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Last Room is a single player casual action adventure game with horror, fantasy, medieval and historical themes. It was developed by Quantum Forge Studios and was released on June 14, 2021. It received mostly positive reviews from players.

Last Room is a logical puzzle game in the genre of fantasy horror.

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69%Audience ScoreBased on 553 reviews
atmosphere106 positive mentions
stability34 negative mentions

  • Atmospheric and immersive horror puzzle experience with a gloomy, tense setting and strong sound design that builds suspense effectively.
  • Clever and varied puzzles that challenge logic and observation without being overly frustrating, offering rewarding problem-solving moments.
  • Compact but engaging gameplay suitable for a short play session, with multiple endings encouraging replayability and exploration.
  • Numerous technical issues including buggy controls, unresponsive object interaction, and physics glitches that hinder gameplay and cause frustration.
  • Relatively short game duration with simple and repetitive puzzle mechanics, leading to limited replay value and a feeling of incompleteness.
  • Poor optimization, problematic UI, lack of volume controls, and some incoherent or absent narrative elements detract from the overall experience.
  • atmosphere

    176 mentions Positive Neutral Negative

    The game "Last Room" is widely praised for its dense, oppressive, and immersive atmosphere, effectively enhanced by soulful visuals, eerie sound design, and a fitting soundtrack that builds tension and unease throughout. Reviewers highlight its dark, gloomy, and horror-tinged ambiance, which deeply engages players and lingers long after playing, making it a standout feature alongside its clever puzzles and well-crafted rooms. While some note a dip in atmosphere or polish in parts, the overall mood is consistently intense and captivating, ideal for fans of atmospheric indie horror and puzzle adventures.

    • “The atmosphere is truly oppressive, the rooms are made with soul, the music and sounds effectively build tension, and the puzzles aren't dumb and really make you think.”
    • “Cool horror quest: each room is like a mini-puzzle, spooky, beautiful and incredibly addictive, it's done in one breath, and the atmosphere then stays in your head for a long time!”
    • “A tense and beautifully atmospheric puzzle adventure with clever mechanics and truly rewarding exploration.”
    • “Seeing the positive reviews, I got this in anticipation of the now-relevant Halloween season; however, after trying to play it, I can attest the spooky atmosphere portrayed in pretty much all of the screenshots is only present for less than a quarter of the game, and that the game itself is unpolished at best, and downright unplayable at worst.”
    • “Last room is disappointing: clunky controls, boring puzzles, poor optimization, and a lack of atmosphere make the game feel unfinished and not worth the time.”
    • “Awkward physics and repetitive gameplay break the atmosphere it tries to build.”
  • graphics

    115 mentions Positive Neutral Negative

    Reviews on the graphics of "Last Room" are mixed, with many praising its atmospheric, minimalist, and stylized visuals that enhance the immersive and eerie mood. However, some users criticize the graphics for being rough, blurry, choppy, or dated, noting poor optimization and limited settings. Overall, the game's art style and aesthetic create a distinctive atmosphere, though technical flaws and inconsistencies affect the visual experience for some players.

    • “The graphics are top-notch, and the gameplay is captivating from the very first minute.”
    • “A very high-quality game with gorgeous graphics made on the famous Unreal Engine.”
    • “The graphics are clear and atmospheric, creating a sense of real horror and anxiety.”
    • “The graphics look rough and blurry, and the animation is choppy.”
    • “The most absurd part is that lowering the graphics settings or switching from an OLED to an IPS monitor actually makes it look better, as if having a stronger PC only helps you notice even more how ugly this game really is.”
    • “The graphics on high are not very good, and the mouse control is so sensitive it's virtually unplayable.”
  • gameplay

    112 mentions Positive Neutral Negative

    The gameplay offers a mix of intriguing and diverse puzzle mechanics, ranging from logic challenges to hidden object searches, often praised for being engaging and atmospheric. However, many users report repetitiveness, simplicity, occasional bugs, clunky controls, and unclear or broken mechanics that hinder overall enjoyment. While the game's smooth controls and immersive setting appeal to puzzle enthusiasts, a lack of balanced difficulty and technical issues detract from the experience for some players.

    • “A tense and beautifully atmospheric puzzle adventure with clever mechanics and truly rewarding exploration.”
    • “Clever, non-intrusive mechanics deliver just-right difficulty—complex enough to feel smart on solutions without frustration—across quick escape rooms with multiple endings.”
    • “Thoughtful mechanics strike a perfect balance—challenging enough to feel rewarding without frustration—while multiple endings and hidden levels reward thorough explorers.”
    • “Mechanics repeat from level to level, and the puzzles turned out to be too simple and uninteresting.”
    • “The gameplay gets repetitive very quickly and there is no real sense of progress.”
    • “The gameplay is repetitive and quickly becomes boring, with puzzles that feel either too obvious or unfairly illogical.”
  • music

    106 mentions Positive Neutral Negative

    The music in the game generally receives praise for effectively building tension and complementing the oppressive, atmospheric setting, with many noting it enhances immersion and fits well with the puzzles. However, some critics find the soundtrack repetitive, mismatched in tone, or occasionally annoying, with issues like limited audio controls and a lack of ambient sounds detracting from the experience. Overall, the soundtrack is often seen as a strong asset but with occasional polarizing elements.

    • “The atmosphere is truly oppressive; the rooms are made with soul, the music and sounds effectively build tension, and the puzzles aren't dumb and really make you think.”
    • “The minimalist art style and haunting soundtrack create an immersive experience, drawing you deeper into its mysterious narrative with every solved riddle.”
    • “A wonderful puzzle-walker with rich interactivity and awesome music.”
    • “The game "Last Room" was a disappointment: it turned out to be incredibly tedious and monotonous, the graphics quality leaves much to be desired, I constantly encountered bugs, and the musical accompaniment is disgusting.”
    • “The music doesn't fit the game at all, and the sounds in-game are very buggy, loud, and jarring.”
    • “The music was monotonous and annoying, with the RMB which is supposed to "interact" with objects failing miserably.”
  • story

    56 mentions Positive Neutral Negative

    The story is generally described as dark, atmospheric, and subtle, unfolding through environmental cues rather than explicit narration, which appeals to fans of psychological horror and mood-driven quests. While some players find the plot captivating and emotionally deep with unexpected twists, others feel the narrative is minimal or nearly nonexistent, leading to a less engaging experience. Overall, the game's storytelling is praised for its immersive and haunting qualities but may feel opaque or insufficient for those seeking a clear, guided storyline.

    • “The gripping storyline and tense atmosphere will keep you on the edge of your seat until the very end.”
    • “Last room is an absolute masterpiece of atmosphere and storytelling.”
    • “If you appreciate games that prioritize mood, subtle storytelling, and emotional depth, Last Room is an unforgettable experience.”
    • “The story is nonexistent, and the graphics feel dated.”
    • “There isn’t a solid story, and without one it becomes really dull because the puzzles get repetitive.”
    • “There is no story, no suspense, no horror or really anything else that the description says.”
  • stability

    34 mentions Positive Neutral Negative

    The game suffers from pervasive and frustrating bugs affecting gameplay, controls, interactions, visuals, and sound, often rendering it nearly unplayable and detracting from the puzzle experience. Despite some enjoyment of the puzzles themselves, the frequent glitches and lack of polish severely undermine stability. Overall, it feels unfinished and overly buggy, consistent with an early access state.

    • “The game's method for picking up objects is incredibly finicky and buggy, making the game nearly unplayable.”
    • “Extremely buggy, took me 8 tries on the second level to manage to pick up the key and not have it phase through the floor or walls.”
    • “Bugs in the menu, bugs in configuration, few resolutions, horrific controls that work 25% of the time, glitches, etc. I would prefer to drink my own urine than playing more of it.”
  • optimization

    12 mentions Positive Neutral Negative

    Optimization reviews are mixed, with some praising smooth performance and effective graphics optimization on most devices, while others criticize the game for poor optimization, bugs, and performance issues that cause overheating or crashes. The game's optimization quality appears inconsistent, varying significantly across different systems and user experiences.

    • “It runs smoothly on most devices.”
    • “It's a great game with exciting mechanics, and the graphics are excellent due to good optimization.”
    • “It is well optimized for such graphics.”
    • “The game was disappointing — boring gameplay, numerous bugs, and poor optimization.”
    • “Last room is disappointing: clunky controls, boring puzzles, poor optimization, and a lack of atmosphere make the game feel unfinished and not worth the time.”
    • “It is unoptimized, with my computer beginning to run hot after, once again, 20 minutes of playing.”
  • grinding

    7 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious and monotonous, with players facing frustrating bugs that hinder progress and make farming necessary yet boring. The repetitive puzzles and clunky controls add to the overall sense of grind, making the experience feel frustrating rather than rewarding.

    • “You'll need a second life for grinding.”
    • “The game is really bad, it's not even possible to walkthrough due to bugs (I have 7 hours because of card farming).”
    • “Controls are a bit fast (regarding mouse sensitivity and sprint), and it gets quite tedious sometimes to pick up the orb-arms because the orb doesn't count as a grab-able area.”
  • emotional

    4 mentions Positive Neutral Negative

    The emotional aspect of the game is praised for its haunting atmosphere and subtle storytelling, creating a deeply affecting and memorable experience. Players feel a strong, lingering emotional impact, often characterized by tension, melancholy, and a profound sense of defeat.

    • “From the moment you step into that hauntingly beautiful space, you're pulled into a deeply emotional journey that lingers long after the credits roll.”
    • “If you appreciate games that prioritize mood, subtle storytelling, and emotional depth, Last Room is an unforgettable experience.”
    • “Overexerting their emotional selves on impassioned shoegaze pieces, the sadness of Waveform* comes from a great and heavy sense of defeat; and this seesaw is heartbreaking when viewed in full circle.”
  • replayability

    4 mentions Positive Neutral Negative

    The game offers engaging puzzles and multiple endings that encourage some replayability, particularly for fans who enjoy secret hunting. However, its short duration and limited content may result in low replay value for some players after completing it once.

    • “Its compact structure offers good value for puzzle fans, especially with multiple endings that encourage replayability and secret hunting.”
    • “Lack of replay value: while Last Room provides an engaging experience for a single playthrough, some players may find its replay value limited.”
    • “Limited replay value after completing the game.”
    • “Last Room delivers an engaging puzzle experience set in a captivating atmosphere, but its limited replay value and short duration may leave some players wanting more.”
  • humor

    3 mentions Positive Neutral Negative

    The game's humor is appreciated for its entertaining and amusing qualities, often arising from the contrast between intense music and simple puzzles. Players find it cleverly funny, with some enjoying the charm of its lighthearted, "bad media" vibe. Overall, the humor adds an enjoyable and engaging layer to the experience.

    • “It was really interesting and funny to play this.”
    • “I like bad media that can be funny and maybe people are exaggerating a bit.”
    • “Most of the music was good and gave a sense of urgency that was not unwelcome, though perhaps somewhat funny since the puzzles are ridiculously easy to feel stressed over.”
  • monetization

    1 mentions Positive Neutral Negative

    Users perceive the monetization as aggressive and primarily designed to extract money quickly, leading to a negative impression of the game as a cash grab.

    • “I didn't get much further to have any more feedback, 18 minutes was more than enough time for me to understand that this game is a cash grab.”
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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Last Room is a casual action adventure game with horror, fantasy, medieval and historical themes.

Last Room is available on PC and Windows.

On average players spend around 7 hours playing Last Room.

Last Room was released on June 14, 2021.

Last Room was developed by Quantum Forge Studios.

Last Room has received mostly positive reviews from players. Most players liked Last Room for its atmosphere but disliked it for its stability.

Last Room is a single player game.

Similar games include The Room, The Room Two, Escape First Alchemist Prologue, The Inheritance of Crimson Manor, The Room: Old Sins and others.