- June 3, 2015
- La Moustache Studio
- 1h median play time
BOMB: Who let the dogfight?
A rough gem with some exciting dogfights!
Platforms
About
"Bomb" is a comedy simulation game available for Windows, Mac, and Linux. It offers both single-player and multi-player modes, supporting up to 16 players, with an emphasis on fun and arcade-style dogfighting. The game features nine playable planes, four cockpits, and an epic storyline with 17 missions set in various environments. It also includes multiple multiplayer modes, joystick-focused gameplay, and experimental Oculus DK1 support.
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- The game offers a fun and engaging dogfighting experience with varied missions and charming characters.
- It has a unique art style and decent graphics, reminiscent of classic flight games like Crimson Skies.
- The developers are responsive to community feedback and have made improvements since the game's release.
- The game suffers from numerous bugs, including crashes and issues with controls, particularly for mouse users.
- The flight physics and controls can feel unresponsive and frustrating, making it difficult to enjoy the gameplay.
- There are significant pacing issues in the campaign, with long mission lengths and a lack of checkpoints.
story
40 mentions Positive Neutral NegativeThe game's story is described as a mix of humor and charm, with witty dialogue and an interesting backstory reminiscent of classic titles like Crimson Skies. While the campaign features varied missions that include ground attacks and dogfights, some players find the pacing uneven and the overall narrative lacking depth. Despite some technical issues and a few tedious gameplay moments, the missions are generally enjoyable and provide a fun, arcade-style experience.
“Yes, Crimson Skies' backstory is pretty interesting, as are the characters, and the dialogues are witty.”
“The dialogue that strings the missions together is funny, brief, and to the point.”
“The storyline gives a bit of background to the fuss and although not perfect, it does the job reasonably well.”
“The missions feel totally unneeded.”
“But after the fourth time I had to reload one of the first few missions because of gameplay bugs, I gave up.”
“Clumsy campaign story representation (at least in English).”