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Contract Rush DX is a single player arcade platformer game with a violence theme. It was developed by Figburn and was released on July 30, 2025. It received overwhelmingly positive reviews from players.

Contract Rush DX is a hand-animated run and gun, with multiple playable characters and a focus on exploration! Complete Contracts and collect power-ups that strengthen you immensely, all culminating in massive boss fights! With inspiration from flash cartoons/games of the 2000s, the visuals are hand-animated with a sharp and bold style. Taking on Contracts will have you exploring lar…

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100%
Audience ScoreBased on 211 reviews
story33 positive mentions
grinding3 negative mentions

  • Exceptional hand-drawn art style and smooth animation that captures a nostalgic Newgrounds flash game charm.
  • Engaging and tight run-and-gun gameplay with multiple unique playable characters each offering diverse playstyles.
  • Phenomenal soundtrack that complements the action perfectly and is highly praised by multiple players.
  • Well-designed levels with unique identities and challenging bosses that remain fair and rewarding.
  • Strong replayability due to sub-contracts, side missions, character variety, and new game plus mode.
  • The story and characters are charming and bring emotional moments, despite a simple narrative.
  • Some difficulty spikes and trial-and-error elements may frustrate new or less skilled players initially.
  • The lives system feels somewhat superfluous and money lacks meaningful sinks after early progression.
  • Players report some awkward controls especially with melee attack direction changes and stiff moments.
  • Cutscenes initially couldn’t be skipped which hindered replay flow, though patch improved this.
  • Certain characters or boss fights feel less balanced or generic due to accommodating multiple playstyles.
  • Some minor bugs, inconsistent hitboxes, and occasional performance issues on lower-end hardware.
  • story
    67 mentions Positive Neutral Negative

    The game's story is simple yet engaging, with charming characters and well-paced writing that maintains player interest throughout. While not deeply complex, it features intriguing world-building, humor, and meaningful character interactions that contribute to satisfying and emotional endings. Overall, the story complements the gameplay effectively, providing a memorable narrative experience.

    • “This is a full package experience; the gameplay is tight and has a lot of variety, the soundtrack is phenomenal, the story landed every beat for me, the characters are wonderful.”
    • “From the music, the art and animation, the story, the characters, everything in this game oozes with such a level of quality that leaves me struggling to find the words to describe it.”
    • “The pacing is great, none of the major mechanics overstay their welcome (each one is only there for a level-ish), all the characters are completely unique and control crazy smooth, the story (save for the first level) is masterfully written and is one of the first times I've gotten emotional over a game since I beat Valiant Hearts (iykyk).”
    • “(story spoilers) Maybe I totally missed something, but I wish there was a follow-up after the orchid fight and Renzo’s fate lacked strong closure; I’m guessing both cases were intended to be left ambiguous?”
    • “This is because all of the actual levels (aside from the Jimmy level) had to be generic, and could not have character specific story moments since, well, they all could be played with 5 different characters.”
    • “Although the story is nothing mind blowing, it still does a great job at what it is and it even got me interested in the world of the game and I fell in love with all the characters!”
  • music
    59 mentions Positive Neutral Negative

    The game's music is widely praised as a phenomenal, catchy, and perfectly fitting soundtrack that enhances gameplay and boss battles, with many tracks becoming memorable favorites. It is considered a standout feature, often described as "banging," "stellar," and integral to the game's unique and captivating atmosphere. Overall, the soundtrack significantly elevates the player's experience alongside the art and gameplay.

    • “The soundtrack is phenomenal and has a few tracks that will probably be permanent mainstays in my playlist going forward.”
    • “Every song fits the mood perfectly and there are many songs in this game I cannot get out of my head even days after finishing this game.”
    • “The soundtrack is absolute fire, perfectly fits every location and every boss fight.”
  • gameplay
    54 mentions Positive Neutral Negative

    The gameplay is widely praised for its tight, smooth, and satisfying run-and-gun mechanics, with each character offering unique and engaging combat styles that enhance replayability. Players appreciate the well-designed levels, challenging bosses, and rewarding progression system, though minor bugs and occasional design quirks are noted. Overall, the combination of fluid mechanics, varied characters, and balanced pacing creates a captivating and enjoyable experience.

    • “The bosses are super fun, the animation is gorgeous, each playable character has unique gameplay, there's a lot to love.”
    • “Tight run and gun gameplay, expansive levels, lots of secrets, multiple characters!”
    • “Gameplay is incredibly satisfying, and the mechanic of playing as any character in each level, each with super unique combat mechanics was really fun.”
    • “However, from a gameplay perspective, I think it's a bit strange.”
    • “The criticism I have for this game are minor nitpicks at some level design or gameplay choices, but it never ruined the overall experience!”
    • “If you can get over somewhat punishing gameplay and take the time to do problem solving on the fly for enemies or player character mechanics, then you'll most likely enjoy this game.”
  • graphics
    35 mentions Positive Neutral Negative

    The game features a unique, charming, and vibrant hand-drawn art style that draws strong comparisons to cult favorites like Castle Crashers and Cuphead. Reviewers consistently praise its colorful, expressive visuals and smooth animations, which perfectly complement the engaging, run-and-gun platforming gameplay. Overall, the graphics are widely regarded as a standout aspect that greatly enhances the game's appeal and atmosphere.

    • “Incredible art style, every frame is a feast for the eyes.”
    • “Having a great time with the game, the art style is gorgeous, the animations are top notch and the gameplay is really fun (and surprisingly more varied between characters than I imagined).”
    • “The artwork, animation and storytelling alone are a masterpiece!”
    • “Contract Rush DX has a very Newgrounds-inspired art style, and I believe it works in its favor.”
    • “Definitely underrated, the art style kinda reminds me of the silly light-hearted vibe of Castle Crashers meets Cuphead/Contra shooter.”
    • “The artwork, animation, and storytelling alone are a masterpiece!”
  • humor
    13 mentions Positive Neutral Negative

    The humor is widely praised for its clever, well-written dialogue, memorable characters, and nostalgic Newgrounds-style comedy that often delivers genuine laughs. While some found it occasionally hit-or-miss, most reviewers describe the humor as a standout, balanced aspect that enhances the game's charm and emotional moments.

    • “If you like Newgrounds animation and humor, you'll 100% love this.”
    • “I don't think there's a single negative thing I could say about my experience, it was incredibly fun, absolutely hilarious, and genuinely really touching when it wanted to be.”
    • “The humor and art here tingles brain cells that haven't been tingled since the early Newgrounds days.”
  • replayability
    11 mentions Positive Neutral Negative

    The game offers strong replayability through its multiple playable characters, each with unique skills and stories, varied playstyles, and additional content like sub-contracts and new game+ mode. Players appreciate the addictive gameplay and dynamic soundtrack, enhancing the desire to replay, though some view it as a fun but not exceptionally deep experience. Overall, the replay value is solid, encouraging multiple playthroughs and extended engagement.

    • “A great run and gun platformer with multiple playable characters, a great soundtrack, loads of secrets, and tons of replayability; definitely worth your money and even more impressive since there were only 2 programmers.”
    • “The game has a lot of replayability with different characters and sub-contracts that give you something to work towards even once you've completed the main story content.”
    • “All of them boast unique skill sets, backstories, and dialogue, which really adds to this game's replayability.”
  • character development
    6 mentions Positive Neutral Negative

    The character development is praised for its visually clear and distinctive designs, vibrant use of color and shapes, and consistently evolving, engaging story. Players find the characters charming, likable, and well-animated, contributing significantly to the game's overall appeal.

    • “The character designs are all visually clear and have excellent use of color and shapes that never feel like you lose sight of what you're looking at.”
    • “Gorgeous animation, surprisingly interesting and ever-evolving story from beginning to end, really fun and likable character designs, extremely fun and diverse movement, diverse level design.”
    • “Every single frame of this game is crammed full of charm and love, and all of the character designs and monster designs were perfect.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in the game can feel tedious, especially when replaying entire levels after failure, though switching to stronger characters helps ease difficulty. However, boss fights avoid becoming tedious slogs, and overall the game maintains engagement with thoughtful design and attention to detail.

    • “In concept, playing a level, having trouble with it, and then switching to a different character that's better suited for it seemed like it could be really satisfying, but having to replay an entire level when I died with a melee guy just to switch to Cynthia since she's objectively the best character (until you get the awesome hidden character) was really tedious.”
    • “It's not a lot of extra damage, but it's just enough to make boss fights never feel like a tedious slog.”
  • emotional
    3 mentions Positive Neutral Negative

    The game delivers a well-balanced emotional experience, blending humor and genuine heartfelt moments with charming art and engaging gameplay. Its masterfully written story and unique characters create a touching narrative that resonates deeply with players.

    • “I don't think there's a single negative thing I could say about my experience; it was incredibly fun, absolutely hilarious, and genuinely really touching when it wanted to be.”
    • “Features incredibly charming art, fun and engaging gameplay, a banger soundtrack, and a surprisingly touching narrative.”
    • “The pacing is great, none of the major mechanics overstay their welcome (each one is only there for about a level), all the characters are completely unique and control crazy smooth, the story (save for the first level) is masterfully written and is one of the first times I've gotten emotional over a game since I beat Valiant Hearts.”
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15h Median play time
12h Average play time
5-18h Spent by most gamers
*Based on 2 analyzed playthroughs
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Contract Rush DX is a arcade platformer game with violence theme.

Contract Rush DX is available on PC and Windows.

On average players spend around 12 hours playing Contract Rush DX.

Contract Rush DX was released on July 30, 2025.

Contract Rush DX was developed by Figburn.

Contract Rush DX has received overwhelmingly positive reviews from players. Most players liked Contract Rush DX for its story but disliked it for its grinding.

Contract Rush DX is a single player game.

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