Compass of Destiny: Istanbul
- December 14, 2023
- 5DenizDeveloper
Discover the 17th Century Ottoman Empire, its mysteries and real historical events! Draw the path of your destiny with the guidance of the compass that will open the way of Fîtrat!
Reviews
- The game has an interesting storyline and a unique setting in 17th century Istanbul, which adds to its charm.
- The combat mechanics are mostly fluid and responsive, providing an enjoyable experience despite some blandness.
- The developers are actively updating the game, showing potential for improvement and a commitment to enhancing the player experience.
- The game is plagued by numerous bugs and lacks polish, making it feel unrefined and frustrating at times.
- The graphics and animations are subpar, often described as outdated and poorly executed, detracting from the overall experience.
- The gameplay mechanics are overly simplistic, with a lack of depth in character progression, itemization, and skill systems, leading to a repetitive experience.
- story13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The game's story is a mix of serious themes and humorous interactions, with an interesting premise and well-developed city setting. However, it suffers from disjointed narration and clarity issues, making it difficult for players to fully engage with the plot. Additionally, bugs in the mission system detract from the overall experience, leading to confusion about mission statuses.
“An amazing game with excellent mechanics and storytelling.”
“A game with an interesting storyline.”
“It really has great potential... from what I've seen so far - story-wise - it is a great RPG.”
“The storyline is claimed to be real; however, it has nothing to do with reality and is very disjointed, poorly narrated, and unclear, making it very difficult to understand.”
“There are various bugs in the mission system.”
“There are mission names that appear on the screen stating you've failed them, even though you didn’t take those missions.”
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay has received mixed reviews, with praise for its mechanics and storytelling, but criticism for bugs, a small map, and an outdated combat system. While some players appreciate the ongoing updates, others find the gameplay experience lacking and overly simplistic, suggesting it needs significant improvements to compete with current RPG standards.
“An amazing game with excellent mechanics and storytelling.”
“The game design is perfect and the gameplay is nice. There are a few bugs, but games at these prices generally have these bugs. After all, we can find bugs even in GTA. One of the things I like most about the game is that the team is constantly updating it.”
“I found the game mechanics to be a bit bland, but I liked the atmosphere.”
“Sometimes when we load or die, some of our equipment, skills, and fame disappear. This is a very annoying mechanical error.”
“The map they've made as 'city' is way too small to be considered a city, as this is the whole gameplay area. Visit-able places are very rare.”
“The combat system is very outdated, mechanically overly simple, and boring.”
- graphics5 mentions
- 20 % positive mentions
- 20 % neutral mentions
- 60 % negative mentions
The graphics of the game receive mixed reviews, with some users criticizing them as outdated, buggy, and poorly executed, particularly in texture and post-processing. Conversely, a few reviewers appreciate the graphics as impressive for an independent title, suggesting a divide in expectations based on the game's budget and development context. Overall, the consensus leans towards disappointment in the graphical quality.
“For an independent game, the graphics are incredible.”
“If we analyze it graphically, they don't understand texture and post-processing very well; it's the worst UE5 game that I've ever seen, and some areas are incredibly eye-tiring.”
“Outdated graphics (if you care about that at all).”
“The graphics are a mess; I struggle to find any redeeming qualities.”
- atmosphere5 mentions
- 80 % positive mentions
- -40 % neutral mentions
- 60 % negative mentions
The game successfully captures the atmosphere of 17th century Istanbul, with well-designed cities that evoke the historical setting. While some players found the game mechanics lacking, the overall ambiance and immersive environment were positively received, enhancing the experience of exploration and combat.
“The cities have a cool design and maintain the atmosphere of 17th century Istanbul.”
“An attempt to project the atmosphere of the old years has been made, and it’s been achieved at an acceptable level.”
“Very cool atmosphere of 17th century Istanbul, the gate to the Ottoman Empire.”
“An attempt to project the atmosphere of the old years has been made, and it has been achieved at an acceptable level.”
“The atmosphere feels flat and uninspired, lacking the depth needed to immerse players.”
“Despite some interesting visuals, the overall atmosphere fails to evoke any real emotion or connection.”
- optimization4 mentions
- 25 % positive mentions
- 25 % neutral mentions
- 50 % negative mentions
Overall, the optimization of recent games like Baldur's Gate and Cyberpunk is widely criticized, with users reporting shockingly poor performance and a lack of improvements even in the latest updates. Many feel that significant optimization adjustments are necessary for a fully enjoyable gaming experience.
“Standard RPG in a unique setting, but it still needs some optimization tune-up before it is fully enjoyable.”
“There's literally no optimization, even in the latest versions of games like Baldur's Gate, Cyberpunk, etc. We get more FPS, shockingly bad optimization.”
“Unfortunately, the optimization is poor.”
- music3 mentions
- 67 % positive mentions
- -33 % neutral mentions
- 67 % negative mentions
The music in the game is noted for its seamless transition into battle themes while exploring the city, creating an immersive experience. However, some users suggest that the soundtrack is the standout feature, recommending it over the game itself.
“Just like in Ronin, the sound effects and music are considered excellent.”
“Listen to the soundtrack instead of buying the game :)”
“The music overlaps as soon as you enter a battle while strolling through the city.”
“Listen to the soundtrack instead of buying the game.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has been criticized for its significant stability issues, including numerous bugs and poor graphics, leading to a frustrating experience for players. Many reviewers feel that the overall quality is lacking, making it difficult to find any redeeming qualities.
“A very buggy, hopeless, wannabe RPG game attempt.”
“Too simple, too easy, too buggy; the English is horrible, and the graphics are a mess. I struggle to find any redeeming qualities.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is a mix of serious storytelling with moments of levity, as players find amusement in certain interactions within the world.
“The story tries to be serious, but some of the interactions with the world are hilarious.”
“The humor is cleverly woven into the narrative, making even the serious moments light-hearted.”
“I love how the game balances serious themes with laugh-out-loud moments throughout the gameplay.”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users indicate that the game has very low replayability, with some stating it is effectively zero, particularly in comparison to other RPGs.
“Replayability is officially zero; there aren't RPGs like this.”
“Once you finish the game, there's no incentive to play it again.”
“The lack of meaningful choices makes replaying the game feel pointless.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players express that the grinding in the game is excessively time-consuming, often requiring a significant investment of time akin to having a second life to fully engage with it.
“You'll need a second life for grinding.”
“The grinding feels endless and tedious.”
“Grinding takes away from the enjoyment of the game.”