- August 8, 2011
- Bohemia Interactive
- 9h median play time
ARMA: Cold War Assault
Platforms
About
"Arma: Cold War Assault", originally published as Operation Flashpoint, is a genre-defining combat military simulation that portrays the horrors of an imminent WWIII. As a player, you command a squad of troops and use over 40 authentic vehicles and aircraft in immersive campaigns and single missions. The game features vast 100km2 battlezones, LAN/Internet multiplay, and a story-driven 20-mission Resistance campaign. With its stunning graphics and realistic gameplay, this game offers an unforgettable military simulation experience.











story
1,254 mentions Positive Neutral NegativeThe story of "Arma: Cold War Assault" is set against a backdrop of a fictional Cold War conflict, featuring a lengthy campaign that spans over 40 missions, allowing players to experience various military roles and scenarios. While the narrative is engaging and immersive, it is often marred by bugs and a challenging gameplay structure, including a single save per mission that can lead to frustration. Despite these issues, the game is praised for its mission editor, which enhances replayability and creativity, allowing players to craft their own unique stories and scenarios.
“I was impressed how immersed I got in the story and setting.”
“However the Nogova campaign is outstanding, with a fully fleshed out storyline, guerilla-style missions, and climactic ending.”
“The story is an interesting 'cold war gone hot' scenario set around a fictional balkan-flavored island chain and a rogue soviet general's attempt to destroy the NATO garrison there.”
“The game is quite difficult, and while this is certainly fine as all Arma games are supposed to be difficult, the game features very limited checkpoints and only one save per mission, meaning deaths are extremely consequential and quite frankly tedious to deal with.”
“The one save per mission is also a massive pain and a let down for gameplay and really breaks any flow the game has if you unfortunately die, and it doesn't seem like there are any fixes for this that I can find.”
“Some missions are unfair like fighting a bunch of enemies with limited people and enemies shooting from bushes when you can't see them.”