Cogito
- October 14, 2016
- Evan Downing
Cogito is a challenging puzzle game for the HTC Vive, immersing yourself in escape-room style puzzles, logic conundrums, and spatial challenges. To progress, you must decipher cryptic codes, identify patterns and strain your memory to its fullest potential. Currently, Cogito only supports the HTC Vive, offering you a captivating and contemplative virtual reality experience. Engage your brain and dive into this cerebral journey, mastering a variety of tasks focused on pushing your cognitive skills to their limits.
Reviews
- The game offers a variety of distinct and challenging puzzles that can be enjoyable for puzzle enthusiasts.
- The physics are well designed, enhancing the overall experience and immersion in VR.
- It provides good value for the price, making it a reasonable choice for those who enjoy puzzle games.
- Many players found the game too dark and lacking in clear instructions, leading to confusion in several rooms.
- There are significant bugs and control issues, such as objects getting stuck behind walls and puzzles not functioning correctly.
- The graphics are low quality, with low-resolution textures and gaps in the walls, detracting from the overall experience.
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Overall, users report that the game's stability is somewhat lacking, with noticeable bugs affecting gameplay, particularly when using Oculus Touch through SteamVR. While it remains playable, the presence of these issues detracts from the overall experience.
“Life's too short for buggy games.”
“Tried this with Oculus Touch through SteamVR and it was a little buggy but playable.”
- graphics2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The graphics have received criticism for their low-resolution textures and noticeable gaps in the walls, detracting from the overall visual experience.
“The graphics are not very good; the textures are low resolution and there are gaps in the walls.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised for its quality, contributing to a cool and immersive environment, particularly within the spaceship theme. Overall, the soundtrack enhances the gaming experience, complementing the visuals effectively.
“Good music, cool environment.”
“The soundtrack is great, the game looks alright, and personally I think the whole spaceship theme is nice.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players found the grinding aspect of the game to be tedious and frustrating, as easy puzzles were marred by excessive backtracking and poorly placed reset buttons. This made the experience feel more like a chore than an engaging challenge.
“The game felt more like a chore as the puzzles were pretty easy, but in order to complete them, you had to go through a lot of tedious movements and motions.”
“There is a Simon-like game which often marks valid answers as invalid (I know for sure because it often happened on the first cube that lit up). Reset buttons for rooms (Simon game, lighted cube puzzle, sound puzzle) were far from the actual puzzle, making it a tedious task to go back and forth.”
- story1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game lacks a narrative, with users noting that there is no story present.
“There is no story.”
“The plot is completely predictable and lacks any depth.”
“The characters are one-dimensional and fail to engage the player.”