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Unfollow

BrokenLore: UNFOLLOW admirably delves into the murky evils of topics like social media obsession, bullying, and overbearing parents. Enough genuine psychological scares and clever moments make up for predictable gameplay and unresolved plot threads.
Unfollow Game Cover
70%Game Brain Score
Most mentioned positive aspects:story, graphics
Most mentioned negative aspects:gameplay, optimization
72% User Score Based on 93 reviews
Critic Score 65%Based on 4 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxWindowsPlayStation
Unfollow Game Cover

About Unfollow

Unfollow is a single player survival action adventure game with horror, mystery and thriller themes. It was developed by Serafini Productions and was released on January 16, 2026. It received mostly positive reviews from both critics and players.

Unfollow is a first-person horror adventure focusing on social issues and the dark influence of social media. Uncover Anne’s secrets and discover her past. Escape the surreal labyrinth of her guilt.

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Games Like Unfollow

Looking for games like Unfollow? Here are top survival action adventure recommendations with a horror, mystery and thriller focus, selected from player-similarity data — start with BrokenLore: UNFOLLOW, BrokenLore: FOLLOW or Ad Infinitum.

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Reviews

72%Audience ScoreBased on 93 reviews
story25 positive mentions
grinding5 negative mentions

  • Strong, impactful story tackling heavy themes such as bullying, body image, social media toxicity, and mental health with emotional depth and narrative focus.
  • Stunning, realistic graphics and detailed environments with good atmosphere that enhances the psychological horror experience.
  • Engaging gameplay variety including exploration, stealth, chase sequences, puzzles, and boss fights, with notable replay value through multiple endings and collectibles.
  • Frequent performance issues, bugs, and technical hiccups including crashing, stuttering, and volume imbalance that detract from immersion.
  • Uneven pacing and inconsistent tone with the latter half dragging due to confusing and tedious segments like extended chase sequences and disjointed subplots.
  • Clunky controls, awkward level design, and some poorly integrated or unnecessary gameplay mechanics (e.g., combat and fetch quests) that reduce overall polish and player enjoyment.
  • story

    71 mentions Positive Neutral Negative
    35% positive mentions, 59% neutral mentions, 6% negative mentions

    The story of the game evokes strong reactions, with some praising its deep, emotionally charged exploration of trauma, social media obsession, and psychological themes, while others criticize it for being convoluted, drawn-out, and containing poorly integrated elements like the Backrooms and a YouTuber cameo. Many appreciate the atmospheric, subtly disturbing narrative and meaningful messages, but find the plot direction inconsistent and at times confusing or forced. Overall, it’s a storytelling-driven horror with notable highs in emotional impact and atmosphere, tempered by pacing issues and some narrative missteps.

    • “The storyline is amazing and sad all together once you understand the deep meaning behind it!”
    • “The story is surprisingly deep, exploring social media obsession and how it can seriously hurt people.”
    • “One of the best story horror games I have ever played.”
    • “This is one of the worst horror games I have ever played. It is a horrible mess of a game that doesn't know what it wants to be. It tries to be revolutionary with its social commentary yet suddenly includes the Backrooms even though it has nothing to do with the plot. It's just shoehorned in because of the Backrooms craze. Also, for some reason Akidearest is in the game and has a vital part to the story, yet her voice acting and acting is both cringy and horrible. It doesn't feel like her playing a character but being herself, and they don't explain it except for the fact she is a YouTuber. She has a major plot point that suddenly appears halfway through the game. That's just the story.”
    • “Overall gameplay was okay, a few jump scares that were great, the first part of the game was great (that would also be the demo part). After you get past the second to third chapter, that is where the game gets so bad. The graphics are okay, controls not so bad, but the storyline bounces from here to there and doesn't really stay together. I get that this is a storyline that can hit home for many people as the main character but it is too long, drawn out, and way too out there. I would recommend only if it were on sale; full price is not worth it.”
    • “The storyboard was an overblown mess with far too many areas that were purposely extended to waste your time, a fixation on a character's life story that isn't interesting, and for whatever reason it decided to throw in the Backrooms.”
  • graphics

    26 mentions Positive Neutral Negative
    54% positive mentions, 34% neutral mentions, 12% negative mentions

    The game's graphics are widely praised for their stunning realism, high detail, and immersive quality, often pushing hardware to its limits. While some users experienced occasional visual bugs or inconsistent quality, overall the visuals are regarded as a major strength, contributing significantly to the game's eerie atmosphere and storytelling. The inclusion of stylistic choices like retro graphics also adds to its distinct visual appeal.

    • “As usual, the game shows great quality and the visuals are absolutely stunning.”
    • “Truly terrifying game, with very realistic graphics and extremely detailed settings, high-level cinematics, and excellent voice actors.”
    • “Unfollow carries on the Brokenlore series reputation for stunning, hyper realistic visuals.”
    • “Blurry graphics and motion blur (cannot be turned off) cause a nauseating experience.”
    • “Game ran weird on high graphics (lighting was bugging out) but upping to epic resolved the issue.”
    • “I also noticed some inconsistency in graphics quality in certain areas, possibly due to my hardware.”
  • gameplay

    24 mentions Positive Neutral Negative
    13% positive mentions, 74% neutral mentions, 13% negative mentions

    The gameplay combines exploration, stealth, and chase sequences with light combat and puzzle elements, but is often criticized for shallow mechanics, inconsistent tension, and pacing issues. While some praise its emotional depth, symbolism, and presentation, others find it repetitive, clunky, and occasionally disconnected from the narrative. Overall, the gameplay is seen as ambitious yet uneven, appealing more for its atmosphere than mechanical depth.

    • “The gameplay is a mix of collecting items, environmental storytelling, and chase/stealth sequences with simpler boss fights.”
    • “Overall, the graphics, gameplay utilization, lore, and overall presentation are chef’s kiss.”
    • “I’ve played all of them (or at least I’m pretty sure I have), and while I’ve enjoyed the series as a whole, unfollow is on a completely different level—gameplay, visuals, story… all of it.”
    • “A combat mechanic that honestly didn't need to exist, and a retro level that genuinely felt like it didn't fit.”
    • “The flashlight and battery hunting mechanics show up constantly but never add real tension, instead becoming repetitive busywork.”
    • “In the end, Unfollow has decent ideas and respectable ambition, but pacing issues, shallow mechanics, inconsistent tension, and performance problems make it hard to recommend at full price.”
  • atmosphere

    17 mentions Positive Neutral Negative
    59% positive mentions, 23% neutral mentions, 18% negative mentions

    The atmosphere in this game is generally praised for being thick, oppressive, and psychologically tense, effectively building horror through storytelling and sound design rather than relying heavily on jump scares. While some find it immersive and consistent with strong narrative impact, others note occasional inconsistencies, especially across different chapters. Overall, it offers a compelling and unsettling ambiance that greatly enhances the horror experience.

    • “Definitely check this one out if you want an incredible story with a great atmosphere and incredible storytelling!”
    • “It has more focus on storytelling than jumpscares in your face - with that being said the tense and horrific atmosphere brings all of the horror to the table.”
    • “The game delivers a nice unsettling psychological horror experience with good atmosphere and sound design that keeps you tense.”
    • “Atmosphere is also inconsistent.”
    • “The atmosphere of the beginning was completely gone, the chapters were like different games that were added to add length to the game.”
    • “The atmosphere is thick and oppressive, but the real hook is how personal the nightmare feels.”
  • music

    15 mentions Positive Neutral Negative
    33% positive mentions, 47% neutral mentions, 20% negative mentions

    The music in the game is a mixed experience, with some praising its strength, atmosphere, and end credits song, while others criticize it for being too loud, poorly balanced, and often mismatched with the gameplay or mood. Many find the chase sequence music overwhelming and repetitive, detracting from stealth and dialogue clarity. Overall, the soundtrack can induce anxiety but frequently feels out of place and intrusive.

    • “The sound design and soundtrack are amazing, and the ending song is phenomenal.”
    • “Great music during the chase / stealth sections, and I enjoyed the story as well.”
    • “The music and voice acting are excellent.”
    • “The sound design is pretty bad, with chase songs and sound effects so loud and painful to listen to, with painfully obvious loops.”
    • “The music during the chase sequences is ridiculously loud and does not fit the situation at all.”
    • “The music blasting during stealthy parts makes it very hard to hear footsteps and pinpoint the enemy.”
  • optimization

    8 mentions Positive Neutral Negative
    38% positive mentions, 24% neutral mentions, 38% negative mentions

    The game's optimization is a significant drawback, with persistent stuttering and performance issues even on lower settings, especially on older PCs. While the visuals are impressive, poor performance hampers the overall experience and may require compromises like muting audio to play smoothly.

    • “This one, like Don't Watch, looks great visually (Don't Watch especially) and feels like it was better optimized.”
    • “I need to start by mentioning performance.”
    • “Despite the performance issues here and there, I powered through and was thoroughly enjoying the game.”
    • “I played Unfollow on an older PC, and performance was rough from start to finish.”
    • “Stuttering was constant no matter how much I lowered settings, and by the third chapter it became so distracting that I had to mute audio while streaming just to make it playable.”
    • “Performance issues/poorly optimised.”
  • emotional

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game tackles heavy emotional themes like abuse, neglect, and body dysmorphia with impactful storytelling and symbolism, creating strong emotional tension. However, character development feels shallow and the emotional climax is somewhat muted, while some gameplay elements detract from the overall experience. Despite these flaws, the game’s focus on difficult subjects is praised and seen as a positive step in narrative-driven games.

    • “We’re talking body dysmorphia, neglect, abuse, eating disorders, bullying… pretty much the full emotional damage bingo card.”
    • “That pressure manifests in horrific ways—bullying, extreme food restrictions (including literally padlocking the fridge), forced surgical procedures, and relentless emotional abuse.”
    • “This is story-driven emotional damage.”
  • grinding

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is characterized by tedious, repetitive segments—especially the lengthy and confusing "bowels" section near the end with fast enemies and loud, repetitive music—that detract from the overall experience. While these parts can feel frustrating and drawn-out, the game remains enjoyable for indie horror fans despite these grinding-related issues.

    • “The one big flaw from my playthrough is the 'bowels' section near the end; it just became tedious, annoying, exceedingly long, and confusing for no good reason.”
    • “However, the final segment where you seem to be inside of the giant worm dude was very tedious for me. The enemy is ridiculously fast so you insta-die if you are spotted, and the music got very annoying due to it being so loud and on repeat while trying to find your way around the maze.”
    • “Weakest part of the game was the story in my opinion though since the boss fights are very weak and lackluster, fetch quests to make food for the head/worm thing, the story dragging out a bit too much.”
  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally well-received, adding amusing and magical moments that complement its backrooms and horror elements, making the gameplay enjoyable and entertaining.

    • “It's a backrooms and horror game at the same time, full of magical moments, funny gameplay, and brilliant levels.”
    • “Not really enjoyable in most aspects, pretty funny though.”
  • replayability

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game offers solid replayability through multiple endings, achievements, and collectibles, encouraging at least two to three playthroughs. However, players' satisfaction with its value may vary.

    • “The game is also way longer than their first two games, plus there is replay value due to achievements and collectibles.”
    • “There is more than one ending (along with Steam achievements), so the replayability is there for at least 2 or three playthroughs.”
  • character development

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Character development shows noticeable improvement with well-designed characters and engaging cutscenes, though some parts, like the Aki sections, feel awkward or out of place. Overall, character design is praised compared to the developer’s previous games.

  • stability

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game has some minor bugs affecting stability, but overall it remains enjoyable and worth the time invested.

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Frequently Asked Questions

Unfollow is a survival action adventure game with horror, mystery and thriller themes. Common tags for Unfollow include first-person, demons, lgbtq+, surreal, psychological and others.

Unfollow is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

Unfollow was released on January 16, 2026.

Unfollow was developed by Serafini Productions.

Unfollow has received mostly positive reviews from both players and critics. Most players liked Unfollow for its story but disliked it for its gameplay.

Unfollow is a single player game.

Similar games include BrokenLore: UNFOLLOW, BrokenLore: FOLLOW, Ad Infinitum, Auver, BrokenLore: DON'T WATCH and others.