- January 23, 2019
- Conifer Games
- 59h median play time
Jon Shafer's At the Gates
A hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage.
Platforms
About
"At the Gates" is a 4X grand strategy game designed by Jon Shafer, the creator of Civilization 5. As a Dark Age lord, your goal is to construct a kingdom in the ruins of the Roman Empire. Manage resources, build an economy, and navigate the unique traits of your clans to overcome strong neighbors and harsh winters. In this challenging and evolving world, can you lead your people to prosperity and historical significance?










- Unique take on the 4X genre with interesting clan mechanics and resource management.
- Beautiful watercolor art style that enhances the game's atmosphere.
- Engaging early game that challenges players to manage resources and survive.
- Game feels unfinished with many bugs, crashes, and incomplete features.
- AI is passive and does not provide a meaningful challenge, making the game feel lifeless.
- Diplomacy and combat mechanics are poorly implemented, leading to a lack of strategic depth.
gameplay
170 mentions Positive Neutral NegativeThe gameplay of "At the Gates" is characterized by a mix of innovative mechanics and significant issues, including numerous bugs and unfinished elements that detract from the overall experience. While some players appreciate the unique clan system and resource management aspects, many express frustration over the lack of depth, slow pacing, and a feeling that the game is still in early access despite its official release. Overall, the game shows potential but requires substantial refinement to fully realize its creative ideas and provide an engaging experience.
“The gameplay is fresh and uniquely challenging.”
“There are several mechanics at play here which work really well together and I have either never or very rarely seen in other 4x games.”
“This game has a ton going for it, with all of the core mechanics being fun and encouraging good strategy.”
“Half of the mechanics are simply not implemented; the game has a huge amount of bugs and unfinished elements.”
“But despite being out for over a year and a half, it still feels like it's in early access with incomplete information, missing tooltips, no serious diplomatic or religious choices, abusable mechanics for pillaging/conquering neighbors, but the absolute killer are the game crashes.”
“The gameplay is really slow and boring.”