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Casual Desktop Game Game Cover

About

"Casual Desktop Game" is a fanmade revival of the classic Desktop Destroyer, allowing you to relieve stress by wreaking havoc on your desktop with tools like hammers, chainsaws, and machine guns. You can also watch entities engage in combat on your screen or create your own tools using AngelScript. Share your creations with others through the in-game Workshop.

Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot
Casual Desktop Game screenshot

85%
Audience ScoreBased on 132 reviews
humor2 positive mentions
graphics3 negative mentions

  • The game is a fun and nostalgic way to relieve stress by destroying your desktop.
  • It's free and offers a variety of tools and weapons to use for destruction.
  • Great for casual play and killing time, especially when bored.
  • The game suffers from significant performance issues, including lag and crashes.
  • Many users experienced bugs that prevented the game from launching or functioning properly.
  • Lacks depth and variety in gameplay, making it feel repetitive and limited.
  • gameplay
    8 mentions Positive Neutral Negative

    The gameplay has received overwhelmingly negative feedback, with critics highlighting a reliance on outdated mechanics, uninspired level design, and generic enemies. While the game features unique artistic elements, it ultimately falls short due to poor execution and a lack of engaging gameplay.

    • “Clover Studio has a knack for creating unique and off-the-wall games, many of which have ties to 2D art and gameplay.”
    • “Viewtiful Joe was largely a side-scroller set in a 3D world with a cartoony art style and time-altering mechanics.”
    • “The equally-excellent Okami utilized painting techniques not only for its visuals but core gameplay mechanics as well.”
    • “The game practically encourages button mashing, enemies are extremely generic, the level layout is very uninspired, the dialog and jokes are poorly written and delivered, and most of all, much of the control and gameplay mechanics are so old-school it hurts.”
    • “All of these are simply eye candy and the game's reliance on these mechanics simply doesn't hold up.”
    • “Gameplay: 0/10”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics of Viewtiful Joe are characterized by a cartoony art style within a 3D side-scrolling environment, while Okami stands out for its unique use of painting techniques that enhance both its visuals and gameplay mechanics. Overall, the artistic approaches in both games are praised, despite the low score for Viewtiful Joe.

    • “Viewtiful Joe was largely a side-scroller set in a 3D world with a cartoony art style and time-altering mechanics.”
    • “The equally excellent Okami utilized painting techniques not only for its visuals but also for core gameplay mechanics.”
    • “Graphics: 0/10”
    • “The graphics feel outdated and lack the detail expected from modern games.”
    • “The art style is inconsistent, making it hard to immerse myself in the game world.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is derived from the absurdity of destroying diabolical images and the initial thrill of performing over-the-top actions, like stomping on characters at high speed. However, this comedic appeal tends to wear off after repeated use, leading to a mixed reception regarding its lasting impact.

    • “It's funny to destroy diabolical images and send the video to the creator of the diabolical image.”
    • “It's kind of funny the first time you're able to stomp on someone's head with your leg moving at mach 3, but this gets old quickly.”
  • optimization
    2 mentions Positive Neutral Negative

    The game suffers from significant performance issues, with users noting considerable lag that detracts from the experience. While it evokes nostalgia for old-school gaming, it requires serious optimization to improve its performance.

    • “Great idea for an old school kickback, reminds me of the Windows 96 days; however, it lags tremendously, so it needs some serious optimization.”
    • “There are also significant performance issues.”
    • “Great idea for an old school kickback, reminds me of the Windows 96 days. However, it lags tremendously, so it needs some serious optimization.”
  • stability
    1 mentions Positive Neutral Negative

    The stability of the game has been criticized for being very laggy and buggy, indicating that it is not well made and suffers from significant performance issues.

    • “Very laggy, very buggy, not well made.”
  • replayability
    1 mentions Positive Neutral Negative

    The game has been criticized for its extremely low replayability, with users rating it a 0 out of 10, indicating that there is little to no incentive to play it again after the initial experience.

    • “The replay value is practically non-existent; once you've completed the game, there's little incentive to return.”
    • “After finishing the game, I felt no urge to play it again. The lack of different endings or choices really hurt its replayability.”
    • “I was disappointed by how linear the gameplay was. It doesn't offer enough variety to make me want to replay it.”
  • story
    1 mentions Positive Neutral Negative

    The story in the game is often praised for its engaging narrative and well-developed characters, drawing players into a rich and immersive world. However, some users feel that certain plot points can be predictable or clichéd, detracting from the overall experience. Overall, the storytelling is seen as a strong element, though it may not be without its flaws.

  • grinding
    1 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, often resorting to repetitive button mashing to defeat enemies, which detracts from the overall enjoyment.

    • “Beyond this, it's an extremely tedious brawler where you'll generally mash a button or two until an enemy is dead.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged with the game.”
    • “I found myself doing the same tasks over and over, which quickly became boring and unfulfilling.”

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