- October 14, 2020
- mc2games
- 3h median play time
Palindrome Syndrome: Escape Room
Platforms
About
"Palindrome Syndrome: Escape Room" is a single-player mystery game with a good story, marvelous visuals, and a great soundtrack. Players wake up in a spaceship with no memories and must solve puzzles, decode secret codes, and find hidden objects to discover their past and escape the ship. The game features logical puzzles, exploration, and an atmospheric setting.
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- The game successfully captures the atmosphere of a real-life escape room, providing a satisfying puzzle-solving experience.
- Puzzles range from easy to challenging, with a good mix of logic, math, and spatial reasoning that keeps players engaged.
- The graphics and sound design contribute to an immersive sci-fi environment, enhancing the overall experience.
- The game is relatively short, taking around 2-3 hours to complete, which may not justify the price for some players.
- Some puzzles can feel overly simplistic or frustratingly obscure, leading to moments of trial and error without clear logic.
- The story is predictable and lacks depth, with an ending that may leave players unsatisfied or confused.
story
119 mentions Positive Neutral NegativeThe story in this game is generally viewed as minimal and predictable, often taking a backseat to the puzzle-solving experience. While some players appreciate its simplicity and the way it integrates with gameplay, others criticize it for being poorly executed or lacking depth. Overall, the narrative is seen as a mixed bag, with some finding it engaging and others deeming it irrelevant or cliché.
“I do really like this though and I can appreciate being dropped in the middle of the story—we have no idea how long it's been since Margaret died or how long and how many times John's run this loop, all the while John's trapper teases him that he can't even remember his wife as he slowly pieces together his own guilty confession to her 'murder'.”
“While the story is not huge or monumental, I actually really liked it as a game that puts the player through the experience of repeatedly rediscovering the existence and roots of a trauma, then blocking them out till the next rediscovery.”
“Great range of puzzles, compelling story, a lot of fun!”
“The story isn't even worth mentioning, as it was extremely predictable but also had little impact on the experience as a whole.”
“The story was incredibly rushed and the ending made no sense.”
“The story is just plain bad.”