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CHAOTIC ERA Game Cover

About

CHAOTIC ERA is a single player and multiplayer tactical real-time strategy game with a science fiction theme. It was developed by BOBBY TECHNOLOGY and was released on July 17, 2024. It received neutral reviews from players.

Chaotic Era is an intense and brutal strategy game inspired by classic science fiction, following a stranded human crew on an alien planet. Scavenge for resources and fight back against mysterious alien terrors in this frantic real-time strategy nightmare.

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48%
Audience ScoreBased on 31 reviews
atmosphere2 positive mentions
story3 negative mentions

  • Unique and visually striking monochrome art style with a strong immersive atmosphere.
  • Interesting and fresh concept in the RTS genre with potential for deep strategy and management.
  • Active developer involvement and ongoing updates improving bugs and gameplay stability.
  • Poor unit AI causing unresponsive and unintuitive unit behavior, frustrating tactical control.
  • Clunky, unintuitive, and overcrowded UI with confusing controls, poor selection mechanics, and lack of clear tutorials.
  • Frequent crashes, bugs, performance issues, and sometimes unwinnable randomly generated mission scenarios.
  • story
    15 mentions Positive Neutral Negative

    The story campaign is limited and thin, primarily consisting of short, randomly generated missions that often result in frustrating, unwinnable scenarios due to bugs and poor design. Tutorial content is minimal and does not effectively prepare players for other game modes, leading to repeated crashes, glitches, and gameplay issues that hinder progression and enjoyment.

    • “The campaign is just a short series of small scenarios and don't expect them to be any form of tutorial for the skirmish mode since they have randomized maps with different enemy positions. This means starting the game right next to a full nest, forcing you to restart the mission.”
    • “With most missions, your base starts with defenses on only one side, so you often end up forfeiting until RNG makes the enemy spawn on that side, at which point you have a chance to win.”
    • “To the 'tutorial' that was implemented, it is the most basic explanation of UI elements and controls (that still don't work) that progress in tandem with the paper-thin attempt at a story campaign that I genuinely couldn't be bothered to explore or progress in, as I'd be better investing my time literally slamming my head into a wall rather than doing it digitally by trying to glean some semblance of 'play' out of this 'game'.”
    • “The campaign is just a short set of small scenarios and don't expect them to be any form of tutorial for the skirmish mode since they have randomized maps with different enemy positions. Yes, that means starting the game right next to a full nest forcing you to restart the mission.”
    • “In two subsequent iterations of the same level, it generated invulnerable enemies outside the mission perimeter, making it unwinnable.”
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is visually appealing but suffers from unclear mechanics, frustrating controls, and poor unit responsiveness, making it feel unpolished and difficult to enjoy. Players find the RTS elements confusing, overly micro-intensive, and lacking in basic functionality and variety, despite recent minor improvements like added tutorial pop-ups. Overall, the gameplay feels underdeveloped and in need of significant refinement and clearer guidance.

    • “Game presentation is impeccable and the mechanics are fun, but right now they're a chore to get around, especially if you intend to play with a controller.”
    • “Personally, since it appears to be one of the most prevalent features of the game, I strongly believe they should work on the levels individually and what mechanics they try to teach or use.”
    • “(Devs introduced some pop-up texts that explain some mechanics as of the first update, yay!)”
    • “Visually interesting, but the description doesn't lie, it's a nightmare of an RTS: units will not listen, mechanics are unclear and hard to understand, and the controls are pretty rough.”
    • “You can't build or replace most of the buildings that you'd consider basic in every other RTS, very little unit variety, extremely confusing interface, and very micro-intensive gameplay.”
    • “On the other hand, it's falling into very common traps where gameplay feels like it hasn't been tested enough and has common contradictions in the game design.”
  • graphics
    8 mentions Positive Neutral Negative

    The game's graphics feature a unique and appealing art style that sets it apart, creating a strong aesthetic and atmosphere. However, technical aspects like UI scaling, tooltip detail, and overall visual cohesion need improvement to fully support and enhance the experience.

    • “I adore the aesthetic and visual design, and its somewhat more unusual style of management and in-game systems; what's there technically works, but it could largely be improved, elaborated on, and explained better.”
    • “UI scaling, extensive and detailed tooltips, and cohesive visuals.”
    • “Really cool art style - definitely something fresh in the genre.”
    • “I will say it's immensely frustrating, but also disappointing because I adore this game's aesthetic.”
    • “I adore the aesthetic and visual design, and its somewhat more unusual style of management and in-game systems, but there has to be functioning substance behind it for it to shine right; what's there technically works, but it could largely be improved, elaborated on, and explained better.”
    • “UI scaling, extensive and detailed tooltips and cohesive visuals.”
  • stability
    6 mentions Positive Neutral Negative

    The game currently suffers from significant stability issues, including numerous bugs, visual glitches, and problematic AI that hinder multiplayer and overall gameplay. While the concept shows promise, players are advised to avoid purchasing until major fixes and polish are implemented. Future updates may improve stability, but the current state remains frustrating and unreliable.

    • “I'm gonna be realistic, it's okay for a start, this isn't made by a huge studio and you gotta understand that. If you want to try the game with trial and error, go ahead, but do not play multiplayer for now as it is extremely buggy. For now, I would say do not buy it until it gets fixed unless you only want to play the campaign missions. Overall the concept is great and unique. I will come back to this in the future when it's more polished. I hope the developers keep building on this game and fix it, it has potential.”
    • “The game is still buggy, but with the recent update there is hope; buyer beware.”
    • “I was hoping the developers would fix the issue on full release, but instead we got a buggy mess that ended up feeling like a different game.”
  • optimization
    3 mentions Positive Neutral Negative

    The game suffers from poor optimization, exhibiting bad performance even on high-end systems and significant memory leaks.

    • “Bad game performance even on a high-end system, with huge memory leaks.”
    • “Optimization is poor, causing significant frame drops and stuttering during gameplay.”
    • “The game suffers from severe FPS drops and long loading times due to unoptimized code.”
  • atmosphere
    2 mentions Positive Neutral Negative

    Users praise the game's beautiful and immersive world, highlighting its captivating visuals and overall atmosphere. However, some criticize the sound design, noting that repetitive audio effects can become tiring quickly.

    • “It's such a beautiful world that the team built, and I can't get enough of the environment and atmosphere of the game.”
    • “I love the visuals and the atmosphere, even though the sound mixing could be improved.”
  • replayability
    1 mentions Positive Neutral Negative

    Users find the replayability of the game limited and suggest it needs improvements to become more engaging and worthwhile for repeated play.

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CHAOTIC ERA is a tactical real-time strategy game with science fiction theme.

CHAOTIC ERA is available on PC, Mac OS, Windows and Linux.

CHAOTIC ERA was released on July 17, 2024.

CHAOTIC ERA was developed by BOBBY TECHNOLOGY.

CHAOTIC ERA has received neutral reviews from players. Most players liked this game for its atmosphere but disliked it for its story.

CHAOTIC ERA is a single player game with multiplayer support.

Similar games include Maia, WARSHIFT, AI War 2, Infection Free Zone, ERA ONE and others.