- August 30, 2022
- johnbell
- 3h median play time
ORX
Platforms
About
Try other games from CRITICAL REFLEX About the Game Defend your lands and save your kingdom from the relentless attacks by a never-ending swarm of ORX! ORX is part-tower defense, part-deck building card game, set in a beautifully drawn world of dark fantasy. Expand your territory, call soldiers to arms and fortify your castle with every card that you play! As you progress through the ga…
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- Unique blend of tower defense and deck-building mechanics, providing a fresh gameplay experience.
- Beautiful art style and engaging sound design enhance the overall atmosphere of the game.
- High replayability with different factions and randomized maps, allowing for varied strategies and play styles.
- Numerous bugs and performance issues, especially in late-game scenarios, leading to crashes and unplayable situations.
- Lack of clear tutorials and explanations for game mechanics, making it difficult for new players to understand how to progress.
- Unbalanced gameplay where certain strategies can trivialize challenges, while others can become frustratingly difficult.
gameplay
120 mentions Positive Neutral NegativeThe gameplay is characterized by innovative mechanics and a blend of genres, including roguelite elements and tower defense, which provide a unique and engaging experience. However, many players have noted performance issues, a steep learning curve, and a repetitive gameplay loop that can lead to frustration. While the game shows potential for improvement, particularly in user interface and mechanics explanation, it currently offers a mix of fun and clunky interactions that may require further refinement.
“With a beautiful, unique art style and mechanics that keep the gameplay interesting, this is a delight on all fronts.”
“The gameplay is very fun and addicting.”
“If you love rogue-lite deck building, tile placement, and challenging gameplay, I'd highly recommend this.”
“The gameplay gets a little stale after a time, and I find myself quitting after a few maps.”
“It's still early access, but currently it's just not fun; the cards and artifacts add little to no difference to the gameplay, and the game itself is no fun. It's like they tried to combine too many different things from other games and ended up with a too restrictive game about building roads and castles with very little choices on what to play or even how to.”
“I haven't actually gotten to play the game because, holy hell, I've spent 116 minutes trying to figure out a core mechanic of it.”