- April 19, 2013
- Snowbird Games
- 118h median play time
Eador. Masters of the Broken World
Platforms
About
"Eador: Masters of the Broken World" is a turn-based strategy game where you become a powerful Master, controlling and shaping the fantasy world of Eador consisting of countless drifting shards. The game features 4 different campaigns, a wide variety of heroes and units, and various gameplay mechanics, including controlling populations, building your empire, and engaging in tactical combat. The "Allied Forces" DLC adds 14 new units to enhance your combat potential.











- Engaging and deep gameplay with a mix of strategy and RPG elements.
- Variety of units and heroes, each with unique abilities and leveling systems.
- Challenging combat that requires careful planning and strategy.
- Frequent crashes and bugs that disrupt gameplay.
- Repetitive gameplay as players must restart with new heroes and units on each shard.
- Poor AI that can lead to frustrating encounters and unbalanced difficulty.
gameplay
326 mentions Positive Neutral NegativeThe gameplay of the game is characterized by deep and addictive mechanics, blending elements from classic titles like Heroes of Might and Magic and Age of Wonders, offering a mix of strategic and tactical layers. While many players appreciate the complexity and innovative features, such as the market value mechanic for resources and a karma system affecting gameplay, others criticize the repetitive nature, steep learning curve, and technical issues that detract from the overall experience. Overall, the game presents a rich but sometimes frustrating gameplay experience that may appeal to dedicated strategy enthusiasts despite its flaws.
“Great game with deep and addictive gameplay mechanics.”
“Absolutely awesome long strategy - slow-paced, challenging on levels above expert, feels polished gameplay-wise, no one optimal way to conquer.”
“Perfect blend of grand strategy, turn-based gameplay and original fantasy RPG elements.”
“This wouldn't be so bad if the gameplay was more fun, but as it is I finally gave up because I just wasn't having fun.”
“After the shine of a new concept, the novelty of the gameplay, and the fascination of the storyline wore off, I realized that I was really just playing the same battle over and over and over again.”
“This game runs, but gameplay is a broken half-finished mess that is just ridiculous.”