Core Crossing
- April 21, 2023
- NANKADA
- 17h median play time
In "Core Crossing," players travel to Melodiena to earn the Revere License by navigating the treacherous Core labyrinth. Choose from 15 character classes, customize skill sets through leveling, and engage in strategic combat against monsters in various maze environments. Exploit enemy weaknesses, use status effects, and collect items and equipment to assist you in your journey.
Reviews
- Core Crossing offers a fun and straightforward dungeon crawling experience with a charming anime aesthetic.
- The game features a diverse range of character classes and skills, allowing for interesting party compositions and strategies.
- Combat is engaging and fast-paced, with a focus on exploiting enemy weaknesses, making battles enjoyable.
- The game suffers from balance issues, becoming too easy as players level up quickly, leading to trivial encounters.
- The story is thin and lacks depth, with most of the narrative concentrated in the early stages and minimal development thereafter.
- There are performance issues, including frame stutters and bugs that can disrupt gameplay, such as crashes when purchasing items.
- story13 mentions
- 23 % positive mentions
- 54 % neutral mentions
- 23 % negative mentions
The story is generally considered thin and unevenly paced, with most of the narrative concentrated in the early stages and minimal development in later parts. While some players appreciate the simplicity and twists, many feel it lacks depth and substance, particularly during key moments like the final boss confrontation. Overall, the gameplay is favored over the story, which is seen as a secondary element.
“The short version of this story is yes, this game is 100% worth it.”
“The story is simple and easy to follow, revolving around reaching the spirit of a zeint that saved the world years ago to receive her blessing.”
“The plot is simpler, but has a better twist; nothing groundbreaking though.”
“It really felt like they wanted to end the story and/or ran out of money and/or creativity to make complicated puzzles on the last stage.”
“The story is somewhat lackluster, but the gameplay loop is solid and theorycrafting a synergistic party composition is enjoyable.”
“In my opinion, the story should have either been cut (or what I'd prefer) given more substance; I think there were like 7 lines during the confrontation of the final boss.”
- gameplay8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The gameplay is straightforward and enjoyable, featuring a solid loop and customizable mechanics, with all classes available from the start. While it offers a bit more challenge than its predecessor, some players find it overly simplistic and lacking in depth, particularly in terms of story and role-playing elements. Overall, the game provides around 17 hours of gameplay on normal difficulty, with a focus on party composition and mechanics.
“Mechanics are straightforward but the game remains enjoyable all the way through.”
“The gameplay itself is very highly customized since all classes are already unlocked when building the first party member.”
“Was only about 17 hours of gameplay on normal difficulty.”
“Add to the fact that the game is a bit overly simplistic; I won't keep playing as it got neither gameplay nor role-playing going for me.”
“The gameplay is identical to the last game, but a bit more challenging and with a different setting.”
- graphics5 mentions
- 60 % positive mentions
- 40 % neutral mentions
- 0 % negative mentions
The graphics are praised for their polished anime aesthetic, appealing particularly to fans of simple dungeon crawlers reminiscent of Etrian Odyssey. While the art style is generally well-received, it may be a matter of personal preference for some players.
“If you enjoy simple dungeon crawlers with an anime aesthetic a la Etrian Odyssey, this is for you.”
“The art and graphics are pretty decent for anime style.”
“It's a very polished art style.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players generally find the grinding in Core Crossing to be well-balanced, with enjoyable combat and build variety that prevents it from becoming tedious. However, some note that gathering materials for crafting can be repetitive, requiring extensive back-and-forth exploration. Overall, while grinding is present, it is often seen as manageable and rewarding rather than overly burdensome.
“As for length, my time playing the game is likely skewed as I played the game with a single character which was very challenging and required some grinding but was actually possible despite the odds.”
“You've got a wide variety that you can craft, but grinding out the materials to stock them en masse is tedious as you'll have to wander back and forth through the labyrinth to gather all that.”
- optimization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game experiences some performance issues, but they are not severe enough to significantly hinder gameplay.
“The game has some performance issues, but nothing debilitating so far.”
“The optimization is lacking, leading to frequent frame drops and stuttering.”
“I often experience long loading times, which disrupts the overall gameplay experience.”
- music1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The music in the game is generally well-received, contributing positively to the overall experience alongside engaging enemies and bosses.
“Overall, it's a nice game with beautiful music and interesting enemies and bosses.”
“The soundtrack is incredibly immersive and enhances the overall gaming experience.”
“I love how the music changes dynamically with the gameplay, making each moment feel unique.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game is reported to be quite buggy and lacks a polished feel, indicating significant stability issues.
“Definitely buggy and somewhat unpolished.”
“The game crashes frequently, making it nearly unplayable.”
“I experienced constant lag and frame drops, which ruined the experience.”