Worlds of Magic Game Cover
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"Worlds of Magic" is a 4X turn-based strategy game in a fantasy setting. As the ruler of a magical kingdom, explore, expand, exploit, and exterminate across different planes of existence. Customize your spellbook, command vast armies, and tactically outmaneuver opponents in this nostalgic throwback to classic strategy games.

  • Mac OS
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Linux
  • Play​Station

Reviews

48%
Audience ScoreBased on 242 reviews
graphics21 positive mentions
stability22 negative mentions
  • Strong tribute to Master of Magic, capturing the nostalgic feel and gameplay mechanics.
  • Deep fantasy 4X gameplay with a rich setting, offering a variety of races and spells for strategic depth.
  • Responsive developers actively working on patches and improvements based on community feedback.
  • Numerous technical issues and bugs, including crashes and a clunky user interface that detracts from the experience.
  • Steep learning curve for new players, with a lack of in-depth tutorials and guidance on game mechanics.
  • Inconsistent AI behavior and balance issues, leading to frustrating gameplay experiences.
  • graphics79 mentions

    The graphics in "Worlds of Magic" are generally described as dated and lacking the polish expected from a modern title, often compared unfavorably to more recent 4X games. While some players appreciate the aesthetic and variety, many criticize the visuals as poor, particularly on the world map and city screens, with several noting that the game feels like a remastered version of the original "Master of Magic" rather than a true upgrade. Overall, the graphics are seen as adequate but not impressive, with a mix of decent and subpar elements that detract from the overall experience.

    • “The graphics are surprisingly impressive, especially for a $1 app.”
    • “The graphics are pretty and the game has tremendous variety, complexity, and depth.”
    • “Keeping true to all of the elements that made 'Master of Magic' and many other 4x games so amazing, it's infused with fantastic graphics and play style that catapults me back to an earlier time and leaves me wanting more!”
    • “Graphics are poor for a current release, especially on the city screen and world map.”
    • “The city and unit graphics are okay, but the world map is the most hideous thing I've ever seen.”
    • “It looks acceptable on screenshots, but you'll be really disappointed with the visuals in-game; trust me, this game looks bad.”
  • gameplay49 mentions

    The gameplay of "Worlds of Magic" offers a traditional 4X experience with a rich fantasy setting, allowing for various play styles, but suffers from a steep learning curve and a lack of comprehensive tutorials for new players. While it captures the essence of its predecessor, "Master of Magic," many users report significant bugs, clunky mechanics, and balance issues that detract from the overall experience. Despite these flaws, the game has potential, with a desire for improvement and a nostalgic appeal for fans of the genre.

    • “The game excels at offering a traditional 4x experience with a rich fantasy setting.”
    • “This flexibility lets you tailor your gameplay to your preferred style, whether that’s focusing on powerful magic, brute force, or a more balanced approach.”
    • “It has already captured the gameplay that made Master of Magic so addictive.”
    • “Bugs and occasional crashes can disrupt the gameplay experience, particularly during battles or when switching between planes.”
    • “The game lacks an in-depth tutorial to help beginners understand the intricacies of the gameplay, which can lead to frustration in the early stages.”
    • “Unfortunately, gameplay is so skewed toward the computer that it pisses me off too much to enjoy it.”
  • stability25 mentions

    The game is currently plagued by numerous stability issues, including frequent freezes, crashes, and a variety of bugs that hinder gameplay. Many users report that the user interface is poorly designed and contributes to the overall frustration, with some noting that the game feels unfinished and in need of significant patches. While there is hope for improvement, especially given the developers' commitment to addressing these issues, the game remains a "buggy mess" at this stage.

    • “They have demonstrated their desire to create a fully stable and bug-free platform with which we can experience the same multi-tier 4X gameplay that the original game offered, only with better graphics, more balance, and larger worlds.”
    • “After a week of playing it (v1.05), I can say that I am pleased with how hard the developers are working to make this game bug-free.”
    • “I imagine that it will take a couple of weeks to a month at best to get everything missing and have the game relatively bug-free (at least without game-breaking bugs; there aren't any now, but they show up every now and then with an update).”
    • “The game is just a buggy mess and you cannot finish the game because of a mix of crashes, bugs, and terrible AI.”
    • “Unfortunately, even a month after release, the game is still plagued with an awe-inspiring number of bugs, ranging from minor ones (like being unable to change the portrait for my custom wizard) to annoying (clicking an idle unit notification locks your view in place until you click on another plane) to game-breaking (any of the countless crashes to desktop and game freezes).”
    • “As it stands now, the game crashes every 20 turns or so, causing crashes to desktop and in-game freezes.”
  • story8 mentions

    The game's story aspect is widely criticized for its lack of engaging content, with many players noting the absence of story missions, quests, and a coherent narrative. Reviewers feel that the game feels incomplete and rushed, leading to a disappointing experience devoid of meaningful storytelling or immersive cutscenes. Overall, the consensus is that the game fails to deliver a compelling story, leaving players dissatisfied.

    • “No story missions, difficult management, and difficult battles on the easiest levels - not the game I was hoping it would be.”
    • “The feeling I got was of an operation running out of time and/or money and shipping an incomplete product, unfortunately not an uncommon story these days.”
    • “There's no story, there's no QTE, there's no awesome cutscenes that masquerade as content but really just force you on a path the developers want you to follow.”
  • replayability4 mentions

    The game offers significant replayability through its multiple playable races, diverse units, and varied magical abilities, allowing players to experiment with different strategies. However, some users express frustration with repetitive gameplay, which may detract from the overall experience. Despite this, the strategic depth encourages players to revisit the game, with some even seeking out similar titles for additional enjoyment.

    • “Playing different configurations, races, and strategies lends an incredible amount of replayability that eventually led me to buy a copy of Masters of Magic off GOG to keep it around for a rainy day.”
    • “This game has loads of potential in terms of replayability; sadly, all I get is repeated frustration.”
    • “The inclusion of multiple playable races and magical abilities adds variety and replayability to the strategic mix.”
    • “Its fantasy setting, diverse units, and spell system provide a lot of strategic variety and replayability.”
  • music4 mentions

    The music in the game is described as evoking a high fantasy atmosphere, with some users appreciating its diversity and background suitability. However, it has been criticized for lacking a dynamic score during combat, leading to a quiet and less engaging experience. Overall, while the music has its moments, it fails to enhance the gameplay effectively.

    • “The music evokes high fantasy, and there is a nice diversity in units and spells, enhancing the overall experience.”
    • “The music switches depending on the planes, creating a pleasant background atmosphere.”
    • “Mainly it was the lack of musical score, for example, to excite the player during combat; the game overall was just too quiet when first played.”
    • “Graphics are terrible, gameplay is terrible, music is terrible.”
    • “The music evokes high fantasy, but there is a lack of direction that fails to compound the two systems (map and combat) together in a fluid manner.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious and slow, particularly in the early stages where resource accumulation and army management can feel laborious. The need for micromanagement and the varying speeds of different races contribute to a frustrating waiting period before players can effectively progress and utilize their chosen strategies.

    • “It is tedious to click on all of them to determine which ones are too hard, and which are possible to defeat with your current armies.”
    • “A really tediously slow start: it takes ages to accrue enough resources to do anything, and you won't be able to use those flashy spells you so carefully selected at the start much at all (so don't let that bit suck you in).”
    • “Orcs are one of the faster races, giving you the ability to build cities and have decent defenses pretty early, while grey elves and draconic are much slower, making it a rather tedious waiting period to get a proper population to make the buildings you need and give you the income of gold you require to afford a superior army.”
  • atmosphere3 mentions

    Reviewers criticize the game's atmosphere, noting a lack of immersive elements such as cityscapes, environmental sounds, and effects, which detracts from the overall experience. Comparatively, they find even older games to provide a more engaging atmosphere.

    • “The atmosphere is incredibly immersive, drawing you into the game's world.”
    • “The haunting sound design and stunning visuals create a captivating atmosphere.”
    • “Every detail contributes to a rich atmosphere that keeps you engaged throughout the game.”
    • “There's no atmosphere, no city or places or unit sound to immerse you, no effects.”
  • monetization2 mentions

    The monetization model is praised for having no in-app purchases and offering free DLC, but it is marred by complaints of deceptive advertising, leading to a negative overall impression.

    • “There are no in-app purchases, and the free DLC is a great bonus!”
    • “I love that the game is completely free to play with no hidden costs.”
    • “The monetization model is fair and allows everyone to enjoy the game without spending a dime.”
    • “Deceptive advertising 0/10”
    • “The monetization model feels exploitative and ruins the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls.”
  • humor2 mentions

    The humor in the game is highlighted by the absurdity of the orc's struggles against dark elves, particularly due to their ability to hinder movement and launch effective ranged attacks. Players find this dynamic amusing, contributing to the game's addictive old-school charm, even in its unfinished state.

    • “This is hilariously pathetic against dark elves since they have a unit that can cast earth to mud and slow the orc's already bad movement speed, then massacre them with ranged attacks.”
    • “Funny that it's not even finished yet, but still has a highly addictive old-school quality to it, so rare in today's games.”
  • optimization2 mentions

    Players note that while the game lacks detailed performance feedback at the end of matches, ongoing weekly updates are enhancing overall optimization.

    • “When you finish, you receive a performance rating from the game you played, rather than just a message saying you won or lost!”
    • “When you finish a game, you receive a performance rating, but here you just get a message saying you won or lost!”
    • “Performance improvements continue to be made every week, it seems.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

13hMedian play time
11hAverage play time
7-17hSpent by most gamers
*Based on 4 analyzed playthroughs

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