- July 29, 2015
- La Moustache Studio
- 1h median play time
BOMB: Who let the dogfight?
A rough gem with some exciting dogfights!
Platforms
About
BOMB: Who let the dogfight? is a single player and multiplayer arcade simulation game. It was developed by La Moustache Studio and was released on July 29, 2015. It received mostly positive reviews from both critics and players.
Cool aircraft, big guns, dogfight thrill, single player, multi player, modding support, moustaches and ladies. You'll like it.

- The game offers fun and enjoyable dogfight gameplay with a balanced flight model that is neither too arcade nor overly realistic, appealing to both casual players and flight sim enthusiasts.
- It features charming, humorous writing and characters, along with attractive stylized graphics and a variety of interesting missions and aircraft.
- The developer support is responsive and active, even years after release, providing helpful fixes and community engagement.
- Persistent bugs, crashes, freezes, and poor optimization detract from the experience, including game-breaking bugs and long loading times.
- Control support is problematic, with issues in joystick and gamepad mapping, broken or unintuitive mouse controls, and general clunky handling.
- The game suffers from a lack of polish, including poor UI, frequent typos, inconsistent mission pacing, no mid-mission saves, and limited cockpit modeling.
story
40 mentions Positive Neutral NegativeThe story offers a mix of humorous, cartoon-style dialogue with a decent backstory and varied mission types, reminiscent of classic arcade air combat games like Crimson Skies. While some players appreciate the charm and mission variety, others find the pacing uneven, missions sometimes repetitive, and the campaign lacking depth or polish. Overall, the story serves as an entertaining but not particularly impressive backdrop to the gameplay.
“Yes, Crimson Skies backstory is pretty interesting, as are the characters and the dialogues are witty.”
“The missions are interesting and varied - sometimes it's ground attack, sometimes it's air defence, sometimes it's just straight dogfighting.”
“The dialogue that strings the missions together is funny, brief, and to the point.”
“Clunky campaign story representation (at least in English).”
“The missions feel totally unneeded.”
“One has to fight off wave after wave of opponents (like swarms of mosquitos) and when one fails at the end of the mission one is forced to replay the last 20 minutes of tedious gameplay!”
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Frequently Asked Questions
BOMB: Who let the dogfight? is a arcade simulation game.
BOMB: Who let the dogfight? is available on PC, Mac OS, Windows and Linux.
On average players spend around 1 hours playing BOMB: Who let the dogfight?.
BOMB: Who let the dogfight? was released on July 29, 2015.
BOMB: Who let the dogfight? was developed by La Moustache Studio.
BOMB: Who let the dogfight? has received mostly positive reviews from both players and critics. Most players liked BOMB: Who let the dogfight? for its story but disliked it for its gameplay.
BOMB: Who let the dogfight? is a single player game with multiplayer support.
Similar games include Flying Tigers: Shadows Over China, Vector Thrust, Duskfont, IL-2 Sturmovik: Battle of Stalingrad, Air Missions: HIND and others.










