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Codename CURE II Game Cover

About Codename CURE II

Codename CURE II is a single player and multiplayer survival shooter game with horror and post-apocalyptic themes. It was developed by Raptor Byte and was released on July 24, 2026. It received positive reviews from players.

Codename CURE II is a co-operative first person shooter set in the aftermath of a zombie apocalypse. Create an elite military squad with up to five players and fight your way through hordes of zombies in a variety of dynamic objective missions.

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Games Like Codename CURE II

Looking for games like Codename CURE II? Here are top survival shooter recommendations with a horror and post-apocalyptic focus, selected from player-similarity data — start with Polyzone, Glory Defence or Rival Soldier Front.

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Reviews

80%Audience ScoreBased on 657 reviews
story5 positive mentions
graphics8 negative mentions

  • Fun and satisfying cooperative zombie shooter with solid gunplay and class mechanics.
  • Procedurally generated maps add replayability and variety to the gameplay.
  • Developed by a two-person team, free to play with active developer support and regular updates.
  • Limited content at launch including few weapons, maps, and game modes, leading to repetition.
  • Optimization and graphics are subpar; performance issues reported on various systems.
  • Some gameplay and design elements feel unfinished or clunky, such as AI behavior, controls, and UI.
  • story

    80 mentions Positive Neutral Negative
    6% positive mentions, 89% neutral mentions, 5% negative mentions

    The game lacks a traditional narrative or story-driven campaign, focusing instead on repeatable, objective-based missions set in procedurally generated environments with an emphasis on teamwork and progression through gear and customization. While the mission structure offers some variety and strategic depth, many players find the overall experience repetitive and lacking emotional engagement. Its strengths lie in cooperative gameplay and evolving combat scenarios rather than a compelling storyline.

    • “Rather than relying on a traditional story campaign, the game emphasizes repeatable missions and evolving combat scenarios that encourage players to refine their strategies with every deployment.”
    • “Its combination of specialized classes, dynamic missions, procedural environments, meaningful progression, and rewarding cooperative gameplay creates a strong foundation that encourages players to return for one more mission.”
    • “Instead of sending players through identical maps every time, missions take place within procedurally generated environments built from modular sections, ensuring that layouts and objectives rarely unfold the same way twice.”
    • “Same old, same old mission over and over with no real variation or narrative progression.”
    • “It has potential to be something good but it falls flat. The gameplay loop is repetitive: go to a place, plant a bomb, fight waves of zombies, grab scraps, then repeat. No mix-ups or surprises to keep you engaged.”
    • “No set story to the game as of yet, resulting in a lack of emotional engagement or memorable scripted moments.”
  • gameplay

    69 mentions Positive Neutral Negative
    46% positive mentions, 47% neutral mentions, 7% negative mentions

    The gameplay of Codename: Cure 2 is praised for its solid cooperative core, smooth gun mechanics, and addicting tactical loop, especially when played with friends. While some find it repetitive and lacking variety in maps and content, procedural generation and class variety offer replayability and potential for growth. Overall, it refines familiar zombie shooter mechanics into a fun, straightforward experience that benefits from ongoing updates and community play.

    • “The original Codename Cure was a class-based, Source 1 based co-op shooter of 5 players in a zombie apocalypse trying to complete an objective. I am pleased that Codename Cure 2 is faithfully recreating and updating the core gameplay loop of the original.”
    • “Its combination of specialized classes, dynamic missions, procedural environments, meaningful progression, and rewarding cooperative gameplay creates a strong foundation that encourages players to return for one more mission.”
    • “The game is highly replayable, the gameplay loop is fun and addicting, the music is excellent, the shooting is punchy, there is plenty of content to enjoy thanks to the procedural map generation and the many player classes and loadout customization options, with more content on the way in the future, all in a free to play game!”
    • “Models are awful, sounds are awful, maps are terrible, gameplay is worse than the first game.”
    • “The gameplay loop isn't fun either, and the map I played on just felt like every room was a copy and paste.”
    • “Couldn’t continue playing; gunplay and weapons are so boring. Also, FPS games without running is lame. I like having running animation as an option. Should’ve stuck with the Source engine or at least Source 2 instead of this slop. Free or not, it lost its charm and the gunplay and gameplay is boring.”
  • graphics

    46 mentions Positive Neutral Negative
    13% positive mentions, 70% neutral mentions, 17% negative mentions

    The graphics are generally seen as dated, unpolished, and somewhat inconsistent, with issues like poor lighting, uncanny character models, and low-quality textures, though some maps and art style evoke a nostalgic or unique atmosphere reminiscent of older shooters. Performance varies, as it can run well on lower-end devices but also suffers from frame drops even on good PCs. Despite these shortcomings, many players appreciate the style’s charm and find it sufficient for an enjoyable gameplay experience.

    • “The visuals are noticeably improved, the environments look great, the lighting is a huge step up, and everything just feels cleaner and more modern.”
    • “The game has a cool unique art style which feels very Left 4 Dead-esque.”
    • “Ran great and looks great (minus the character models, but it is an indie game, so they get a pass). The visuals overall are impressive.”
    • “Graphics look really weird; the models are not so bad but it looks very unpolished, like an Unreal Engine template. The orange sandy map burned my eyes, and it runs on low FPS even on high graphics settings despite having a good PC. Weird game, weird graphics.”
    • “Graphics are very subpar; some maps feel oversaturated and some models look really weird (zombie models seem low quality by default with very little variety in design).”
    • “Gameplay and graphics feel like they belong to Windows 98.”
  • optimization

    18 mentions Positive Neutral Negative
    22% positive mentions, 61% neutral mentions, 17% negative mentions

    Optimization in the game receives mixed feedback: while many users report smooth performance with stable frame rates even on high settings and praise it for running well on devices like the Steam Deck, others criticize poor optimization, particularly regarding shadows, illumination, and control responsiveness. Overall, the game performs well compared to similar titles, but some areas and settings still cause issues that could be improved.

    • “Runs well, no performance issues.”
    • “Overall a great continuation of the first game, the pace is still the good old same and the hordes are as good as I remember them to be, the game is very optimized and doesn't even stutter at high graphics with all the chaos that ensues on the map.”
    • “Game is extremely fun and well optimized, and more importantly, it is free!”
    • “Shadow and illumination quality is heavily unoptimized. On ultra settings, the frame rate is unstable at around 75 fps, while on low settings, stable 240 fps can be achieved, and on medium, about 144 fps.”
    • “The optimization is horrible; the controls feel janky, and the weapons are mediocre.”
    • “No offense, loved the first game, but in the few minutes I played this, the optimization is truly horrible.”
  • music

    13 mentions Positive Neutral Negative
    38% positive mentions, 39% neutral mentions, 23% negative mentions

    The music in the game is generally praised as catchy, fitting, and enjoyable, enhancing the overall atmosphere and experience. Some players appreciate its similarity to the original Codename Cure soundtrack, while others desire it to be more recognizable. Overall, the soundtrack adds to the fun and replayability of the game.

    • “Loved this game just like I loved the original Codename Cure. Definitely one I would pay for if it wasn't free to play (though I did buy the DLC and soundtrack to compensate).”
    • “If you want an enjoyable co-op shooter experience with banging music and procedural maps that keep each mission fresh, then you should really pick this game up and play it with your buddies!”
    • “The game is highly replayable, the gameplay loop is fun and addicting, the music is excellent, the shooting is punchy, there is plenty of content thanks to procedural map generation and the many player classes and loadout customization options, with more content on the way in the future, all in a free to play game!”
    • “Music needs to be more like Codename Cure 1. They sort of remade some of the themes, but it's borderline its own thing and barely recognizable.”
    • “Music cannot be heard, but gunshots sound like target practice in an elevator.”
    • “No screen shake or music or anything, he's just... chasing you.”
  • replayability

    12 mentions Positive Neutral Negative
    25% positive mentions, 50% neutral mentions, 25% negative mentions

    The game’s replayability is enhanced by procedural map generation, varied player classes, and loadout customization, offering fresh experiences with each playthrough. While maps may become familiar after multiple runs, the engaging gameplay loop, teamwork, and progression systems maintain long-term appeal. Overall, replayability is a strong and well-balanced aspect that keeps players consistently engaged.

    • “The more advanced seed generation to make playing through maps again more replayable is a nice touch.”
    • “The game is highly replayable, the gameplay loop is fun and addicting, the music is excellent, the shooting is punchy, there is plenty of content to have thanks to the procedural map generation and the many player classes and loadout customization options, with more content on the way in the future, all in a free to play game!”
    • “Heavily replayable maps with a simple yet challenging gameplay loop keeps me hooked.”
    • “Levels are okay in replayability offering slightly new experiences each time you go through them, but you probably have seen all tiles by your 5th playthrough of each level.”
    • “Would be cool to approach runs with different strategies, not just the same one way to do it over and over again just so it gets more replayability.”
    • “-Lifetime stats would add a lot of replayability, such as total kills, revives, successful extractions, and extractions by difficulty.”
  • stability

    8 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The game generally runs well with good stability and occasional crashes or freezes reported mostly during early gameplay or specific actions like picking up survivors. Minor bugs exist but do not severely impact the overall experience, and many players find it surprisingly stable, especially for a UE5 indie title.

    • “Runs great and looks great (minus the character models, but considering it's an indie game, that's understandable). The visuals are solid overall. If you get stuck while squeezing through small sections in a rush, try crouching to get loose.”
    • “Fantastic game, very fun, runs great, and it's free. What's not to love?”
    • “Seems mostly crash and bug free, although I did experience one crash while loading a level.”
    • “It could be just early game problems or maybe my system, but even trying to play the training map, as soon as I walk to open the first door, the game freezes and crashes.”
    • “And for me and a few others, the tutorial freezes at a certain point.”
    • “Picking up a downed survivor is kind of buggy at the moment; the action stops randomly and sometimes you have to 'dance around' until you are able to do it.”
  • humor

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is highlighted by amusing enemy behaviors, such as dogs slamming players off ledges and a big baddie with a comically exaggerated running animation. Despite its simple design, the game delivers funny moments through quirky animations and interactions. Overall, the humor adds a lighthearted charm to the horde gameplay.

    • “If you jump on stuff where zombies can't reach you, the dogs can push you off by slamming into you, pretty funny when it happens.”
    • “Despite being a very simple game, it's still a very funny horde game.”
    • “Finally, there's the biggest baddie who behaves exactly like the Left 4 Dead witch and runs at you to beat the heck out of you and spit acid balls. I can't help but point out his running animation is like a Gmod player model running example, which is hilarious.”
  • grinding

    4 mentions Positive Neutral Negative
    0% positive mentions, 25% neutral mentions, 75% negative mentions

    The grinding aspect is noted as repetitive and time-consuming, with players needing to grind missions extensively to unlock better weapons and achievements. Many find it tedious, likening it to a pay-to-win model with added DLC, leading to a generally frustrating experience.

    • “None of these achievements are crazy hard, just grindy.”
    • “Repeatable playing aka grinding... oh my...”
    • “At first it gives me a free-to-play Left 4 Dead vibe, but then it just turns into a grindy 'hey, we got this ugly bootleg with $8 DLC and you need to grind missions to buy the peak weapons.'”
  • monetization

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The monetization is praised for avoiding over-the-top mechanics, microtransactions, and predatory practices, offering a fair experience without intrusive systems. Compared to other games criticized for grind-heavy or messy monetization, this free game is considered a great value with optional DLC purchases welcomed by players.

    • “No over-the-top mechanics, no BS trading/skill cards, no microtransactions being shoved in your face, and no bizarre system requirements.”
    • “No predatory microtransactions.”
    • “This game being free is an absolute steal and I will absolutely buy any DLC that comes out when given the chance.”
  • character development

    2 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    Users generally express dissatisfaction with the character development, specifically citing issues with the character designs as a major drawback.

  • atmosphere

    2 mentions Positive Neutral Negative
    0% positive mentions, 50% neutral mentions, 50% negative mentions

    Users feel the game's atmosphere is lacking, citing plastic-like visuals that diminish immersion. They emphasize that effective atmosphere is crucial for a zombie game and that presentation plays a key role in creating it.

    • “I personally don't care too much about graphics generally but everything kind of looks like it was made with plastic here, and if you want to make a zombie game you have to include some atmosphere.”
  • emotional

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s mission-focused design offers a less emotionally engaging experience for players expecting a deeply narrative-driven campaign with memorable scripted moments, especially compared to story-heavy zombie adventures.

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Play Times

3h Median play time
3h Average play time
2-3h Spent by most gamers
*Based on 2 analyzed playthroughs
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Codename CURE II is a survival shooter game with horror and post-apocalyptic themes. Common tags for Codename CURE II include free to play, first-person, 3D, realistic, indie and others.

Codename CURE II is available on PC, Steam Deck and Windows.

On average players spend around 3 hours playing Codename CURE II.

Codename CURE II was released on July 24, 2026.

Codename CURE II was developed by Raptor Byte.

Codename CURE II has received positive reviews from players. Most players liked Codename CURE II for its story but disliked it for its graphics.

Codename CURE II is a single player game with multiplayer and local co-op support.

Similar games include Polyzone, Glory Defence, Rival Soldier Front, Survive the Horde, WASTED Bloodline and others.