunchy, and in addition to the satisfying combat mechanics that allow you to use knockback to collateral kill someone by slamming their ally across the arena, the crunchy, satisfying crits and how it'll let you stack items or effects to feel oh so powerful as a team.”
“Without writing an essay, many of the game mechanics push you towards a very limited set of builds to be reliably successful, and executing on those strategies (getting the right units, skills, gear, and other progress) is very dependent on RNG.”
“The large issue that I have with the gameplay is twofold – RNG and no real roguelike progression.”
“The gameplay is fun, but I didn't enjoy reaching the end of a tournament and having absolutely nothing carry over.”