- September 24, 2024
- PD CGT
SomnaBuster
Platforms
About
"SomnaBuster is a kid-friendly platformer with a compelling plot and innovative gameplay. As accountant-turned-witch Macy, explore the dreamlike world of Esperanto, wielding a broom with explosive abilities to navigate through unique environments. With stunning visuals and immersive music, this 2D platformer offers challenges for players of all speeds and skill levels."











- SomnaBuster features a charming art style and captivating soundtrack that enhance the whimsical experience of the game.
- The platforming mechanics are fast-paced and precise, allowing for fluid movement and encouraging speedrunning, with well-designed levels that introduce new mechanics at a satisfying pace.
- The game offers a delightful mix of creativity in level design and character interactions, making it engaging and enjoyable throughout its runtime.
- The lives system can be frustrating, as falling into pits results in losing a whole life, which can detract from the overall enjoyment, especially in later levels.
- Some players may find the level design occasionally confusing, with certain mechanics feeling inconsistent or overly punishing.
- Boss fights can vary significantly in difficulty, with some being frustratingly hard while others may feel too easy, leading to an inconsistent challenge.
- gameplay73 mentions Positive Neutral Negative
The gameplay is widely praised for its engaging mechanics, reminiscent of classic 90s platformers, with a strong emphasis on exploration and creativity. Players appreciate the variety of level designs and the introduction of unique mechanics, such as ceiling walking and chaining jumps, which enhance the overall experience. While some minor flaws exist, such as occasional ceiling collisions during falls, the game is noted for its responsive controls and rewarding gameplay that encourages experimentation.
“The gameplay of this title is very reminiscent of Sega Mega Drive classics like Sonic, Ristar, Decap Attack, Tempo, and Rocket Knight Adventure.”
“Chaining jumps, broomburst, ceiling walking, and the various level-based mechanics is really fun, and the game does actively expect you to learn and use them to their fullest potential later on.”
“It's difficult to overstate how good this game feels in motion, especially once you've grasped the nuance of some of the more clever mechanics.”
“The only gameplay flaw I can think of is that when you're falling while going left/right, you will sometimes catch a ceiling.”
“I could also see defeating all of the enemies in a level or collecting a certain amount of stars being bonus objectives, but nothing like that seems to be tracked or really encouraged through gameplay.”
“At first, I wasn't a huge fan of the walk on ceilings mechanic, but the later levels use it for some very cool platforming bits and I really came around to it.”