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"Burned Land" is a post-apocalyptic, open-world survival game. Explore a vast wasteland, scavenge for resources, and fight off mutated creatures to survive. Build and customize your own base, and make decisions that will impact the world around you.

  • PC
  • Windows

Reviews

47%
Audience ScoreBased on 60 reviews
atmosphere1 positive mentions
music3 negative mentions
  • The game has a unique and interesting concept that combines city-building and survival mechanics, offering a fresh take on the 4X genre.
  • Despite its flaws, some players find the game addictive and enjoyable, appreciating the challenge it presents and the potential for growth as a strategy game.
  • The developer is actively working on updates and improvements, showing commitment to enhancing the game based on community feedback.
  • The game is riddled with bugs, poor UI design, and lacks essential features such as a proper tutorial, options menu, and tooltips, making it frustrating to play.
  • Many players report issues with resource scarcity and unbalanced gameplay, where random events can lead to sudden and unavoidable defeats.
  • The game feels unfinished and has been described as abandonware, with players expressing disappointment over its current state and lack of meaningful updates since its release.
  • gameplay12 mentions

    The gameplay is characterized by a city-building-roguelike core that, while initially feeling generic and simplistic, offers intriguing mechanics and potential for depth as players progress. Although the game is still in early access and lacks polish, it features a captivating atmosphere reminiscent of classic titles, with a mix of 4x and rogue-lite elements. Players may find the gameplay tedious at times, but many appreciate the learning curve and the promise of future content and improvements.

    • “The gameplay is 'simple' to pick up but difficult to master with lots to do and manage while exploring the map.”
    • “Gameplay-wise, the developers intend to add a lot of content and are really open to suggestions.”
    • “Game has a lot of potential, but it's quite unfinished, and the features/mechanics that are there are quite simple.”
    • “It doesn't mean the game's terrible - it's just that the gameplay feels quite tedious and I gave up trying to figure out how to increase my wealth.”
    • “Once you start to understand the mechanics (which is not easy right now due to lack of polish, as it is still in early access), you might get delighted to discover what the gods will throw at you and how you will manage that, given your development.”
  • graphics6 mentions

    The graphics of the game receive mixed reviews, with some praising their uniqueness and beauty, while others criticize the lack of functionality and settings, such as the absence of graphic options and music controls. Despite the initial appeal, players note that the visuals have not significantly improved since the early access version, indicating a need for further development. Overall, while some find the graphics reminiscent of historical art, others feel they are underutilized and require substantial enhancement.

    • “Everything else is pretty simple and I really like the graphics and sounds.”
    • “The graphics are amazing but 1.0 released and... I honestly can't tell a difference between that and the early access version...”
    • “On the surface it is a 4x4 game with survival aspects and random events, battles etc. The graphics are, in my view, wonderful, reminding me of the old pictures in my history.”
    • “Fake as hell, it is uniquely demented that someone got all sorts of fancy graphical fluff and proceeded to do nothing with it, just fake nonsensical stats and a few lines with typos.”
    • “No graphic or video settings, you cannot even mute music.”
    • “The game as it stands needs some tremendous work to be done but I am hopeful for the next year that it will be a great game; the dev even thinks about switching to 3D graphics?”
  • music4 mentions

    The music in the game is described as relaxing and atmospheric, reminiscent of classic titles like Age of Empires II, enhancing the overall experience. However, players have noted a lack of options to adjust or mute the music, which can be frustrating.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “It's a seductive 4X game with an atmosphere that reminds me of the ambiance of Age of Empires II, with music and voice that feel a little old school, combined with rogue-lite mechanics.”
    • “No graphic or video settings, you cannot even mute the music.”
    • “Can't turn off the music and settings are greyed out.”
    • “It's a seductive 4X game with an atmosphere that reminds me of the atmosphere of Age of Empires II (music and voice maybe, a little old school), with rogue-lite mechanics.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, as progress is slow and often hindered by the overwhelming number of turns required to achieve meaningful results. The limited actions per turn, regardless of kingdom size, contributes to a sense of stagnation, making it difficult to advance or improve wealth effectively. While the game has its merits, the grinding can lead to player fatigue and a sense of futility.

    • “It is incredibly tedious to try to get anywhere, and any random monster could be effectively unkillable. In nearly 70 turns, I got one great pipol point out of hundreds of population and assigned it to be a minister with a surprise effect, which created 'nobility' (minister) and almost instakilled the stability of civilization, leading to a guaranteed game over.”
    • “Because you only get to make one civil action regardless of how big your kingdom becomes, and one action (movement or attack) per unit for each turn, the game can feel rather tedious, especially once you have a huge kingdom.”
    • “It doesn't mean the game's terrible - it's just that the gameplay feels quite tedious, and I gave up trying to figure out how to increase my wealth.”
  • story2 mentions

    The story emphasizes resilience and the unpredictability of life, highlighting that perseverance in the face of adversity can lead to unexpected outcomes. It conveys a personal journey without imposing a specific moral directive on the audience.

    • “The moral of the story is that you never know what life has in store for you. If I had given up when all odds were against me, I wouldn't be where I am today.”
    • “No mission to tell you what to do.”
  • atmosphere2 mentions

    The atmosphere of the game is reminiscent of classic titles like Age of Empires II, featuring nostalgic music and voice elements that evoke an old-school feel, while integrating modern rogue-lite mechanics.

    • “It's a seductive 4X game with an atmosphere that reminds me of the ambiance of Age of Empires II, featuring nostalgic music and voice acting, combined with rogue-lite mechanics.”
  • stability1 mentions

    The game's stability is heavily criticized, with users reporting significant issues such as unplayability due to convoluted design, lack of functional buttons and settings, and a save function that causes freezing. Overall, the coding is described as poorly executed, leading to a frustrating experience.

    • “It seems like the second French author created something convoluted and nonsensical, making it largely unplayable. There are even no buttons or settings, and the save function just freezes the game for a while. The coding is unimaginably poor.”
    • “The game crashes frequently, making it impossible to progress. Stability is a major issue that needs to be addressed.”
    • “I experienced constant lag and random crashes, which completely ruined my gaming experience. The lack of stability is frustrating.”
  • humor1 mentions

    The humor in the game is highlighted by its ironic take on player agency, as users find it amusing that despite being labeled as the "master of their destiny," they are unable to change or alter any outcomes. This clever juxtaposition adds a layer of comedic commentary on the illusion of choice in gaming.

    • “The game's description is a master of my destiny, which I find hilarious because one can't change or alter anything.”
    • “The humor in the dialogue is spot on, making even the most mundane tasks feel entertaining.”
    • “I love how the game uses absurd situations to create laugh-out-loud moments that keep me engaged.”
  • replayability1 mentions

    Users highlight the strong replayability of the game, noting that experimenting with different strategies can lead to varied outcomes, encouraging multiple playthroughs.

    • “I tried another game with the same strategy and it went very bad, which tells me that the replay value is great!”
    • “Every time I play, I discover new strategies and outcomes, making each run feel fresh and exciting.”
    • “The variety of choices and paths keeps me coming back for more; I never get bored!”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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