- June 28, 2016
- Spiders
- 19h median play time
The Technomancer
The Technomancer is an enormous open-world RPG with 40+ hours of content that has an expertly-crafted world at its center. Unfortunately, it's held back by technical issues that are hard to overlook, poor narrative, and unoriginal design.
Platforms
About
The Technomancer is a sci-fi RPG set in a post-apocalyptic Mars, where water and power are scarce. As a Technomancer, a warrior with dynamic magical abilities, players explore the red planet, completing missions and making dialogue choices that alter the story. Various combat styles, crafting, and a party system add depth to this immersive, expansive title.











- Engaging story with interesting characters and choices that matter.
- Fun combat system with multiple fighting styles and a satisfying progression.
- Visually appealing environments that capture the atmosphere of a dystopian Mars.
- Excessive backtracking with respawning enemies makes gameplay tedious.
- Combat can feel clunky and unresponsive at times, leading to frustrating encounters.
- Voice acting and dialogue can be hit or miss, with some awkward moments.
story
4,152 mentions Positive Neutral NegativeThe story of "The Technomancer" is generally regarded as engaging and well-crafted, with many players appreciating its intriguing setting on a post-apocalyptic Mars and the depth of its characters. However, criticisms arise regarding pacing issues, repetitive quest design, and a lack of impactful choices, which can detract from the overall experience. While some players find the narrative compelling enough to keep them invested, others feel it falls short compared to more polished titles in the genre, leading to mixed reviews on its storytelling quality.
“The story is engaging, has nice twists, the companions are unique and have backstories, personalities; they are not the typical 'give me enough gifts and I will love you for no reason' companions like you see in most RPGs.”
“The story is a captivating mix of political intrigue, personal quests, and a touch of sci-fi mystique.”
“The story is very solid, and the atmosphere is beautiful.”
“The story pacing at the end is so off you will feel you are nearing the end but the game suddenly throws dozens of main and side quests at you at the same time making it so messy to deal with.”
“The game likes to use previous areas for 'new' missions, which is making the whole gameplay boring.”
“The story is mediocre, customizing NPCs gets annoying after a few quests where you have to dress up your whole team in a specific outfit, or you'll fail the quest.”
The Technomancer GBAtemp review
A true jack of all trades, The Tehnomancer's impressive visuals don't make up for its lack of engaging combat and inability to set itself apart from other games in the genre. It's a mashup of many other open-world RPGs that is produced by a smaller developer than any of them; it sets itself up for disappointment.
60%The Technomancer Review
The Technomancer's big sci-fi ambition is marred by its lack of polish and botched execution in a couple of big areas. It won't win any awards on the presentation side of things, but the core gameplay nevertheless elevates it and delivers some fast and chaotic fun. It's just too bad that the overall package wasn't able to come together as well as it could have.
60%The Technomancer Review
Some games are real hard to judge.
70%