About
⛩ Bloodless is being developed by Point N' Sheep game studio, scheduled to release for PC in 2024. ⭐️ Add Bloodless now to your Steam Wishlist! We're also on Twitter and Instagram, follow us to stay tuned with Bloodless development updates. ********************************************************************************* ABOUT The project was born at Ludum Dare 45 game jam in October 2019. …






- Bloodless features a unique parry-based combat system that is both challenging and rewarding, encouraging players to learn enemy patterns and timing.
- The game's art style is beautifully crafted, with a distinct visual aesthetic that enhances the overall experience, complemented by a fitting soundtrack.
- The story, while not groundbreaking, is engaging and well-executed, with relatable characters and themes that resonate with players.
- The game suffers from difficulty spikes and can feel unfair at times, especially during encounters with multiple enemies and overwhelming attack patterns.
- Some gameplay mechanics, such as the stamina system and hitbox inconsistencies, can disrupt the flow of combat and lead to frustrating experiences.
- The economy system is poorly designed, with scarce resources and ineffective item drops that make progression feel tedious and unbalanced.
gameplay
44 mentions Positive Neutral NegativeThe gameplay of Bloodless is characterized by its engaging and polished parry-based combat system, which rewards timing and strategy, making it a standout feature among indie games. While some players find the mechanics occasionally clunky and the difficulty level high, the overall experience is enhanced by fluid controls, a variety of combat options, and a compelling art style. Despite some criticisms regarding pacing and randomness, many reviewers appreciate the depth and challenge of the gameplay, making it a worthwhile experience for fans of the genre.
“Bloodless engaged me with its fluid combat gameplay, rewarding exploration and progression, manageable collectibles, and witty writing.”
“Innovative gameplay, a beautiful art style, interesting and compelling characters, and a fantastic soundtrack make for a great experience and an awesome twist on the souls-like genre.”
“The controls and animations play and feel very good, with fighting game players finding themselves right at home with Bloodless's parrying and combat mechanics.”
“They're ways to reduce your stamina costs and you can get a longer bar, but none of that changes the fact that this mechanic just kills the flow.”
“The primary mechanics don't constantly work; it uses randomness in all the worst ways and thinks hard = filling the screen until you can't move.”
“Gameplay: this area is where all my problems lie and where I just had to stop since I wasn't having fun.”