- October 24, 2017
- Aetheric
- 8h median play time
Bonbon
Platforms
About
"Bonbon" is a single-player Horror Simulation game that takes approximately 8 hours to complete. The game is a short, authentically disturbing tale of domestic horror, set in a 1980s home filled with friendly toys and a sinister new presence. Critics praise its clever storytelling, atmospheric setting, and the unsettling confusion between reality and imagination, making it a memorable horror experience.







- The game effectively creates a creepy atmosphere and successfully evokes childhood fears, making it a unique horror experience.
- The story is intriguing and leaves players guessing, with some memorable moments that stand out.
- Visually appealing with a nostalgic touch, the game captures the essence of childhood imagination and the surreal nature of dreams.
- The gameplay is very short, typically lasting only 20-40 minutes, which many players feel does not justify the price.
- Controls are clunky and frustrating, making movement and interaction cumbersome, which detracts from the overall experience.
- The game suffers from technical issues, including bugs and glitches that can hinder progress and immersion.
story
40 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players appreciating its unique and immersive narrative that captures the perspective of a child, while others criticize its lack of depth and engaging gameplay. Many reviews highlight the potential of the story, noting effective moments and a heartwarming twist, but also point out issues with pacing, voice acting, and overall execution. Ultimately, the story is seen as intriguing yet underdeveloped, leaving players wanting more substance and coherence.
“The early 1980's British home, the father stuck working late, having to listen to your father's bedtime story on cassette tape were all elements of good storytelling, told subtly through the mechanism of the game.”
“Interesting little story that kept me guessing till the end.”
“This is truly great; you see the world through the eyes of a child and get immersed into the story all while it is built up to the finale!”
“Bonbon gets good for half-a-second when you feed cake to a giant rat, but then you literally sit in a bed for three minutes listening to a story on a tape recorder from an 'actor' who is either deeply untalented or bored with the material; they phone in a performance without intonation or emphasis on any of the words, and so it is not even vaguely creepy.”
“The description says 'as your parents increasingly demonstrate their absence, you spend time with Bonbon, a large, overbearing and ambiguous visitor...' other than mom and dad fighting slightly and dad recording a rather inappropriate bedtime story instead of reading it himself, that description falls flat.”
“The story ends up feeling like nothing really happened.”